Balanced skirmisher manufactured by a theocratic city-state of religious fanatics. Was designed to rain down punishment upon infidels. Inquisitor’s ability can be a good way to escape from a bad situation, or to create one for the enemies.
Descend. Inquisitor activates stealth, preventing enemies from being able to lock on him and launches himself into the air. Stealth remains activated for 5 more seconds after the landing. Cooldown: 20 sec.