SPECIALIZATIONS - War Robots
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SPECIALIZATIONS

Author - War Robots

At some point during 10.5, we will disable the existing Passive Module system. Specializations will emerge in its place. In this article, we will walk you through the new feature step by step.

THE BASICS

After arriving in your Hangar and choosing any Robot or Titan above Tier 1, you will find the Specialization button in the Weapon menu. These rows of hexagons are your robot’s Specializations. Each consists of Сells that grant your robot various benefits once you unlock them. Some provide fixed Permanent Effects, while others contain Modules which can be leveled up all at once by upgrading their respective Cell. You can switch between Specializations and swap Modules within their Cells, tailoring your robot for a specific playstyle.

Most robots have access to 1 Basic and 3 Additional Specializations. Unlocking all Cells in the Basic Specialization gives you access to the Active Module slot and provides a small boost to backbone stats like Durability and Weapon Damage. It is something to consider an essential upgrade for any build. Additional Specializations, in turn, allow you to play around with the focus of your robot. We will explain them in the next section. For now, remember that Additional Specializations only become available when all Cells in the Basic Specialization are unlocked.

The other thing to keep in mind is that Specializations can be selected or deselected. A selected Specialization provides your robot with bonuses from all of its Cells, while deselected Specializations only boost a robot with their Permanent Effects and their Cells with Passive Modules inside that Specialization remain inactive. The Basic Specialization is always selected and cannot be changed. An Additional Specialization is selected only when you choose to do so. You will need to decide which Additional Specialization to run with depending on the Modules it offers. This way, you can customize your robot for the combat role you chose for it.

Specialization upgrades and unlocks will be available via a new currency called Modules, which you can get from Leaderboards, Battle Crates and various other sources.

OFFENSE / DEFENSE / CLASS

At first, only one Specialization is available to your robot. It's called the Base and you need to fully unlock its Cells to progress further. The Base Specialization includes 2 Cells with Permanent Effects, 1 Cell for a Passive Module and, most importantly, 1 Cell for an Active Module at the end. Once you complete it, the Base Specialization will stay selected and further options will become available to you.

Now, you get to choose 1 out of 3 different Specializations to upgrade. You also need to decide which one to keep selected. Feel free to experiment — switching between them doesn’t require any time or resources.

Out of the 3 Additional Specializations 2 are universal for all robots: Attack and Defense. The third one is a unique Class Specialization, and it will vary from robot to robot. There are 5 predetermined Classes: Saboteur, Support, Raider, Brawler and Damage Dealer. Switching on one of these Specializations allows you to give a boost to your robot’s main combat role.

Titan Specializations are a bit different. The Base is similarly the first and only Specialization that has to be upgraded before accessing Additional Specializations. It will be selected at all times, but unlike robot Specializations, it doesn’t have a Cell for an Active Module. Attack and Defense Specializations are universally present on all Titans. There are two Titan Classes: Brawler and Damage Dealer.

You can check the details of each Specialization for Robots and Titans in the tables below.

Robots:

Specialization Permanent Effect Passive Module Permanent Effect Passive Module Permanent Effect
Attack TBA TBA TBA TBA TBA
Defense TBA TBA TBA TBA TBA
Saboteur TBA TBA TBA TBA TBA
Support TBA TBA TBA TBA TBA
Raider TBA TBA TBA TBA TBA
Brawler TBA TBA TBA TBA TBA
Damage Dealer TBA TBA TBA TBA TBA

 

Titans:

Specialization Permanent Effect Passive Module Permanent Effect Passive Module Permanent Effect
Attack TBA TBA TBA TBA TBA
Defense TBA TBA TBA TBA TBA
Brawler TBA TBA TBA TBA TBA
Damage Dealer TBA TBA TBA TBA TBA

 

PASSIVE AND ACTIVE MODULES

Active Modules remain mostly the same. They can be found and swapped in the last Cell of a robot’s Base Specialization.

However, the list of Passive Modules has gone through a series of changes: some of them have been reworked and now grant different benefits to the robot, some removed, and some new ones added. Passive Modules are located in dedicated Specialization Cells, and can be interchanged within them. The Cells themselves can be upgraded, which increases the benefits of all Passive Modules they contain. Passive Modules are only active when their Specialization is selected. You can check out the Specialization table above to see which Cell has access to which Modules.

Here’s the full list of all passive modules and the benefits they provide:

TBA

COMPENSATION AND CONVERSION RATES

TBA

ROBOT SPECIALIZATIONS

Some robots have limited access to Specializations due to their Tier. All of the Specializations listed above can be upgraded and selected on T3 and T4 bots. However, T2 will only have the Base Specialization, and T1 won’t have any.

Special Editions have the same Class as their originals, and Ultimates have a Class independent from their basic edition.

Here’s the full list of predetermined Class Specializations of T3 and T4 robots:

  • Dux – Damage Dealer
  • Ultimate Griffin – Brawler
  • Condor – Raider
  • Ultimate Rayker – Brawler
  • Bagliore – Damage Dealer
  • Ultimate Phantom – Saboteur
  • Ultimate Bulgasari – Saboteur
  • Raptor – Brawler
  • Ultimate Destrier – Damage Dealer
  • Pathfinder – Support
  • Ultimate Ao Jun – Brawler
  • Shenlou – Saboteur
  • Ultimate Fenrir – Brawler
  • Curie – Damage Dealer
  • Dagon – Damage Dealer
  • Ochokochi – Brawler
  • Ultimate Fujin – Brawler
  • Ultimate Mender – Support
  • Ophion – Raider
  • Ultimate Invader – Brawler
  • Crisis – Damage Dealer
  • Ultimate Ares – Brawler
  • Ultimate Spectre – Saboteur
  • Lynx – Saboteur
  • Imugi – Support
  • Nether – Saboteur
  • Angler – Brawler
  • Mars – Damage Dealer
  • Seraph – Raider
  • Skyros – Saboteur
  • Khepri – Support
  • Siren – Damage Dealer
  • Harpy – Damage Dealer
  • Erebus – Damage Dealer
  • Revenant – Brawler
  • Fafnir – Raider
  • Orochi – Saboteur
  • Demeter – Support
  • Shell – Brawler
  • Typhon – Damage Dealer
  • Jaeger – Damage Dealer
  • Hawk – Raider
  • Scorpion – Saboteur
  • Cerberus – Damage Dealer
  • Nightingale – Support
  • Ravana – Brawler
  • Leech – Damage Dealer
  • Phantom – Saboteur
  • Behemoth – Damage Dealer
  • Tyr – Support
  • Loki – Saboteur
  • Fenrir – Brawler
  • Ao Jun – Raider
  • Ao Guang – Damage Dealer
  • Nemesis – Brawler
  • Hades – Damage Dealer
  • Ares – Damage Dealer
  • Rayker – Damage Dealer
  • Blitz – Saboteur
  • Invader – Brawler
  • Weyland – Support
  • Mender – Support
  • Raven – Saboteur
  • Falcon – Brawler
  • Bulwark – Damage Dealer
  • Pursuer – Saboteur
  • Mercury – Brawler
  • Hellburner – Saboteur
  • Spectre – Damage Dealer
  • Strider – Saboteur
  • Inquisitor – Brawler
  • Bulgasari – Brawler
  • Haechi – Damage Dealer
  • Fury – Damage Dealer

TITAN SPECIALIZATIONS

T1 and T2 Titan Specializations are also limited to the Base Specialization. Here’s the full list of Class Specializations available to T3 and T4 Titans:

  • Mauler – Brawler
  • Bersagliere – Damage Dealer
  • Bedwyr – Brawler
  • Ultimate Ao Ming – Damage Dealer
  • Eiffel – Damage Dealer
  • Newton – Damage Dealer
  • Rook – Brawler
  • Sirius – Damage Dealer
  • Aether – Damage Dealer
  • Indra – Brawler
  • Heimdall – Brawler
  • Luchador – Brawler
  • Murometz – Damage Dealer
  • Sharanga – Damage Dealer
  • Minos – Brawler
  • Nodens – Damage Dealer

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