Canyon is an area of an abandoned mining complex located in a rocky desert. There are three possible spawn scenarios.
The arrangement of beacons is symmetrical and provides equal conditions for both teams in the beginning. There are two beacons close to each start point and a central one located in a dried riverbed. This beacon often becomes the centre of warfare.
Canyon provides with three ground levels for combat, so different range weapons and robots are effective here
The central beacon can be captured both while standing on the bridge and from the riverbed. It is the best place for close combat
Jump-capable robots will help you reach a position quickly and get to the enemy’s rear
Map outskirts are convenient for sniping, but because they are wide open to counterattacks