WAR ROBOTS 10.3 UPDATE NOTES - War Robots
Patch Notes

WAR ROBOTS 10.3 UPDATE NOTES

EVENT: ICARUS CYBER SHOW

The event will start shortly after the update is released on most platforms. It will include Operation "E", in which you can earn the latest Data Pads. You can progress through Operation "E" by completing Event Tasks.

Find discounts on D-Gems and other resources:

WEB SHOP

 

Enjoy the fruits of technological progress at the Cyber Show:

  • New Titan Build: Mauler + Anguisher (Alpha) + Ruiner (Beta) + Pilot Nina Kessler
  • New Mothership: Beholder
  • New Pilot: Nova Light (Bagliore)
  • New Ultimates: Rayker + Dragoon (Heavy) + Hussar (Medium)
  • New Feature: Intel
  • New Feature: Collections
  • New Feature: Pilot Filters
  • New Title: Gunslinger

Follow our social media during the update for more information and giveaways:

Complete the event to earn this collectible Title for your account:

ICARIAN

 

MAULER: NEW TITAN BUILD

Mauler is a brawler Titan that excels at territory control. The radioactive field generated by its Dark Light ability makes the area around the Titan extremely dangerous for the enemy to traverse. Mauler relies on a defense system similar to that of Ochokochi to withstand concentrated fire. Dashing into close-range combat and catching the enemy in the Dark Light field is a reliable tactic for Mauler pilots.

MAULER

The Master of Dark Light!

Dark Light: The core generates a radioactive and gravitational field around the Titan, damaging enemy systems and applying the effects of SLOWDOWN and DEATHMARK (Duration: 8 seconds; Cooldown: 15 seconds)

Hook: The Titan makes a powerful dash and gains the ability to convert any incoming damage into a damage-over-time effect (DoT effect) (Cooldown: 7 seconds).

Passive Ability: The Titan reduces DoT damage received from all sources.

Weapon Slots 1x Alpha + 2x Beta
Durability 750,000
Defense Points 250
Movement Speed 40 km/h
 
The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

 

ANGUISHER

This is my boomstick!

Weapon Slot Alpha
Special Effect DoT
Damage Type Kinetic
Range 500 m
Damage per Particle 2,600
Particles per Shot 30
Shot Interval 0.3 s
Ammo 6
Reload Interval 5 s
Reload Amount 6
 
The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

 

RUINER

An acidic solution!

Weapon Slot Beta
Special Effect DoT
Damage Type Kinetic
Range 500 m
Damage per Particle 2,600
Particles per Shot 20
Shot Interval 0.3 s
Ammo 6
Reload Interval 5 s
Reload Amount 6
 
The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

 

PILOT NINA KESSLER

How many personnel will be required to stabilize the reactor? We can only spare one.

New Opportunities: The Dark Light ability also accumulates the RUST effect on enemies, decreasing their ability to repair.

Max Power: Increases the maximum speed of the Titan.

Stabilization: Upon activation, the Hook ability removes a portion of the DoT stacks on the Titan.

RAYKER: NEW ULTIMATE BUILD

An advanced edition of the crawly mid-ranger. Ultimate Rayker suppresses opponents with both its passive and active ability. The Fatal Bite tech ensures that the suppressed targets take more damage from Rayker, making it a formidable foe.

ULTIMATE RAYKER

Help! I'm being suppressed!

Glance: The robot hits targets with 5 energy charges that deal some damage and temporarily reduce incoming damage from all enemies it hits.

Fatal Bite: Targets under the SUPPRESSION effect receive 40/50/60% more damage from Rayker. The ability improves as the MK rank of the robot increases.

Enfeeble: Automatically applies the SUPPRESSION effect to opponents who shoot at the robot from a certain distance. One charge is spent upon activation.

Weapon Slots 1x Heavy + 2x Medium
Durability 275,000
Movement Speed 65 km/h
Bonus for MK2 Bonus against suppressed targets: 40% → 50%
Enfeeble cooldown: 16 → 14 s
Bonus for MK3 Bonus against suppressed targets: 50% → 60%
Enfeeble cooldown: 14 → 12 s
 
The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

 

ULTIMATE DRAGOON

Dragoon your opponents with style!

Weapon Slot Heavy
Special Effect N/A
Damage Type Energy
Range 600 m
Damage per Particle 14,500
Particles per Shot 1
Shot Interval 0.5 s
Ammo 12
Reload Interval 1 s
Reload Amount 1
 
The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

 

ULTIMATE HUSSAR

The cavalry is here!

Weapon Slot Medium
Special Effect N/A
Damage Type Energy
Range 600 m
Damage per Particle 11,500
Particles per Shot 1
Shot Interval 0.5 s
Ammo 12
Reload Interval 1 s
Reload Amount 1
 
The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

 

PILOT DEXTER CROWE

The guy really loves his Rayker.

Executioner Beam: Rayker's built-in weapon instantly destroys a robot or Titan when it has a specific amount of Durability remaining.

OTHER ADDITIONS

PILOT NOVA LIGHT

補修の光!

Repairing Light: After teleporting to a translocator, Bagliore restores its Durability for a while.

INTEL

Intel is a permanent account-wide bonus that gives you an increasingly greater edge in battle the more matches you play. At the end of each battle, you receive a certain amount of Intel on Tier 4 robots, Titans and their weapons destroyed by you and your team during the match. The more Intel you have on a specific item, the easier it becomes for you to combat it. If it’s a robot, you will deal more damage to it. If it’s a weapon, you will take less damage from it. Intel also reduces the duration of status effects applied to you by researched weapons and robots.

We've explained the feature in detail in a separate article here: https://warrobots.com/en/posts/383.

COLLECTIONS

The Hangar now includes a dedicated menu for keeping track of robots, Titans and weapons you’ve collected on your account. When you acquire an item, it gets unlocked in your Collection and your Collector Level increases. Collections also help you monitor your Intel progress. Click on an item to see how much Intel you have on a robot or weapon and what bonuses it provides.

PILOT FILTERS

The MY PILOTS menu now has a filter button displayed in the upper right corner of the screen. The button allows choosing between three display options:

  • Show all Pilots
  • Only show Pilots for the selected robot
  • Only show Pilots for the selected equipment

In addition, the sorting within each of the three categories now follows a more strict logic. For example, the All Pilots category will first display Pilots with a legendary skill for the selected robot. Pilots with a legendary skill for any of the equipped weapons will follow next. Within these groups Pilots will be sorted by rank and level. And the currently equipped Pilot will always be displayed first.

NEW TITLE

This title is held only by the best of the best. Masters of all weapon types, they can annihilate enemies from any distance. Always ready for battle and impeccably accurate, they are deservedly called Gunslingers.

GUNSLINGER

 

BALANCE CHANGES

  • Dune: Damage per particle increased by 20%

TECHNICAL FIXES

  • Fixed loading issues in Extermination mode.
  • Fixed an issue that occasionally caused active modules to activate multiple times with one click.
  • Fixed an issue that caused Ultimate Phantom to restore less Durability with Blink than stated in the robot description.
  • Fixed Imugi teleports teleporting enemy robots.
  • Fixed an issue that prevented searching clans by Clan ID in the Clan Search menu.
  • Introduced various optimization improvements.

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