WAR ROBOTS 10.5 UPDATE NOTES - War Robots
Patch Notes

WAR ROBOTS 10.5 UPDATE NOTES

EVENT: HALLOWEEN

The event will start shortly after the update is released on most platforms. It will include Operation "E", in which you can earn the latest Data Pads. You can progress through Operation "E" by completing Event Tasks.

Discounts on D-Gems and other resources:

WEB SHOP

 

Here are the new items and features that will mysteriously appear in War Robots during the Autumn Update:

  • New robot build: Dux + Smite (Light) + Discipline (Medium) + Pilot Willa Owe + Webby Drone
  • New ultimate editions: Minos + Squall (Beta)
  • New pilot: Oona Glow (Minos)
  • New mothership: Frederick
  • New Feature: Specializations (Passive Module system rework)
  • New Feature: Battle Crates (Battle Chest system rework)
  • New Title: Overlord
  • Seasonal map version: Arcane Castle

Follow our social media during the update for more information and giveaways:

Complete the event to earn this collectible Title for your account:

OVERLORD

 

DUX: NEW ROBOT BUILD

Dux never goes into battle alone. The robot is accompanied by three hovering attack bots at all times. The bots focus their fire on the same target as Dux and reload together with their host. The Mastermind ability allows Dux to send its bots into overdrive, gaining both offensive and defensive bonuses. While not adequately equipped for close-range brawls, Dux is extremely dangerous in prolonged mid-range fights, where the bots help the robot outlast most of its opponents.

DUX

Maybe we can try to negotiate with the Swarm now.

Mastermind: Companion bots go into overdrive and receive combat boosts depending on their class. Gunner bot: +40% damage, +100% Defense Mitigation for the built-in weapon (the target’s Defense Points won’t reduce damage from the bot’s weapon). Shield bot: applies Aegis and a movement speed bonus to Dux. Support bot: gradually repairs Dux. Mastermind effects only remain active for the duration of the ability.

Weapon Slots 1x Light, 2x Medium
Durability 190,000
Movement Speed 50 km/h
Bonus for MK2 Support bot restores more Durability (10% → 12%)
Shield bot provides a more durable Aegis (180,000 → 250,000)
Bonus for MK3 Support bot restores more Durability (12% → 14%)
Shield bot provides a more durable Aegis (250,000 → 320,000)
 
The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

 

SMITE

I will smite thee!

Weapon Slot Light
Special Effect BLAST
Damage Type Explosive
Range 500 m
Damage per Particle 1,330
Particles per Shot 9
Shot Interval 1 s
Ammo 90
Reload Interval 4 s
Reload Amount 90
 
The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

 

DISCIPLINE

A weapon that demands some trigger discipline

Weapon Slot Medium
Special Effect BLAST
Damage Type Explosive
Range 500 m
Damage per Particle 1,700
Particles per Shot 9
Shot Interval 1 s
Ammo 90
Reload Interval 4 s
Reload Amount 90
 
The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

 

WILLA OWE

Bots, obey my command!

Puppet Master: Dux’s companion bots receive passive bonuses depending on their class. Gunner bot: Built-in weapon deals 10% more damage. Shield bot: Upon activation of the Mastermind ability applies Stealth in addition to Aegis. Support bot: restores 1% more Durability to Dux while the Mastermind ability is active.

WEBBY

A very picky drone

Ability 1: The drone has a built-in cannon with the BLAST effect.

Ability 2: The drone increases the robot’s damage output. The effect is always active.

Ability 3: When the robot is moving fast enough, Webby’s built-in weapon applies SLOWDOWN.

Ability 4: When the robot is under the Added Defense Mitigation effect, Webby’s built-in weapon applies RUST.

MINOS: NEW ULTIMATE BUILD

The horned Titan is once again ready to go head to head with any opponent! By skillfully steering Ultimate Minos during the charge, Commanders can apply EMP to the target and shut off its retreat. The fourth track of upgrades makes Ultimate Minos immune to LOCKDOWN, SUPPRESSION and EMP, so that nothing can stand in the way of the charging bull.

ULTIMATE MINOS

Coming through!

Charge: The Titan accelerates and activates a destructive magnetic field around itself. Enemies that get in the way are damaged and knocked back. Each hit of the magnetic field accumulates the EMP effect (Cooldown: 10 sec; Effect radius: 100 m).

Reflector: For the duration of the ability, the Titan gains protection that partially blocks any damage received and redirects it to the opponent dealing it. Reflector doesn't fully protect the Titan, but it can't be mitigated (Cooldown: 13 sec).

Ultimate Anticontrol: Automatically removes Lock-down, Suppression and EMP effects and provides temporary protection against them. Reloads after activation. The maxed-out ability provides permanent protection against Lock-down, Suppression and EMP effects (Base cooldown: 25 sec).

Weapon Slots 3x Beta
Durability 643,000
Defense Points 150
Movement Speed 55 km/h
 
The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

 

ULTIMATE SQUALL

A very big and powerful shotgun

Weapon Slot Beta
Special Effect N/A
Damage Type Kinetic
Range 500 m
Damage per Particle 1,252
Particles per Shot 25
Shot Interval 1 s
Ammo 14
Reload Interval 1.8 s
Reload Amount 1
 
The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

 

OONA GLOW

A ray of sunshine in the gloomy darkness of the autumn

Oona's Dexterity: The Durability of Minos is increased.

Glowing Speed: After the Reflector ability is activated, Minos gets a significant bonus to Movement Speed.

Additional Defense: After Charge is activated, Minos gains additional Defense Points.

OTHER ADDITIONS

FREDERICK

Full speed ahead!

Attack Wave: After a short delay, the robot receives a powerful damage and Movement Speed bonus. It starts off as 10 stacks of 10% bonuses. 1 stack goes down every X seconds, so the robot’s bonus constantly decreases.

SPECIALIZATIONS

Passive Modules are now replaced with Specializations, which provide deeper options for tailoring robots for a specific combat role. You can upgrade the Specializations of a specific robot in your Hangar to unlock passive bonuses and Module Slots.

Apart from the Basic Specialization which provides access to some primary bonuses and the Active Module, there are three Advanced Specializations: Offense, Defense and Class. Each of them includes bonuses and Modules of a specific type. The smaller bonuses are always active, while the Modules only boost your robot if you activate their respective Specialization. Only one Specialization can be active at a time. Switching between Specializations and the Modules within them is instant and free.

We've explained the feature in detail in a separate article here: https://warrobots.com/en/posts/388

When the feature goes live, the existing Passive Modules will be deleted and you will receive a message in the game containing the details of your compensation.

BATTLE CRATES

Battle Crates are the new version of the additional battle reward system. As you earn Honor Points in battles, you progress towards Battle Crates, which now refresh on a weekly basis. Three Crates are available to you each week. It takes progressively more Honor Points to unlock each consecutive Crate, but they also offer increasingly better rewards. Once you have collected rewards from all three Crates, you need to wait for them to refresh to start getting Crate progress again.

In addition to the updated UI, there are two major updates to the system:

  • Crate rewards will no longer contain Components. The primary rewards will be various resources.
  • Only the Crates corresponding to your League will be available to you. Higher-league Crates will offer significantly better rewards.

ARCANE CASTLE

Dark clouds are hanging over the Castle. The mountain resort is under the influence of an inexplicable phenomenon supposedly caused by the Warp. Deploy on this map at your own peril!

TECHNICAL FIXES

  • Fixed a bug where robots would become invulnerable when at 0 HP instead of being destroyed.
  • Fixed a bug where the stacks of Cleanse from the Avalon mothership would not prevent the application of Rust from Mauler with Pilot Nina Kessler.
  • Fixed a visual bug where weapons were placed incorrectly on Skyros.
  • Fixed a visual bug where Arachnid Invader's legs would sink in the terrain when the robot was standing still.
  • Fixed a visual bug where the weapons Vendicatore and Anguisher had incorrectly sized icons in Storage.
  • Fixed a visual bug where Pilot tags were displayed incorrectly or missing in Hangar and Offers.
  • Fixed a visual bug where the current Memorium balance wasn’t displayed in My Pilots and the Training Center.

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