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LoucustMaster117

ID F18EUL
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LoucustMaster117last month

lol they actually did PROMISE that there would be a 1:1 ratio, which conveniently makes them liable to be sued for false advertising.

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LoucustMaster117last month

lamo I've been playing for three and have just 3 robots at level 12 (only one of which is even remotely relevant anymore) and thanks to a quick comparison between old and new. I have come to the realisation that I will never agian be able to afford an upgrade past lvl 6.

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LoucustMaster117last month

I have too many storms to count. Which would be fine if only they weren't one of the worst component items in the game second only to the arbalest.


Btw you can use your silver cents to buy WP which in turn get you the ultimate meme bots and weapons for an already ridiculous price. At least that's the idea... but I wouldn't know anything about useful bots or weapons... for I have none. );

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LoucustMaster1172 months ago

Lmao! If you didn't know it was pay 2 win before, you do now! Did you see the Bulgasari prices in the video? Hahahahahha!

So I watched a war robots meme and did some quick maths. In the video you can get 400 Bulgarisari memes at a cost of 1,792,000 cents however, in the workshop deals it is possible to get 250 memes of the same bot for only 1,200 WP. 85 WP cost 40,000 cents and so purchasing (takes time obviously) 29 would get you 2,465 WP enough to get the deal twice. That means 500 as opposed to 400 memes at just 1,160,000 cents! That means as of right now you actually get so much more for so much less! To add insult to injury you also get whatever other memes came with the Bulgarisari deal like 280 Scourge, 210 Ember or whatever!


I don't know just thought I would point that out.

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LoucustMaster1172 months ago

Lmao! If you didn't know it was pay 2 win before, you do now! Did you see the Bulgasari prices in the video? Hahahahahha!

So I watched a war robots meme and did some quick maths. In the video you can get 400 Bulgarisari memes at a cost of 1,792,000 cents however, in the workshop deals it is possible to get 250 memes of the same bot for only 1,200 WP. 85 WP cost 40,000 cents and so purchasing (takes time obviously) 29 would get you 2,465 WP enough to get the deal twice. That means 500 as opposed to 400 memes at just 1,160,000 cents! That means as of right now you actually get so much more for so much less! To add insult to injury you also get whatever other memes came with the Bulgarisari deal like 280 Scourge, 210 Ember or whatever!


I don't know just thought I would point that out.

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LoucustMaster1172 months ago

Yeah I’ve hit a wall with that too. I litteraly can not advance because I can’t upgrade my equipment as it is I am already punching far above my weight with my level 7-8 F2P gear, I hang around in expert III.

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LoucustMaster1172 months ago

Oh my old hanger? Whats that? Ever since random battle mode became a thing my specialized robots now do jack crap, so I just play the speical events.
I am yet to lose a game...

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LoucustMaster1172 months ago

Dear Player

Yeah the imobilizer gun? Well about that... were making a module that makes robots imune to that effect so now every Dash/stealh jump and otherwise OP piece of shit will be imune to imoblization.

Have a nice day!

Signed, Pixonic

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LoucustMaster1174 months ago

I'm on ios and they have for me but on the downside they added silver to the gold chest.

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LoucustMaster1174 months ago

Punisher, Pinta, Aphid, Gekko, Gust and Spark are all highly leathel in their respective tiers of play.

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LoucustMaster1175 months ago

I new it would be good,

of course I did,

we all did,

it's you after all

but what I didn't know is that it would be THAT good!
Spoken so truthfully and that translation,
oh man! Spot on!


I know I speak for all of us when I say thankyou.
Thankyou,
not just for all of your hard work and persistence,
not because you changed anything in the slightest,
but because [you] sir have just brightened my day.


So, Here's to You;)

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LoucustMaster1175 months ago

I've been thinking, dangerous I know but obviously Pixonic is going ahead with the module that roots robots when you hit them so we are going to have to deal with that. However maybe it wouldn't be so bad if it only affected weapons that fire bullets, Punishers, Thunders, Molots and such. Up close full Orkans will beat full Thunders any day, not to metion they also have a 200m range advantage and the other two are overshadowed by Scourge, Shocktrain, Tulumbas and even Gecko weapons. This is because as soon as you start shooting at the enemy they move into cover to avoid damage where's most other weapons deal damage near instantly so this may be quite beneficial to these firearms.

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LoucustMaster1175 months ago

Honestly the only dangerous damage the shocktrain deals these days is to it`s initial target so I just use allies as meat shields to avoid being hit.

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LoucustMaster1175 months ago

I agree on your initial point but the "Energized ammo/Power ammo" like ember defeats the purpose of having shields and Hyper Drive is most defiantly OP. Regardless the others I like.

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LoucustMaster1175 months ago

What does everyone think about FFA?
Personally I find it quite chaotic and very unpredictable. You'll be smashing through your opponents one match only to wonder how the hell you ended up on the bottom of the ladder the next.

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LoucustMaster1175 months ago

Yeah I have always wondered why the point system is so out of whack, silly isn't it?

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LoucustMaster1175 months ago

A lot of people in genaral complain about the new robots and weapons being overpowered (which btw they are) but I find the most annoying to kill/deadly enemy is actualy a Zeus Carnage.

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LoucustMaster1175 months ago

The only long range medium weapon is the Ballista so I propose a 6 shot 900m revolver cannon (like a 44. only bigger). It would have a seconds pause between shots making the time to empty the mag 6 sec and reload would be 12 sec.

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LoucustMaster1175 months ago

Odd but not unwelcome to see this coming from you, considering your history on such subject matters as Pixonic. Regarding currencies we are in agreement and workshop 2.0 should take care of the component crisis, plus unlike most others I am actually ecstatic about 4x keys! That means for me 112 keys every 12 hours, that's just 4 1/2 days till a gold chest without having to battle a single time!

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LoucustMaster1175 months ago

I just let my keys sit and fester until I can unlock a gold chest because they lack silver "rewards" as they put it. That's something... right?

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LoucustMaster1175 months ago

Great some game I have never heard of before uses the same kill streak announcements, your point being?

More to the point like 'backtothefront' said does it really matter?
There're still better than that shit.

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LoucustMaster1175 months ago

On the contrary, if you want to be famous then the game has great value for money.
For example purchasing 3 Shocktrains and a Bulgasari is a guaranteed way to make sure you are always the first person to be shot at.

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LoucustMaster1175 months ago

You call that cheesy? What about wrampage?!

They should play some Halo and listen to those juicy kill announcements.

Killing Spree!
Killing Frenzy!
Running Riot!
Rampage!
Untouchable!
Invincible!
Inconceivable!
Unfriggenbelievable!
Extermination!

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LoucustMaster1175 months ago

IMPORTANT!

Dear Pixonic,

Considering the massive influx of new items in recent times and with more arriving soon there is seemingly no end to the amount of new gear coming in. To compensate you will either have to increase all rewards (the supply boxes are a good start on your part btw) or reduce the cost of many items that are available now and in future (like the Galahad, Gareth and Stalker gold prices.

Kind regardes, LoucustMaster117

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LoucustMaster1175 months ago

Instead it should be an ability jammer that specifically counters the 'Dash' and 'Stealth jump' abilities for 8 seconds or so.

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LoucustMaster1175 months ago

Energized ammo will only be used to stun lock already slow robots such as the Leo, Natasha and Lancelot.

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LoucustMaster1175 months ago

"We have a couple of ideas on what to do with them in the future, but for now we’re making Jesse, Doc and Butch available for Gold..."

Meaning that at this point the gold price tag is temporary so get them while you can.

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LoucustMaster1175 months ago

At the rate which they add new weapons/bots you would never be able to acquire them all (except of course unless you paid for them).

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LoucustMaster1175 months ago

The Reworked chest rewards are looking good too.

You aren't going to increase the price of them though... right?

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LoucustMaster1175 months ago

Good ideas:
Wild bunch
Supply drops
Raven

Bad ideas:
WR Royale (it could be very painful)
Just thinking about making Wild bunch available for anything other than silver or gold.

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LoucustMaster1175 months ago

I agree with all of this aside from the last paragraph (this isn't Pokémon go dude).

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LoucustMaster1175 months ago

So the mender has 2 light and 1 medium slot + it heals itself, then of course you add in deathmacth and you get the best Spydra platform in the game!

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LoucustMaster1175 months ago

Sooooooooo..... Pixonic the conversion rate from WP to "keys" is going to be decent.







Right?

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LoucustMaster1175 months ago

Fortnite is f*cked and PUBG is pay to play go for Rules of Survival on mobile it is a completely free hitscan PUBG.

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LoucustMaster1175 months ago

"My two cent's worth" hmm... do you reckon that saying comes from the bible where a poor lady gives Jesus two coins of some sort?

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LoucustMaster1175 months ago

Yeah but the movement (and sometimes disappearance) of comments usually takes about a week so what's different this time I wonder?

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LoucustMaster1175 months ago

I have too many storms to count and both it and the Gust suck in comparison to other available weapons at an equal level so don't be too sad.

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LoucustMaster1175 months ago

A valid point to be sure and it would make them only useful perhaps in free for all.

PS: also makes me think that there should be subtractions to the reward for a lot of deaths in game.

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LoucustMaster1175 months ago

They told us that Workshop Points would be converted into cancer but I guess that was another in a growing list of lies.

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LoucustMaster1175 months ago

Everybody with common sense hates Fortnite because of that so go sex your own body.

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LoucustMaster1175 months ago

Please just no!

I am begging you!

Dumb@$$ teammates are why I exclusively play solo of Rules of Survival.

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LoucustMaster1175 months ago

Increase health because in Diamond I it sucks against even plasma. Have rocket attacks that strike the forward shield ricochet off to either side (the rockets would still damage anyone they ricocheted into).

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LoucustMaster1175 months ago

"You’ll be able to create components for the equipment you need just like you created Workshop Points."

But why not just use GOD DAMN WORKSHOP POINTS!
Components are the War Robots version of cancer.

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LoucustMaster1175 months ago

I have been wanting the Tempest as soon as it came out like about a year ago I think. I am but 90 components away from finally getting my first one. Any chance I could have some of yours?

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LoucustMaster1175 months ago

The Shocktrain owner was stupid enough to shoot the shield so he should take 2x damage.

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LoucustMaster1175 months ago

The Exodus looks pretty cool I guess, comparing it to the Orkan it appears to be pretty balanced I suppose.

Still hate the heavy Aphid btw.

+Can't wait for the heavy Hydra
it will be sooooooo annoying.

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LoucustMaster1176 months ago

I looked at the new test server and you are NERFING THE TRIDENT! Like really guys? As if the gap between component and non-component gear wasn’t big enough already. On the bright side though the new Raven is easily the best new thing I have ever seen in War Robots and the reload button could it be?

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LoucustMaster1176 months ago

PS: thanks for alerting me to the changed prices its now time to see what the Garath can do!

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LoucustMaster1176 months ago

I am part of the huge Thunder issue, even out side of beacon rush using the Rajin’s climbing ability to litterly get the drop on opponents with two sheilds and dual Thunders with the bouns 60% damage perk is absolutely hilarious!

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LoucustMaster1176 months ago

No neeed for the completely new gun just buff the Trident with added damage and plasma shells.

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LoucustMaster1176 months ago

Okay so maybe my programing skills are a little rusty but no you are right in that it ain’t that easy but it is still way simpler to do than to create an entire new robot to move and interact with the game world accurately, not to metion the varies weapons also need to be in working order

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LoucustMaster1176 months ago

Ahhhh so very true. Like I said before a simple code to fix a simple problem not a bunch of OP Pay to win bullsh*t. With the money needed to buy a Shocktrain Spectre I could purchase a brand new X-box one, two controllers, the Master Chief Collection and have a few hundred dollars left over to spend on smiths chips.

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LoucustMaster1176 months ago

I remember back in the day when clans would do a Stalker/Gepard Magnum rush right at the start of a match. It only happened to me three times and I was lucky to be on the right side during one of them but were you on the wrong side you were in for one hell of a @$$ whooping.

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LoucustMaster1176 months ago

It`s no wonder you haven`t made the reload button yet because every time you type in the programing it deletes itself!

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LoucustMaster1176 months ago

Okay so the first part about the button being selected will not appear at all for... some... reason... WTF?

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LoucustMaster1176 months ago

was supposed to be a the beginning of the line there pixonic so you may also want to look into the *random parts of comments suddenly disappearing* glitch.

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LoucustMaster1176 months ago

Pixonic look, I know that you are a professional game development company and all but I can see you are clearly struggling to make a reload button and need help making a simple line of code so I`ll give you a quick run down of what the programing looks like.

/ _search for equipped weapons_ >Punisherbegin 10 second delay until weapon at max capacity

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LoucustMaster1176 months ago

Agreed there are robots with much higher learning curves than the Griffin with the Rhino being the most difficult in my experience (honourable mention to the Tharnage and every light bot ever).

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LoucustMaster1176 months ago

A big contrast from the clap of Thunders, roar of Orkans and distant booming of Tridents...

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LoucustMaster1176 months ago

I really like the Rhino a lot better than the Griffin actually but it seems to have really poor health considering its main function: to break enemy lines with a frontal assault. Trying to attempt this is suicide. In a world where speed, survivability and agility rule the Rhino falls behind and is in my opinion the least optimal of the workshop bots to purchase.

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LoucustMaster1176 months ago

Try Hover it is just like a more floaty version of the Griffin that trades firepower for survivability.

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LoucustMaster1176 months ago

Lol she does a match with all Griffins and when it is over: Shocktrain Upgrade complete.

Caught red handed

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LoucustMaster1176 months ago

I know what you mean but most of the "Female Promotion" thing here is done by FM9CUY (who is a good guy) and anyway only one of my female friends actually even plays video games (Rules of Survival) so I am glad to see more girls getting into it and besides, lets be honest here War Robots could use all the players it can get.

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LoucustMaster1176 months ago

I know what you mean but most of the "Female Promotion" thing here is done by FM9CUY (who is a good guy) and anyway only one of my female friends actually even plays video games (Rules of Survival) so I am glad to see more girls getting into it and besides, lets be honest here War Robots could use all the players it can get.

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LoucustMaster1176 months ago

You may need to have a little chat with the guys who did the animation on the ‘Whats next for War Robots’ Mercury video. I’m no expert, I mean of course being a poor man such as myself I do not actually own the robot but I’m pretty sure that the Inquisitor does indeed feture a heavy slot somewhere in it’s arsenal.

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LoucustMaster1177 months ago

I was referring to robots (and weapons) actually. Previously everyone had access to silver bots, they were the mainstay and backbone of any hanger and in many cases still are. Workshop bots were the highest tier, the robots that were, by function made to be superior than the silver bots as a natural progression to keep the game interesting with gold bots acting as a kind of optional extra. Like if you wanted more speed early on the Gepard was a very powerful choice but as you level up it is eventually eclipsed by the Stalker. If you needed a lot of firepower you bought the Fury though it didn't do anything else (it was very purpose built). Gold itself is also acquired very slowly so have to be careful about how you use it. With the introduction of the Knights of Camelot and Wild Bunch gold has been given kind of it's own tier. At the moment almost all of the new bots added have been medium class and they just absolutely dominate anything else though if more light and heavy bots were to be added they would all become tier 4 the "Stealth/Dash tier" as it were.

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LoucustMaster1177 months ago

Hey, there`s nothing wrong with making higher tiers but having them so inaccessible to both new and old free to play gamers? Just saying.
You know I wouldn't mind it so much if only I could consistently get the right components (3016 Bulgasari and counting) plus you and I both know that the supply drops are a joke 1 vote in 10,000,000 doesn't count for jack.

(Here's to hoping that the new and "improved" workshop takes care of that).

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LoucustMaster1177 months ago

Regarding previous posts on this page both Beacon Rush and Domination have enough players to operate effectively on their own. Team Deathmatch and King of the Hill have far fewer players but they could probably be put together to compensate as they are more or less the same with KotH being only slightly more brawler focused. BTW I for one would be willing to wait 30-45 seconds to find a match.

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LoucustMaster1177 months ago

Instead of using gold and components for everything you could try using WP. For example a second hanger will cost you 7500 gold, instead it should be something like 35,000 workshop points so it will take quite a while to get but would not be impossible to. It also doesn't require you to tank for gold, you only have to wait for long enough and remember to spend silver to get more. Yeah remember that currency? Silver? Yeah it might be next to useless these days but it still exists.

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LoucustMaster1177 months ago

Stalker lvl 12 (for beacons)
Jesse lvl 12 (while not exactly a tank it's speed coupled with aphids usually keeps you out of the line of fire)
Leo lvl 12 (with Ancile of course)
Fuijin lvl 9 (when battle modes become separate once again I'll scrap together some silver to deal with him)
Rajin lvl 12 (what a pain in the arse to upgrade)

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LoucustMaster1177 months ago

Now that we have supply drops and soon battle rewards I am happy to stay with the current system as I have adopted a new play style to beat dashes. However if shocktrain nerfs down the road don’t do enough and new kinds of aphids keep appearing along with more OP bots to put them on then it would be better to revert back to the old system or better yet to make the GOD DAMN BATTLE MODES SEPERATE!!!!!! Serouisly not being able to play what you want is the number 1 problem with the game. Btw the Spectre does not have low health like it was soppossed to.

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LoucustMaster1177 months ago

Btw looking at one of your eailer comments doesn’t the shocktrain “auto aim” like the zeus so a Shocktrain Bulgarsari would (when using the lock on button) be able to fire with it’s sheild facing you.

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LoucustMaster1177 months ago

Trident
As in 3?
What do you plan on calling it? Quintuple? That doesn't sound cool at all. The Trident was popular because it sounds badass. The only reason it is not still used is because it lacks the punch it used to pack.

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LoucustMaster1177 months ago

Lan-chalot killed lots of noobs as did the others because that was back in the day when plasma ruled and I used orkans, I still use Orkans in fact my Orkan Fuijin can cripple a Lancelot and because Lancelot pilots think the’re invincible they can easily be lured into a trap.

And at 50m Nothing in Heaven or Hell stands a chance against a Dual Thunder Rajin.

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LoucustMaster1177 months ago

Btw stealth jump is still over powered
Shockbot has 4 shocktrain slots and can jump to hit targets over walls while the chain takes care of the rest. Due to stealth it is also imune to Shocktrains while jumping and even for a little while afterward!

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LoucustMaster1177 months ago

DUDE!!!!!! How much spare gold do you have?! To get the Jesse when it was on its cheapest ever spin game (second only to the gust and mabye Graeth) it took me just over 1000 gold and it was the 3rd last prize! I tried to get the Doc on my second account (got a bunch of free gold) It takes you roughly 4300 gold to get all of the prizes on the table and I don’t even want to think about what it must of cost to get the Butch or dual Inquistors!

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LoucustMaster1177 months ago

I had to adapt my hanger to tank as much fire as possible, in fact I have a Ancile Mag Leo specificly to combat Hellcats (DB Haechi) All of my robots are lvl 12 compared to my lvl 7/8 weapons. Not that I don’t like high health bots but in the face of shock train specificly good ol’ Griffins drop like flies. So it dosen’t so much affect me but it often impacts my teamates greatly and so it is usally just me at the end of a match.

Perhaps I should be asking for better teamates... mmm... need a new way of finding clans.

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LoucustMaster1177 months ago

Hard to fault your argument and btw I have a second war robots account on my phone known as BLOODY LAG!!!!!!! As such I barley play it much Privite II but I did see an orkan Kumiho once.

Another thing, it turns out that if you don’t log onto war robots for several weeks you actually get given free gold with a message saying, “ We missed you! Here’s some free gold to help you cacth up.”

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LoucustMaster1177 months ago

I got: Shocktrain, robot, 3, robots and imposible.

Sounds like he had a bad day with a Triple Shocktrain Bulgasari.

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LoucustMaster1177 months ago

Mid range rocketry in Dimond 1 is just too impractical to waste a hanger slot with. It would be awesome to see the trident get a buff, if not more damage then perhaps a 700m range is in order?

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LoucustMaster1177 months ago

Well what do you know, Pixonic peeps do comment.

In all serious though I think you know what we mean.

Reagarding the Molot, at max range it is about as good as a Thunder at 500m. In other words a slight accuracy boost would go a long way.
The shotgun buff is needed yes.
Scourge buff is kinda meh since nearly anything that cost components is so hard to get that you rarely see anyone with them besides Dash/Shock so it really doesn’t matter.

BTW I am still hopeful for a light slot healing device.

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LoucustMaster1177 months ago

Lol I just got destroyed on War Robots so I logged onto Rules of Survival and I get a message from the deves apologising for the game having freezing issues from the last update and for compenstaion they gave me 1000 gold.

Good blokes those guys.

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LoucustMaster1177 months ago

The best game that I have ever seen for value for money is Pixel Gun 3d (not to be confused with dear old Pixonic). It is free to play and there are deals that come up constantly where you can buy 120 gems for a $1.50, thats absolutly insane! That means that if you pay about 20 bucks you can be an absolute god!

Okay so not really since every player has equal access to every weapon it just takes a little longer for most players to aquire the gems. So by paying to win you might expect to well, win only that never happens since those guys just get their arses kicked by players that have actual skill. That is in complete contrast to War Robots where players just buy a sheiled bot and strap Shocktrains + Arbalest to them which means that you cannot even out distance them anymore, there’s also certainty no killing them from long range either.

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LoucustMaster1177 months ago

New test sever I see (keenly scrutinising) well the Balista is exactly what I expected and the Ion is great (despite both somewhat lacking in originality). As far as the new aphips go I still dislike them but whatever. Moving on to the new robots, the Mercury’s ability should not be a sphere of damage but rather a horizontal pulse and get rid of the stealth WHY THE FUCK DOES IT HAVE STEALTH!!!!!!! It is not stealth orientated in any way at all! The same can also be said for both the Spectre and Inquisitor. By the way why a heavy weapon? If it is a mini Inquister then it should have a medium slot instead.
The Persuer though I guess is okay it is after all the child of two of my favorite robots and a lot of people have been asking for light bots to be ressurected (just know that there is a difference between bringing them back and making new ones). So I will be looking foward to being able to play again once Beacon Rush is available and I am looking foward to getting my hands on most of the upcoming content.

Were it so easy

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LoucustMaster1177 months ago

To get the top prize it is over 80 beacons and you must kill literally hundreds of players as well and don’t even get me started on the number of macthes that you must win.

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LoucustMaster1177 months ago

Sucks to be you. I had 1300 gold at that point then I just looked at the gust and did the math. Gust for about the same price as a Gepard vs the cost of ECC Thunder (500,000 silver) so I was all like WHAT THE ACTUAL FUCK PIXONIC! What could possibly cause you to become such greedy dick for brains, seriously you’re out of control.

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LoucustMaster1177 months ago

Just wait till you see the new test server guys! Great stuff in there such as medium Zeus and medium Trecheuct (completely original ideas I assure you). Other things include the name of the ability on Mecury bordering on copyright from Halo and a SUPER OVER POWERED STALKER AND GEPARD FUSION!!!!!!!!!!!

But to be fair we did ask for the reserection of light bots so it is just a shame that it will only be avalible to people that have $400 just floating around.

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LoucustMaster1178 months ago

The task chain needs to be left going for about 3 years before anyone gets to the end.

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LoucustMaster1178 months ago

Lol just tried to play King of The Hill then I realised it has 3x the wait time that TD had. That is 20 odd x the wait period of D/BR before the update so now I’m worried to play the new mode because that probably means it is full of spectres and striders.

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LoucustMaster1178 months ago

Hey Pixonic peeps looking at the update as far as the hanger goes it looks and feels a lot smoother so thumbs up to whoevers project that was and although I would still like to be able to chose what components I get with the supply drops at least I feel like I’m getting somewhere now. That was what you were going for right? As a side note though it is still beyond my understanding as to why both the Gust and Storm are not purchasable with Ag.
Plus that name... Gust... uurrrllaaahh! Horrendous! Why not Hail? Why Gust of all things?

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LoucustMaster1178 months ago

Don’t you just hate it when you get hit by an aphid Patton and a third of your health suddenly goes walkabout? Well introducing Vortex Spectre! (Pretty sure I don’t need to explain what a horrific tragity this is) Not only can we not get so called “anti dash” weapons but the dash bots just teleport to avoided them so then these super powerful weapons get used on Carnage, Fuijin, Leo and the like, just terrible really.

Come join me on rules of survival it gets a massive update today adding a new map and 300 player solo mode. If you are one of those guys like me who played Halo 2 and Burnout 3 for seven years straight and virtually nothing else then you should find it easy. Asphalt 8 Airborn is the closest thing I’ve seen to Burnout 3 so if you like drifting and smashing other cars then give this one a try.

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LoucustMaster1178 months ago

All of my weapons (in hanger) are level 7 or 8, however, all of my bots excluding the Fuijin are level 12 so with most of the opponets gear being lvl 9-10 my Rajin will take 2 full death button builds (Rhino, Griffin, Fujin etc) to bring down. They are however, nontheless very powerful (not to metion they have a massive range advantage) so when using this build stick to cover, DON’T let them see what you’re in and roll with teamates (as in use them as distractions). The 36 kph is also rather speedy considering it's the tankest bot in the game so I use it to “quickly” close the gap and get the first 3 shots in (as that is usally the amout I manage before they figure out where the fire is coming from) and from there I can kill them faster then they can empty their Orkans. Another thing is to HEAVILY abuse the Rajin’s ability to climb as most players dont look up and simpliy concentrate on the guy in front of them as well as the fact that both spider bots are the most agile (not mobile) in the game. As in if a carnage rushed out to get a beacon and was surprised by a jumping plasma Griffin then they he would have to stop and wait 1.5 seconds for his legs to do a 180 before retreating back the way he came (were that the only cover). With the spiders direction change is instant. But if I am being completely honest then despite that I wrote this errrr... “quick tutorial” the main reason it is in my hanger is because once you get within 50m (hint hint Beacon Rush) the Dual Thunder Rajin will out perform anything you can think of, even an Orkan spectre because of its somewhat low health so in Bastion mode 4 shots = kill with lvl 8 Thunder.

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LoucustMaster1178 months ago

My hanger:
Punisher stalker (soon to be gust if I ever get it)
Aphid Jesse
Ancile/Mag Leo
Tri Orkan Fuijin
DUAL THUNDER RAJIN!

What’s yours?

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LoucustMaster1178 months ago

Pixonic Promises:
Promises to unifiy all curencies... makes a new one for each new weapon and robot
FAIL
Promises more gold... gives us more silver
FAIL
Promises to get rid of tankers... adds shocktrain queue to domination and beacon rush
FAIL
Promises to continune balancing the game... adds Spectre
(face plam)

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LoucustMaster1178 months ago

RIP
Aphid
Zeus
Kumiho
Freedom of game mode choice
(*sees leaping stalker with four medium slots)

Rest In Peace War Robots

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LoucustMaster1178 months ago

Hey Pixonic peeps! Why don’t you rename the Gust to Hail? The reason being that it just isn’t awesome to say, “eat my thunder gust!” I mean really? Thunder Gust? You can make the Thunder Storm but when you want to use the light shotgun, badass goes out the window. It would make much more sense as the Hail rather than gust. So then we can have things like Hail Storm Rhinos and All Hail Thunder Leo's!
See what I did there?🤣

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LoucustMaster1178 months ago

Yes I am also usually the final remaining robot on my team but If I die early then I will always watch to the end.

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LoucustMaster1178 months ago

Dear Pixonic peeps

I noticed that my aphids hit my target even after my death. 👍
However physical sheilds need to be able to stop the shocktrain chain when they are hit. If modules are to exsist then there NEEDS to be one that prevents the Shocktrian from chaining from ally to ally within a 100-150 meter radius. Dash *ahem teleport ABSOLUTLY NEEDS TO BE REMOVED!!!!!!! Replace the Kumiho’s dash with a hologram abilty which would last for 10 seconds and recharge for 35. The hologram runs in a straight line to wherever the crosshairs were placed at the time of activation (it cannot be killed) any ammo would pass straight through and it would be targetable through normal means. It must look EXACTLY like the robot that launched it skins and weapons. It would make the Kumiho an excellent team player as well as an adept beacon runner. The ability were it well placed, could be used to draw the enemy’s fire. The enemy’s weapons are now depleted but unlike the dash ability no damage has been inflicted upon thy enemy. If it were dash it would be able to pour 2 full orkans into the other player as well as causing that enemy to waste all of their ammunition on thin air. This way no one is unfairly damaged and the kumiho is placed at an advantage (though not an overpowered one) in this situation because of it’s special abilty as it should be.
Turn both of the medium weapon slots on the Haechi’s left side into light slots, then it is not overpowered but instead an energy sheilded alterative to the Galahad. Give it a 33% more speed “Rush” ability buffing it’s speed to 56kmph (lasts for ten seconds recharges for like 20 or something) and now this robot is much better balanced.
Leave the Bulgasari without an abilty as it has good health, 3 medium weapon slots and the strongest sheild in the game. This is plenty enough to compensate for the lack of an abilty.
Stalker needs +4 to movement speed, + 2 to stealth time and -1 to it’s recharge.

This post is non-biased sound advice from a veteran player of your game I intend only to help further the enjoyment of your game into the future for new and old players alike.
Thanks for readin’ !

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LoucustMaster1178 months ago

You think the Fujin takes a long time? You aint seen nothin’ yet, Rajin level 12 exceeds an entire WEEK!!!!!!!

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LoucustMaster1178 months ago

They actually did plenty of good things like improving the targeting system greatly and fixing a lot of the clipping/sliding issuse with some of the maps. They also did so very well balancing old weapons and robots. It just sucks that they didn’t balance the new one enough.

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LoucustMaster1179 months ago

Pixonic + Russia, you know? The place where civilians can legally own a 40mm fully automatic, car towable anti-aircraft battery? Even comes with power steering.

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LoucustMaster1179 months ago

Can we get a server without lag bots?
No I am actually serious a sever without them would be heavenly.

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LoucustMaster1179 months ago

Change all of the twenty something different confusing component types (you said that you would reduce the amount of different currencies, not make a new currency for each new weapon and robot) into easy to use and understand workshop points. That way people can chose what they want, not be forced to recieve 750 stupid Inquisotor components from a gold chest they spent an entire month grinding to get. If I get 750 components from each yearly event theres’s like 4 so coupled with the 20 something other component things not to mention the fact that you need 10,000 of them to get something. Then I now add in the growth rate of new items which is like 10 I think and I have about 60-70 more years to live so that means by the time I am 80 or something I own.........................0....yep Zero ZZZEEEEERRRRRRRRRROOOOOOOOOOOOOOOOOO component bots!!!!!! This is because in just 10 years time I will be trying to get the components for that 1 thing, that 1 thing out of 100 others that I DONT WANT!!!!!!! So make all component and upcoming items into silver, gold and the very well working workshop points.

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LoucustMaster1179 months ago

Stuff matchmaking mate I have a better idea...
Kill a dash bot instantly get 5 gold.
Win a match ALL winners get 10 gold.
That way people try to win not crush poor newbs to get the most damage.
Pixonic more GOLD not lousy silver

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LoucustMaster1179 months ago

That’s actually sopposed to happen it's these things that are called Dash bots. You see if you shoot at them it dosent matter what it is they just lag out of the way and even worse some of them hide behind corners and then lag out to attack you but when you attempt to retaliate they just lag back to where they were. There is also this other one the Red Griffin you may have seen it, well it has this glitch where when it jumps for some reason the Stalker’s special ability activates and so it becomes unkillable. It is very dishonourable.

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LoucustMaster1179 months ago

Yeah I left for a little bit as well and I started playing again just before the “Dash” bots came out. When I heard about them I thought they would be great and I was quite excited but of course this was before I found out that they can teleport. About the chests though you are completly right. About 65% of my bronze chest openings are 12,000 silver and the rest is 4 Inquisitor components 4 out of 10,000! Lucky spin my @$$. But you know its not all bad, once I won 30,000 silver.

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LoucustMaster1179 months ago

Shocktrain balancing suggestion: make the weapon do a set amount of damage, bear with me here. For example if it were at level 12 and did say... 5000 damage. When it hits a target it would deal 5000 damage but if it hit a target and then chained to another target then both of them would be dealt 2500 damage, 5 targets hit would be dealt 1000 damage and so on. If the chain hits a physically sheilded bot then the chain stops and of course a Heachi would have 3 and the Spectre 4 so the damage would be tripled and quadrupled respectively.
Not exactly a traditional fix but ahhh... it could be interesting, you wanted more variety right?

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LoucustMaster1179 months ago

One more thing a chat system where you can type in your own message or tap a predetermined one such as CHARGE YOU JACK#$@ or GET THE BEACON DUMB*@%!!! something along those lines and add an option to send it to just your teammates or everyone on the battlefield.

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LoucustMaster1179 months ago

Allied health bar? Finally. Physical sheild health bar? Nice one. Weapon reaload? About damn time. We'll just have to see about the Boa image though...
Three more things, first change the tanker marker to the Mark of Shame from Halo 2
Second, make a marker that during battle, identifies anyone who is currently in a Dash, Hover or invisible Griffin/Doc (hint the Mark of Shame should do nicely or perhaps the troll face) and finally add a 5 or more gold reward (and Halo grunt “Horray!” Sound effect) for every Dash, Hover, Invisible jumper or Ancilot you kill on the battlefield. This last one kills 3 birds with one stone as tankers work for gold which they can now get from teleporter bots which of couse are Pay2Win so they are nearly completely exclusive to the higher leagues. Boom! Tankers gone instantly and players have a new and much more reliable way to get gold due to the abundance of certain abominations which of course means that since you get gold for killing them nobody hates Dashes anymore! In fact if you implement this the community would absolutely love them!
Btw if you were wondering the “Horray!” is purely for my sastifaction.

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LoucustMaster1179 months ago

Seeing as how the meta is the more OP the better, I wonder how long it will be until I can get my hands on a glassing cannon.

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LoucustMaster1179 months ago

At top of page “Moudules - a new type of equipment you can put into a new slot.”

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LoucustMaster1179 months ago

Pixonic we need more ways to acquire want we want, which is a specific type of components and defiantly more ways to get gold. PS if you are going to add more ways to get silver then make something that we can spend it on because some of us have no idea what to do with the few HUNDRED MILLON silver wasting away in our hangers. Buy components with it maybe?

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LoucustMaster1179 months ago

Pixonic peeps please get rid of components and use workshop points instead. It would make many people happy because me suck lot less if have good gun ya know.

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LoucustMaster1179 months ago

Matthew Sampson on the War Robots home screen press the menu button (bottom left) from there tick the box and now during combat the lock on target button will appear just bellow the big red fire button.

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LoucustMaster1179 months ago

Also I seem to have received about 150 gold from absolutely out of the blue. I was at 600 and after a battle I was at 750. Does this mean that I'm getting paid for my advice???????

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LoucustMaster1179 months ago

There is a button where you can watch an ad to take 20 mins of off a ONE WEEK upgrade! Like, just why take time to put it there if it isn't going to do anything? Just why? I understand making a bunch of super powerful stuff that people have to pay hundreds of dollars for, that kind of thing gets you profits. But if you are going to do things like making that button then at least make them useable to someone. -20% per ad is a way better deal so I suggest you use it.

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LoucustMaster1179 months ago

Tankers work for gold, if everyone at the end of the battle got even rewards then the only tankes in existence would be the ones who do not wish to be slaughtered by invisible Griffins/teleporter bots.

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LoucustMaster1179 months ago

Tankers? Ahem I think you mean smart people, drop legues because A they don't want to be slautered by invisable Griffins/teleporter bots and B because to get Gold without paying you have to destroy noobs to be able to get the most damage as well as a victory. So if I were you I wouldn't go accusing War Robots Free2Play fanbase you guys are just here to look after our game so if you ruin it there will be repercussions.

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LoucustMaster1179 months ago

Attention Pixonic Peeps I have come up with a solution to STOP TANKERS or at least significantly cull their numbers, there's not much that can be done about the guys who quit the game simply because the other team has teleporter bots, I mean come on Pixonic can you really blame them for not wanting to be a part of the slaughter? The only advice that I can offer you there is to read my other posts down below where I have highlighted the problems and put forward some simple solutions. Anyway back to tankers, now the majority of these guys exist because there are far too few gold rewards at the end of every battle and they aren't guaranteed either, not even if you win! 5 gold is always awarded to the player who had the highest damage provided they also won the game. So to get a decent amount of gold smart players drop their trophy count so they macth up against other players which they can defeat with ease and therefore score the 5 gold every time. To prevent this first of all the amount of gold received NEEDS to be raised to AT LEAST 10 and more importantly All players on the winning team should receive THE SAME AMOUNT. This way the objective is not selfishly going it alone to score the most damage but is actually working together AS A TEAM TO WIN!!!!!!! Not to crush poor noobs all of the time and ALL players on the losing team should also get at least 1 gold so that they feel like they’re still getting something out of the game just for playing it and again all the same amount of gold NO EXEPTIONS!!! If this is implemented into the game it will have an immediate and drastic effect on how the game is played as tankers will now be virtually extinct, new never before seen play styles will open up as players forego damage dealing weapons and instead go for defensive Ancile sheilds and my light slot healing device to repair damaged teamates (featured below) and players in general will be much happier that they can now get enough gold to purchase that Ancile or extra hanger slot but best of all the matchmaking will now be fixed! HORRAY!!! JOY TO THE WORLD THE TANKERS ARE DEAD WE BARBECUED THEIR HEADS!!!!!!! But only👉 YOU 👈 can make this happen.

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LoucustMaster1179 months ago

Attention Pixonic Peeps I have come up with a solution to STOP TANKERS or at least significantly cull their numbers, there's not much that can be done about the guys who quit the game simply because the other team has teleporter bots, I mean come on Pixonic can you really blame them for not wanting to be a part of the slaughter? The only advice that I can offer you there is to read my other posts down below where I have highlighted the problems and put forward some simple solutions. Anyway back to tankers, now the majority of these guys exist because there are far too few gold rewards at the end of every battle and they aren't guaranteed either, not even if you win! 5 gold is always awarded to the player who had the highest damage provided they also won the game. So to get a decent amount of gold smart players drop their trophy count so they macth up against other players which they can defeat with ease and therefore score the 5 gold every time. To prevent this first of all the amount of gold received NEEDS to be raised to AT LEAST 10 and more importantly All players on the winning team should receive THE SAME AMOUNT. This way the objective is not selfishly going it alone to score the most damage but is actually working together AS A TEAM TO WIN!!!!!!! Not to crush poor noobs all of the time and ALL players on the losing team should also get at least 1 gold so that they feel like they’re still getting something out of the game just for playing it and again all the same amount of gold NO EXEPTIONS!!! If this is implemented into the game it will have an immediate and drastic effect on how the game is played as tankers will now be virtually extinct, new never before seen play styles will open up as players forego damage dealing weapons and instead go for defensive Ancile sheilds and my light slot healing device to repair damaged teamates (featured below) and players in general will be much happier that they can now get enough gold to purchase that Ancile or extra hanger slot but best of all the matchmaking will now be fixed! HORRAY!!! JOY TO THE WORLD THE TANKERS ARE DEAD WE BARBECUED THEIR HEADS!!!!!!! But only👉 YOU 👈 can make this happen.

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LoucustMaster1179 months ago

Do NOT allow players to change what kind of weapon slots are available on robots i.e. don’t allow a Natasha to have medium slots. Upgrades like the ones I mention below are a much better and way easier way to balance old robots and bring them up to scratch without making them better than the teleporter bots (as that would make the guys in Champion legue who paid $4,000 dollars for their hanger very angry indeed). Modules are in theory great but on the feild this will mean plasma resistant Fuijins, rocket resistant Rhinos and stealthing Kumihos this will upset the balance by taking away the robots weaknesses and therefore turning some into more UNKILLABLE DEATH MACHINES!!! (note I assume that should you move forward with this idea the dash counts as an ability and so to give the say… Heachi plasma resistance you would have to give up it's dash). Pixonic peeps we DON’T need nor want any more versions of the god damn Ancilot. Modules may work well for Battle Titans but that game is built from the ground up and has been structured around them from the very beginning. You just cannot balance that kind of change in a game that has worked well without it for years! Imagine a jumping Leo! It just dosent make sense! The high Health of the bot is it's special ability! But hey, if you really are hell bent on allowing me to attach an Ancile sheild to my 12/12 Dual Thunder Rajin then who am I to stop you?

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LoucustMaster1179 months ago

All teleportor bots should have a few seconds cooldown after every dash 2-6 seconds and gust+ storm should be made aviable for silver though it was nice of you to put up some hover bug and storm pieces every day for a reasonable price.

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LoucustMaster1179 months ago

Hey Pixonic peeps! I know that you people have been getting a lot of negative feedback as of late and understandably so but I also know that you have done plenty of small things to really just improve walking around the game world, small things that go unoticed. I mean things like the hit boxes on the robots being moulded closer to the contures of the bodywork and when walking off the high starting point on the large snowy map you no longer slide down the hill past the ramp (which was incredibly annoying). Things like the basic (and lock on) target slector thingys and the Hydra weapon are worlds better then what we players had before. Punishers and Molots are now considered useful weapons and the 30% more weapon damage boost for the Raijin while stationary gives more empisis on it’s role as a defensive robot. The Rogata was also appropriately buffed (considering the price to buy it) as were most of the sinping weapons and the Zeint+Noricum recived much needed long awatied overhauls. Kinetic weapons now do double damage to physical sheilds and the geperds health was increased, these and many other touches we as players are very thankful for. So it was quite a dissapointing moment for me when when new robots came out and they began to teleport their way around the battlefield, this was something which I had not seen since the sever lag was fixed. They still exist today and there are more of them coming, some with sheilds, some that leave the stalker in the dust, some that are Stalker, Griffin, Doc, Lancelot hybrids and even one that teleports skyward! These robots when targeted are able to evade whatever you throw at them whether it be Orkans or Trebuchets. When doing this ALL OF THEM are able to fire upon you with NO NEGATIVE EFFECTS applied to them. My reasoning is this, both the Fuijin and Rajin have increadably POWERFUL SHEILDS compared to their peers but to activate them they must become COMPLEATLY STATIONARY, leaving them horribly exposed to plasma and explosives respectively. Those can come from beacon runners, jumping Griffins, Trebuchets and Zeints alike and the robots themselves are slow anyway so they take some time to manoeuvre into position. On the oposite end of the spectrum is the Carnage it can move FAST and hit HARD but only for a SHORT TIME and it is also increadibly weak being EXTREMLY VULNERABLE to plasma attacks, the Stalker too is weak but posses a really cool jamming ability preventing it from being targeted for 8 seconds (recharages for 16 seconds) add to this it’s 66 kph speed and it sounds like a killing machine BUT the catch is that it possesses no more firepower than a nat. The Rhino too has drawbacks, it's ability is to DOUBLE it's speed and deploy a massive physical sheild for assaults BUT it can only move forward and the sheild ONLY FACES FORWARDS, add to the pile that the turn speed while in this mode is worse than that of a starwars AT-AT and you realise that with great power comes great weakness and just to top it all off to activate Assault mode the Rhino temporarily loses use of it’s 2 primary weapons! However, with the new telepoting (cheat) bots the Heachi for example can store 2 “ Dashers” with 12 second reload times used correctly the ability can be used to teleport out of cover and unleash the power of 3 Orkans (or more recently Shocktrains) at this point the targeted enemy (Magnum Thunder Leo) is recovering from the sudden shock (no pun intended) of the surprise attack and he hastly tries to hit the fast moving Heachi with his 3 Magnum and Thunder and he finally connects with his ambusher but before he can get in another shot the Heachi teleports back behind cover once again. If Orkans the Leo’s legs are crippled it is also missing the Thunder and one Magnum. The Thunder sputtered uselessly on the Ancile sheild (68,000 half that of the Fuijin) the Heachi takes one hit from three Magnums aaannnnnnnnddd is left with… what? No temporary speed debuff? No weapon cooldown? The sheild despite not being the best is more than enough to absorb any retalitory non-plasma fire before dashing away. So it has the firepower of the Fuijin, is quick, has exactly half its sheild plus it is constantly on even while moving, it can teleport from cover to cover and even doge trebuchets! The cover to cover and siniper dogging is even scaryer with the Kumiho 60 kph, 5 s teleport recharge and 158,000 health I think, it is same amount as Heachi which is again more than the Fuijin has. Now the Griffin is arguably the most balenced robot in the entite game good value for money 1,700,000 silver, 2 light and 2 medium weapon slots a somewhat slow speed and low health for a heavy bot but it has a very powerful JUMP that covers about 100 meters or so, this is both the best and worst thing about the Griffin. On the one hand plasma, Death Button (DB) and Russian Death Button (RDB) all work really well with the jump but the ability to get a good veiw of the enemy works both ways and so every time a Griffin (or any jumping robot for that matter) jumps they risk getting crossmapped by trebuchet sinpers or even just getting shot at and possibly killed by the guy behind the next building! Now with the Inqusitor it swaps out the 2 light slots for 1 heavy slot which is fine more variety is good HOWEVER when it jumps it also activates stealth so it is compleatly safe even for 5 seconds after it lands! So now just like the telepoter bots it has great power with NO DRAWBACKS OR WEAKNESSES OF ANY KIND. This is the definition of an unfair advantage (Over Powered) so DON’T BRING ANY MORE OF THESE TO THE BATTLEFEILD!!!!!!! You are not going to change the current ones any further because if you do the guys who forked over $480 to get A SINGLE HEACHI!!! are going to be very unhappy that they wasted all their money. So you have 2 options #1 you could make the teleportor bots more aviable for Free To Play guys (would utterly destroy any robot thats not a dash bot as no one would or could use them anymore and War Robots would die or at least take a big hit). Alternatively you have stated that you are going to try to revive the ‘old guard’ so to speak or something like that. So the following are some of my best balancing ideas mostly geared towards resurrecting lights bots/old beacon runners (a dying race) please consider them.
The Stalker is the now former premier beacon runner of War Robots. On the battlefeild it is often outpaced by the Kumiho and it’s 2 light slots are wholly inferior to the 2 medium slots of the Kumiho. The stalker is slightly faster than the Rogata and so has little to fear of it’s weapony but it cannot run from the more powerful yet somehow faster Kumiho. To bring the Stalker back INCREASE it's max speed to 70 kph INCREASE the stealth time to 10 seconds and REDUCE the cooldown to 15 seconds this will give it the edge it needs over the other high legue beacon runners while still remaining the least threatening robot in the high legues. The Rogata is the closest thing in War Robots to the Kumiho and is used in much the same way but due to its primary traveling method (jumping) which exposes it for all to see Rogatas are often heavily damaged by the time they reach their chosen beacon particually on the larger maps. Other beacon runners (excluding Cossask) do not experience this problem because they travel along the ground and are often shelted by structers even so should other high league beacon runners find themselves out in the open they can protect their bots from sinpers with a jamming device (Aformetioned Stalker), a physical sheild (gareth) and teleport (Kumiho). So for variety I propose the Rogata recevies an Ultra- light Ancile sheild to give it some protection against snipers and RDB it can of course still be hit by Gekko, Trebuchet and Zeus to make sure that it isn't overpowered. It’s speed is obvisouly still inferior to the Kumiho making sure that the teleporter bot is still a superior beacon runner. The sheild should have no more than 34,000 hitpoints max, that is exactly a quarter of the Fuijins total sheild strength. Speaking of the Fuijin the sheild raidius should be INCREASED and regen rate from 5% per second to 7% per second this will take the sheild regen time from 0% to 100% from 20 seconds to 15 seconds. This will prevent the supeier Heachi from completely overshadowing the Fuijin and cerment the Fuijins place as a defensive robot capable of protecting more vulnerably allies.
This is my fourth and final balancing suggestion, it is to add in a third passive item, a healing item for a LIGHT SLOT ONLY, it would slowly but constantly repair your robot (item has a green glow). Multiple could be added to the same robot to receive the healing benefits from all of them, small healling effect ONLY, repairs a small amount of health every second. Designed for the low HP light bots to give them some survivability, even a small health regenaration means a lot to a 90,000 hitpoint bot who is going up against much more powerful stuff. The light heal effect will discourage heavier bots from using it as they will want to trade it in for more weapons though it may find a home on Natasha snipers and Leos Ancile+3 healing devices. Expanded ideas: maybe it can have a healing radius like an Ancile sheilds radius? With the device equiped if you are within 50 meters proximity of an ally a thin green beem with cool energy effects projects from the center of your robot to the centre of all allies within 50 meters? If you are a peep from Pixonic and you and reading this message then congratulations!!! You value the input and feedback of your games community! I am here as a player and I am commited to helping further the survival and enjoyment of War Robots please note my balence points so further mistakes are not made and please explore the balancing options I have suggested it would mean the world to me and many others.

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LoucustMaster1179 months ago

All teleportor bots should have a few seconds cooldown after every dash 2-6 seconds and gust+ storm should be made aviable for silver though it was nice of you to put up some hover bug and storm pieces every day for a reasonable price.

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LoucustMaster1179 months ago

Hey Pixonic peeps! I know that you people have been getting a lot of negative feedback as of late and understandably so but I also know that you have done plenty of small things to really just improve walking around the game world, small things that go unoticed. I mean things like the hit boxes on the robots being moulded closer to the contures of the bodywork and when walking off the high starting point on the large snowy map you no longer slide down the hill past the ramp (which was incredibly annoying). Things like the basic (and lock on) target slector thingys and the Hydra weapon are worlds better then what we players had before. Punishers and Molots are now considered useful weapons and the 30% more weapon damage boost for the Raijin while stationary gives more empisis on it’s role as a defensive robot. The Rogata was also appropriately buffed (considering the price to buy it) as were most of the sinping weapons and the Zeint+Noricum recived much needed long awatied overhauls. Kinetic weapons now do double damage to physical sheilds and the geperds health was increased, these and many other touches we as players are very thankful for. So it was quite a dissapointing moment for me when when new robots came out and they began to teleport their way around the battlefield, this was something which I had not seen since the sever lag was fixed. They still exist today and there are more of them coming, some with sheilds, some that leave the stalker in the dust, some that are Stalker, Griffin, Doc, Lancelot hybrids and even one that teleports skyward! These robots when targeted are able to evade whatever you throw at them whether it be Orkans or Trebuchets. When doing this ALL OF THEM are able to fire upon you with NO NEGATIVE EFFECTS applied to them. My reasoning is this, both the Fuijin and Rajin have increadably POWERFUL SHEILDS compared to their peers but to activate them they must become COMPLEATLY STATIONARY, leaving them horribly exposed to plasma and explosives respectively. Those can come from beacon runners, jumping Griffins, Trebuchets and Zeints alike and the robots themselves are slow anyway so they take some time to manoeuvre into position. On the oposite end of the spectrum is the Carnage it can move FAST and hit HARD but only for a SHORT TIME and it is also increadibly weak being EXTREMLY VULNERABLE to plasma attacks, the Stalker too is weak but posses a really cool jamming ability preventing it from being targeted for 8 seconds (recharages for 16 seconds) add to this it’s 66 kph speed and it sounds like a killing machine BUT the catch is that it possesses no more firepower than a nat. The Rhino too has drawbacks, it's ability is to DOUBLE it's speed and deploy a massive physical sheild for assaults BUT it can only move forward and the sheild ONLY FACES FORWARDS, add to the pile that the turn speed while in this mode is worse than that of a starwars AT-AT and you realise that with great power comes great weakness and just to top it all off to activate Assault mode the Rhino temporarily loses use of it’s 2 primary weapons! However, with the new telepoting (cheat) bots the Heachi for example can store 2 “ Dashers” with 12 second reload times used correctly the ability can be used to teleport out of cover and unleash the power of 3 Orkans (or more recently Shocktrains) at this point the targeted enemy (Magnum Thunder Leo) is recovering from the sudden shock (no pun intended) of the surprise attack and he hastly tries to hit the fast moving Heachi with his 3 Magnum and Thunder and he finally connects with his ambusher but before he can get in another shot the Heachi teleports back behind cover once again. If Orkans the Leo’s legs are crippled it is also missing the Thunder and one Magnum. The Thunder sputtered uselessly on the Ancile sheild (68,000 half that of the Fuijin) the Heachi takes one hit from three Magnums aaannnnnnnnddd is left with… what? No temporary speed debuff? No weapon cooldown? The sheild despite not being the best is more than enough to absorb any retalitory non-plasma fire before dashing away. So it has the firepower of the Fuijin, is quick, has exactly half its sheild plus it is constantly on even while moving, it can teleport from cover to cover and even doge trebuchets! The cover to cover and siniper dogging is even scaryer with the Kumiho 60 kph, 5 s teleport recharge and 158,000 health I think, it is same amount as Heachi which is again more than the Fuijin has. Now the Griffin is arguably the most balenced robot in the entite game good value for money 1,700,000 silver, 2 light and 2 medium weapon slots a somewhat slow speed and low health for a heavy bot but it has a very powerful JUMP that covers about 100 meters or so, this is both the best and worst thing about the Griffin. On the one hand plasma, Death Button (DB) and Russian Death Button (RDB) all work really well with the jump but the ability to get a good veiw of the enemy works both ways and so every time a Griffin (or any jumping robot for that matter) jumps they risk getting crossmapped by trebuchet sinpers or even just getting shot at and possibly killed by the guy behind the next building! Now with the Inqusitor it swaps out the 2 light slots for 1 heavy slot which is fine more variety is good HOWEVER when it jumps it also activates stealth so it is compleatly safe even for 5 seconds after it lands! So now just like the telepoter bots it has great power with NO DRAWBACKS OR WEAKNESSES OF ANY KIND. This is the definition of an unfair advantage (Over Powered) so DON’T BRING ANY MORE OF THESE TO THE BATTLEFEILD!!!!!!! You are not going to change the current ones any further because if you do the guys who forked over $480 to get A SINGLE HEACHI!!! are going to be very unhappy that they wasted all their money. So you have 2 options #1 you could make the teleportor bots more aviable for Free To Play guys (would utterly destroy any robot thats not a dash bot as no one would or could use them anymore and War Robots would die or at least take a big hit). Alternatively you have stated that you are going to try to revive the ‘old guard’ so to speak or something like that. So the following are some of my best balancing ideas mostly geared towards resurrecting lights bots/old beacon runners (a dying race) please consider them.
The Stalker is the now former premier beacon runner of War Robots. On the battlefeild it is often outpaced by the Kumiho and it’s 2 light slots are wholly inferior to the 2 medium slots of the Kumiho. The stalker is slightly faster than the Rogata and so has little to fear of it’s weapony but it cannot run from the more powerful yet somehow faster Kumiho. To bring the Stalker back INCREASE it's max speed to 70 kph INCREASE the stealth time to 10 seconds and REDUCE the cooldown to 15 seconds this will give it the edge it needs over the other high legue beacon runners while still remaining the least threatening robot in the high legues. The Rogata is the closest thing in War Robots to the Kumiho and is used in much the same way but due to its primary traveling method (jumping) which exposes it for all to see Rogatas are often heavily damaged by the time they reach their chosen beacon particually on the larger maps. Other beacon runners (excluding Cossask) do not experience this problem because they travel along the ground and are often shelted by structers even so should other high league beacon runners find themselves out in the open they can protect their bots from sinpers with a jamming device (Aformetioned Stalker), a physical sheild (gareth) and teleport (Kumiho). So for variety I propose the Rogata recevies an Ultra- light Ancile sheild to give it some protection against snipers and RDB it can of course still be hit by Gekko, Trebuchet and Zeus to make sure that it isn't overpowered. It’s speed is obvisouly still inferior to the Kumiho making sure that the teleporter bot is still a superior beacon runner. The sheild should have no more than 34,000 hitpoints max, that is exactly a quarter of the Fuijins total sheild strength. Speaking of the Fuijin the sheild raidius should be INCREASED and regen rate from 5% per second to 7% per second this will take the sheild regen time from 0% to 100% from 20 seconds to 15 seconds. This will prevent the supeier Heachi from completely overshadowing the Fuijin and cerment the Fuijins place as a defensive robot capable of protecting more vulnerably allies.
This is my fourth and final balancing suggestion, it is to add in a third passive item, a healing item for a LIGHT SLOT ONLY, it would slowly but constantly repair your robot (item has a green glow). Multiple could be added to the same robot to receive the healing benefits from all of them, small healling effect ONLY, repairs a small amount of health every second. Designed for the low HP light bots to give them some survivability, even a small health regenaration means a lot to a 90,000 hitpoint bot who is going up against much more powerful stuff. The light heal effect will discourage heavier bots from using it as they will want to trade it in for more weapons though it may find a home on Natasha snipers and Leos Ancile+3 healing devices. Expanded ideas: maybe it can have a healing radius like an Ancile sheilds radius? With the device equiped if you are within 50 meters proximity of an ally a thin green beem with cool energy effects projects from the center of your robot to the centre of all allies within 50 meters? If you are a peep from Pixonic and you and reading this message then congratulations!!! You value the input and feedback of your games community! I am here as a player and I am commited to helping further the survival and enjoyment of War Robots please note my balence points so further mistakes are not made and please explore the balancing options I have suggested it would mean the world to me and many others.

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