Ochokochi

Ochokochi

Robot
Weapon slots:
2 Light, 2 Medium
Specializations:
Base, Attack, Defense, Brawler
Faction:
Icarus
Tier:
4
Released:
9.4
Abilities
Stampede
Stampede

Ochokochi gains a temporary movement speed boost at the cost of steering responsiveness and begins converting all incoming damage into DoT stacks. It also generates a powerful magnetic field that damages and knocks back nearby enemies.

Mechanics

An ability-driven physical impulse that flings an enemy robot backward. While direct collisions can slightly displace lighter targets, true knock-back requires specialized abilities. Displacement distance scales based on the weight ratio between attacker and target (e.g., massive Titans propel standard robots farther than they do other Titans).

A defensive system that reduces the damage the robot takes from each DoT tick.

Unique specialisations
Repair Amplifier
Repair Amplifier

Provides gradual repairs that become more effective as the robot takes damage. Grants additional Defense Points and instantly repairs a portion of Structural Damage (Gray) when the stack limit is reached.

Self-Fix Unit
Self-Fix Unit

Gradually restores Current Durability (Green).

Immune Amplifier
Immune Amplifier

Gradually increases Maximum Durability as the robot takes damage. Grants permanent immunity to Freeze, Lockdown, and Suppression upon reaching certain stack thresholds, one effect at a time.

Last Stand
Last Stand

Grants a large number of Defense Points when the robot's Durability drops below a certain threshold.

Permanent effect
Permanent effect

Grants additional Defense Points.

Pilots
Vepkho Lovidze
Vepkho Lovidze

Ochokochi gains Defense Points for each active DoT stack.

Seven
Seven

When the ability ends, Ochokochi restores a fixed amount of Durability, plus an additional amount based on the damage it dealt to enemies while the ability was active.

Versions
Unknown
Unknown
360 view
360°

See also