
Ammit deploys a frontal Absorber shield that converts all absorbed damage into Defense Points. These Defense Points are retained until the end of the match.
An integrated weapon tied directly to a robot's ability rather than its weapon slots. Built-in weapons are immune to negative effects that affect main weapons (e.g., Suppression).
The robot has a built-in weapon that operates continuously and periodically applies the Slowdown effect to enemies within a cone-shaped area in front of it.
A stackable negative effect that reduces the target's movement speed. Additional stacks intensify the effect, up to a maximum cap. Each stack lasts for a set duration and decays independently. Slowdown does not hinder turret rotation or aiming.
An impenetrable Energy Shield that absorbs all incoming damage and increases the robot's survivability based on the amount of damage absorbed. The exact boost varies depending on the source of the Absorber.
A stat bonus that mitigates incoming damage. Higher Defense Points grant greater damage resistance, though the scaling diminishes as points increase according to the formula: % of damage resistance = 1 - (100/(100+X)). For example: 25 Defense Points reduce incoming damage by 20%; 50 Defense Points reduce incoming damage by 34%; 100 Defense Points reduce incoming damage by 50%.
A non-stackable negative effect that prevents the affected robot from locking on to any target other than the robot that applied the effect.

Significantly increases Durability.

Gradually restores Current Durability (Green).

Provides gradual repairs that become more effective as the robot takes damage. Grants additional Defense Points and instantly repairs a portion of Structural Damage (Gray) when the stack limit is reached.

Grants additional Defense Points.
Increases Durability and grants additional Defense Points.

Ammit's built-in weapon accumulates Taunt on the target in addition to Slowdown.
