GarciaMarquez7 years agoSo, this is just an idea.
Update 3.7 is up with the Battle Rewards and all, though it hasn't active yet. I understand that it will encourage people to play their best and going up the ladder instead of down. However, I still think that tanking is still profitable. If you're a Gold player tanker, playing against Bronzes is easy. You'll be on top of the winning team and reap 10 golds, lots of silvers from high damage, etc. Winning 10 golds is a lot. If you play 20 games a day and win, and finish daily tasks too, you'll have lots of golds in short amount of time.
In battle, you know what it's like to face a way higher level of tanking opponent. You don't stand a chance! So my idea is: mark the tankers. If Pixonic makes a set of algorithm to identify them, I think it should be visible in the gameplay (e.g., a different color for the tankers' name). Seriously, you'd need a whole team of normal player to kill the tankers. I think we should make things a bit difficult for them and add a little bit of fair play to the game. Pixonic doesn't have to punish them, we–the players–will get them. And marking will also attract tankers in both teams so you'll see tankers in one team will immediately focus on the tankers in the opposing team instead of preying on weaker player.
So, why don't you make the rule, Pixonic? Define: what is tanking? What set of behaviors could be consider tanking? Then, mark them tankers. You don't even need to punish them, let the marking changes the dynamics of the game. Battle Rewards is cool but tanking is still profitable. The day to day reality in War Robots is, if you play fairly and honestly, it's hard, full of stress, almost zero fun, you get nothing. You endlessly complaining to Pixonic and reporting without knowing the result of your contribution. In contrast, tanking is easy, free of stress, fun and profitable. Players can play free and in a month get enough golds to sophisticate their hangar. This could result in damaging the business because they don't buy anything and they ruin the gameplay. So, my idea: MARK THE TANKERS. Let us do the dirty job of dealing with them, altogether.
Check comments