War Robots
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Kilo1alpha

ID Kilo1a
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Kilo1alpha6 years ago

I wanted to reply, to share our thoughts on the changes. First lets look at the spectre, this is no doubt a powerful if not the most powerful robot in the game. The thing is that, all its main weapons configurations have been affected by a reduction(taran, shocktrain, orkan, etc.) To reduce its speed i can see that being a push but to reduce its ability to shield itself, after it already has a low hit point, and now even lower hit point is going to render this robot useless. It will turn it into the griffin, extinct. The reduction in the avenger is something that should not be done, this is the first heavy weapon that has come along and made it fun, besides the ember, and exodus this weapon was really fun to use. Reducing it will turn it into one of those lost weapons like that rocket launcher that fired all three rockets...what was that called again? Reducing the heachi's shield is not a bad idea. Decreasing its dash time production is pointless, reducing its hit points would make this another robot that no one will get much like the spectre. The bulgasari, first off this robot was pointless to even address. It was slow and it dashed, i get that if you walked at an angle you could use your shield but let me use my rockets and it didnt really matter how cool you walked away. The natasha should really be worked on, maybe an increase in speed would bring this robot back. The point is bring back the days of the teaming balls to the wall brawling. This shooting from the side, splashing damage from behind you, hide and go seek gameplay is what ruined this game. Dont lower the rockets power eliminate the splash damage. Dont slow down robots, reduce their abilites, or ruin set ups, in order to sell your new bots or new weapons. Create robots to hunt those powerful robots down. Go back to the main line up of robots and upgrade them, make them the headhunters of the spectres and heachi. Give the griffin a energy shield or the raijin more speed and the ability to have its physical shield up while it moved. Or even something as letting the rhino turn while running and adding two more medium weapons and removing the light weapons, and let that chase the spectre. The point is to make this fun for many more generations, while keeping it interesting. Not turnnning it into a sales dept. I have one game on my phone it is this one, my son and I habe played this for years. We asked for action figures years ago, and took in all channels and upgrades in stride. The changes have mutated this game, my son no longer plays due to cheating and the inability to control MKII level players from lower tier players. This is the real issue, not the complaints of your champion level, i have bought it all players. You created a game that was supposes to last, not lose itself like so many others. War Robots was supposed to so much more, to last to be one of a kind. The next mario borthers or zelda, not lost like Modern warfare and many greats.

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Kilo1alpha6 years ago

I would like to give feedback on this prospected change. As far as permanently splitting the different game modes, that is a great idea. It gives a pilot more options for game play and brings back some of the fun and team play that many pilots like. The correcting of matching and player levels, in a match is paramount. This is the reason why my son stopped playing (e.g. one MKII against none MK level opponents), this game play allowed for one player to destroy all other players and win with a double digit kill ratio....finally a change worth cheering for. As for the teaming up of players, well you have that ability in team deathmatch, king of the hill and capture the beacon. Eliminate clan members from being in the same free for all, this is not a team game and should be penalized when pilots do it. Now for the upgrade time for weapons and robots. The upgrade times for robots have drastically changed to some very long time frames ( 7 days for spectre, haechi, inquisitor etc.), that is one entire work week on one change. This makes time frames for strategical placement on main line up months out, and really makes one not want to buy new robots due to the thought of it taking two or three months to even make it stand a chance during game play. I have not bought any new robot for that fact, and that fact only. I do not mind playing to earn new things or paying to get them, but due to the long time frames to make things have a fighting chance i have not even thought of buying any new robots. Now the weapons, with the new research ability i thought that buying equipmemt would be an attainable feat, not the case. Again just to get a spark, i have been working on it for three weeks and am just breaking the half way mark. At this rate it will take a month and a half for one and another month and a half for the second one, i will not even be able to use these weapons until next year, that doesnt even mention the upgrade time. As an example for upgrading time i have an exodus level 7, in order to upgrade it i have to wait 7 days. I do not even want to imagine what the upgrade time for level 11 or 12 might be, probably another month. These time frames make buying new things really not desirable, we as pilots are faced with making our weapons and robots as powerful and capable as possible. We want to to have the newest gear, the best robots, but these timeframes really seperate many from those who are sponsored to play.

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