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Pyrotech442

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Pyrotech44213 days ago

Doubling silver is always good, but if you need silver just upgrade your weapons. Doing more damage earns more silver. However, they need to fix the supply crates. The sole purpose of supply drops was so that players will visit WR daily to collect rewards. They used to give free kumiho components on top of winning 50 crates from a challenge (thx pixo) and after that they supplied inquisitor components, which was totally fine. However, the next change REMOVED components in crates for good. They said they would compromise with up to 60 keys in the champion chest, but when released, it was only 50. Then it was reduced to 40 keys, and now...you get silver...and that's it. Is this some kind of joke? Crates used to be something everyone would jump for at 7 in the morning and now...no one cares about it. The new token system was only obtained from crates and the black market. Maybe tokens should be in supply crates. Or maybe, remove tokens (to prevent too many currencies) and replace them with energy cells. This way, there aren't too many currencies, supply crates are useful, and the new currency can be used for more than one thing.

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Pyrotech44214 days ago

No problem can be solved in an instant. Players thought the dash bots and spectre will stay powerful forever, but guess what? They got nerfed! Some old bots that were useless are n ow either buffed or made cheaper. Pixonic is listening, but they can't find a magical "cure" for tanking, write down 5 seconds worth of code, and plop it down.

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Pyrotech44214 days ago

It may seem like a cool idea to add meelee weapons to the game (as I have suggested to Pixonic), however what is the likelihood new players will get these melee weapons? On top of it, Imagine in FFA a Mercury locking you down with a glory and shredding you up with two light chainsaws in three seconds. Doesn't that seem a little overpowered?

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Pyrotech44222 days ago

Just received the update yesterday, probably the best update you guys made. You took in consideration my idea to indicate a visual difference between aegis and energy shield, you made the battle screen so much cleaner, you remodeled the trident, provided more silver and gold items (there were way too many component items), gave new 30m boosters, and not only did you add component conversion, but you also completely remodeled the workshop 2.0 system! Thank you for not only going above and beyond, but also addressing problems rather than adding equipment that create more problems.

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Pyrotech44223 days ago

Gust and storm are overpowered and even perform better than the thunder, so they're upping the price.

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Pyrotech44223 days ago

I agree, only stepping it up to a 5x upgrade time reduction. It actually kind of makes sense, as for most other games upgrading something from first tier to second tier usually takes only 30 seconds or a minute, sometimes as little as 15 seconds! But in War Robots the fastest upgrade is 5 minutes, not to mention that it will take nearly 2/3 of a year just to upgrade something like a bulwark. On top of it, if you want to fill in all five hangar decks, it will literally take 25% of your lifetime, 20 years, to do so. This game probably won't even be around in such time.

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Pyrotech4422 months ago

However, it is a good rebalance to the spiral, hydra, and chimera to make it more viable in higher leagues, and on top of that it would make a nice counter to stealth. Shredder and pulsar do relatively low damage compared to other weapons, however they can lock-down their opponents. I think it would make sense for homing rockets to counter stealth. They deal little damage in the first place, and a spectre/inquisitor/etc can easily dodge it if they plan ahead. Plus it adds a bit of skill to stealth bots, rather than just letting them pass by and shrugging off the damage. For those of you who think this will be overpowered, don't worry. It won't harm or affect lower league pilots as they don't access to stealth bots yet (except maybe stalker).
This would add a new stealth-disabling ability. When hit, stealth bots can still use the ability (so the effect isn't overpowered) but their stealth will be disabled. This would definitely bring more skill in stealth bots, especially spectre and pursuer.
What do you guys think this new ability should be called?

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Pyrotech4422 months ago

Most events are announced a few days before they start. Just wait a day or so and the event should take place.

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Pyrotech4422 months ago

20 minutes speeding upgrades is absolutely nothing compared to the insanity of upgrade times. A bulwark would take approximately 110 days to upgrade; that's almost an entire year, just for a single robot! And on top of that you have to upgrade your weapons as well. I know every little bit helps, but I play on Amazon, and there is no 20 minute speed upgrade. Therefore the only way I can speed upgrades is to use valuable gold, and large quantities of gold is not easy to get. I once burned through 2500 gold just to upgrade a raijin from level 11-12. Absolute insanity.

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Pyrotech4422 months ago

This video was published in July 2017, now the key to success is to run spectres, dash bots, and the latest equipment

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Pyrotech4422 months ago

of the approximate 500 comments (when this comment was posted), the word "bye" was mentioned 10 times, so if you do the math, if the average player posts around 5 comments, that would mean just from this one change, Pixonic just lost 1% of their player base. This may not seem like a lot, but when you come to look at it, if you have (hypothetically) 1,000,000 players active, that would mean you just lost 1,000 players straight off. Think about it, and hopefully you'll change this in the future.

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Pyrotech4422 months ago

According to my calculations, the bulwark from level 1 to level 12mk2 takes roughly 110 days to complete. Top that with embers which take 99.4 days (close enough to 100) adding two of those would make it 310 days just to upgrade an ember bulwark to level 12 mk2. That's almost an ENTIRE YEAR! Now that you've upgraded one robot, now you have four more to go. That's 1550 days right there, or 4 years and 3 months. Really? Now you want...say...five total hangar decks? That there would take 21 years and 3 months! Don't you guys understand? The guys who say it takes a literal lifetime to upgrade definitely weren't exaggerating by that far. I know I say this over and over, but those of you who don't understand, this is what it looks like for free-to-play players without speeding upgrades, spending years upgrading just to realize that there is a new meta and everything we saved up for is useless.

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Pyrotech4422 months ago

True. Every single release costs components, and it's quite annoying. I think some weapons like the storm or arbalest should be silver, but now the gepard is components?! I mean you can buy it with gold directly, but there are next to no silver weapons left. Does anyone agree?

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Pyrotech4422 months ago

By 'everyone' I think you just mean yourself and players with max mk2 bots. Now it's even harder for the newcomers to even get a glance at the power of the latest robots. They start out with only three of the six production slots available, and only 100 component production available. How are they supposed to compete now, other than spending $1000 to improve their hangar?

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Pyrotech4422 months ago

I mean someone wouldn't say something positive about the wait time of the new component system increasing 10 times over. That is pretty much their main source of components they need

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Pyrotech4422 months ago

According to my calculations, the bulwark from level 1 to level 12mk2 takes roughly 110 days to complete. Top that with embers which take 99.4 days (close enough to 100) adding two of those would make it 310 days just to upgrade an ember bulwark to level 12 mk2. That's almost an ENTIRE YEAR! Now that you've upgraded one robot, now you have four more to go. That's 1550 days right there, or 4 years and 3 months. Really? Now you want...say...five total hangar decks? That there would take 21 years and 3 months! Don't you guys understand? The guys who say it takes a literal lifetime to upgrade definitely weren't exaggerating by that far. I hope you understand Pixonic and fix this ASAP.

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Pyrotech4422 months ago

Cool, now all those players with like a billion silver will spend it up on their dash bots and make them 10 times as powerful. Suppose that is supposed to be "balanced".

In reality they just need to restore the original times :\

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Pyrotech4422 months ago

Even more important, they need to make it more obtainable to get these items for FREE (well at the cost of being very experienced at the game plus putting time into it)

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Pyrotech4422 months ago

I am only content with doubling upgrade time is if they increase the components per drop by 4x, or improving other stuff like the near-useless supply drops or giving 2500 gold to every player as an apology gift

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Pyrotech4422 months ago

I agree.

Once the spectre was released everyone was like, "nerf the spectre, nerf the spectre!" but now after it was nerfed everyone is like"WHY DID YOU NERF SPECTRE I SPEND A LOT OF EFFORT GETTING COMPONENTS FOR IT!"
And guys, just because something is nerfed doesn't mean it's obsolete. I've tried the shocktrain spectre (both which were nerfed) and it still dominates, you just need to put little more effort into it. It still has the same four medium weapons, the same stealth jump, the same health even. Four medium weapons alone is overpowered, so you should appreciate that pixonic didn't nerf it to the point that it was obsolete.

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Pyrotech4422 months ago

It's not just the prices - it's the upgrade time as well. I have played 8 hours a day for at least a month or so when I started playing, and no matter how hard I played, I never got even an inch closer to the new dash bots back in 2017. There was no correlation between play time/silver and components...until workshop 2.0. But now even with 200 million silver, there is almost nothing I can do with it because upgrade times are so long.

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Pyrotech4422 months ago

It's not just the prices - it's the upgrade time as well. I have played 8 hours a day for at least a month or so when I started playing, and no matter how hard I played, I never got even an inch closer to the new dash bots back in 2017. There was no correlation between play time/silver and components...until workshop 2.0. But now even with 200 million silver, there is almost nothing I can do with it because upgrade times are so long.

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Pyrotech4422 months ago

I'm glad to hear some of you are still positive out there. It is a tough situation, and while many of us don't exactly agree with it, Pixonic would never intentionally try to trick us to try to "steal" our money; they would understand that it would drastically reduce the number of players, and for whatever reason it is, they are going to try to fix it, so those who are impatient with the process, just quit playing for a while and come back a few months later. You will be surprised by how many updates come in three months.

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Pyrotech4422 months ago

In the next update, you should be able to convert components to the ones you want. However, we need to focus on the main problems: Rebalance, upgrade times, equipment pricing, tanking, etc. We can't get distracted by minor bugs like this.

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Pyrotech4422 months ago

Completely agree with upgrade time. Back in the days I thought upgrading a level 9 fujin taking 3 days was absurd, then I take another look, ad the raijin takes more than a week to get from level 11-12. Not only that, the bulwark now takes 14 entire days just to get to level 12! That would mean according to my calculations it would take approximately 110 days to upgrade a bulwark from level 1 to level 12 mk2; that's almost an entire year! And on top of that you have to upgrade your weapons as well. Very disappointing, and it definitely needs a fix.

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Pyrotech4422 months ago

However, not everyone has expensive bots, and those that are like 9000 components away from a robot that can actually compete are screwed. haechi vs lancelot, obvious haechi even after nerfs. It's hurting the economy...yet pixonic still releases more weapons. I actually see War Robots struggling with the same issues popular shooting games like Fortnite have. I see them releasing content almost too fast...yet at the same time ignoring the old content. Rebalances on the old content would keep them fresh without having to make a whole new supply of brand new guns.

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Pyrotech4422 months ago

I actually kind of agree to an extent, to slow the flow of new component items. However, it would be so much easier for pixonic to just stop making new equipment, just for a month or two, so they can do some rebalancing changes.

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Pyrotech4422 months ago

This is quite frustrating for many players, I mean you could get doc components in just 15 minutes, and now we have to wait more than 2 hours?! The economy change made it so that while cheaper, component items take TWICE as long to upgrade, and they were long enough. I thought 5 days on a Fujin was absurd, but 13 days on a Bulwark?! I remember last year I have spent a year playing hard, and for the first month or so at least 5 hours a day, yet as a result not a single level 12 mk2 item, while I have hundreds of millions of silver from tons of playing, it's all useless now that it takes sooo long just to upgrade a single weapon. Other players calculated that it would take 1/3 of a year just to upgrade a single component robot to mk2, then once they do upgrade it they have to sell it because of the new meta. New equipment come every month yet it takes months just to obtain it and upgrade it. Seriously now, lower the upgrade times.

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Pyrotech4424 months ago

Exactly! In other games getting from level 1 to level 2 takes one to two minutes, sometimes even just 30 seconds, but how much on war robots for one light component weapon to level 2? 10 entire minutes! And on top of that, it takes half a month to get from level 11-12, so that would be months just to get a single robot from level 1-12, and you would have to repeat the process to get to level 12 mk2 and have to upgrade the weapons as well. That would take more than an entire year just to save up for just one or two maxed out bots, which is nonsense! 3x reduction is needed, 2 minutes is more reasonable for punisher and bulwark should take 4-5 days instead of 14.

And remember, you also have to upgrade the weapons, upgrade five more robots for a second hangar slot, and repeat the whole process to get to mk2.

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Pyrotech4424 months ago

Stay close at 360 to 400 meters with the Lancelot build? But then a haechi orkan can just double dash into range and take you out easy

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Pyrotech4425 months ago

Storm and gust components are relatively cheap, and the gust is nearly overpowered at point-blank range, so just save up and some day you will get one!

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Pyrotech4425 months ago

Yes, I am having the same problem on my amazon fire. The graphics make it lag so bad, it o occasionally crashes in the middle of a game. I find it very annoying and it needs a fix. For those with good smart devices that can handle the graphics, how about a setting that can set the graphics intensity?

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Pyrotech4425 months ago

Which is where the punisher haechi comes into play. It has good base hp as well as an energy shield, lots of firepower, yet is faster and can double dash

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Pyrotech4425 months ago

I think it's just the speed that's the problem, they say that the spectre's weakness is its low health, but with 55kmh speed, it will just get behind cover before the stealth will run out. I think 50 or 48 or even 45 is more reasonable for a robot with 4 medium slots, it as a matter in fact has the same firepower rating, if not more, than a fury, so there needs to be something other than health that gives spectre vulnerability.

However, in battle I have seen the spectre dominance so close to haechi, and sometimes haechi seems like the dominant choice. This shows how overpowered these dash bots are even after a nerf.

Now if there was a second nerf...

-5% dash bot health nerf to to all dash bots
-Kumiho dash recharge nerfed to 7 seconds (it's a medium robot like rog, not a light robot like cossack)
-max mk2 Spectre speed nerfed to 48kmh
-shocktrain -5% damage
-when shocktrain hits a physical shield, it deflects back with 50% damage (shocktrain chain is just absorbed)
-nerf 100m chain range

I think the shocktrain deflection is the most imortant balance because it will add more skill to the weapon, so you have to fire players with a physical shield at an angle

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Pyrotech4426 months ago

At first the update sounded kinda good, but when I tried it, not what I was expecting at all. The biggest thing in fact has nothing to do with this, but the crashing. Now the game crashes so much, it interferes with my gameplay and when I was just about to win a close game, it just crashed in me. Very disappointing for a once-great game. 😞😞😞

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Pyrotech4426 months ago

No, the economy changes are coming in July 5th and workshop 2.0 will be later this summer.

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Pyrotech4426 months ago

Now to be honest, the 3 times easier to obtain the latest equipment sounds nice, but taking twice as long to upgrade? 28 days just to get the bulwark from level 11 to level 12? And think of getting to mk2 level 12. Seriously?

Alright, for one, I would like to see video watching boosters to speed upgrades faster to something like 30 minutes or even and hour boost of that's possible, and if not at least have it for the Amazon platform cause for some reason there is no video watching available.

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Pyrotech4426 months ago

I think the ring indicators around the hellburner, heal bots and beacons are nice, but it would be cool if there was an option to turn it off cause for some players it may be annoying.

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Pyrotech4426 months ago

Yes, but we need to be patient so they can get the chance to perfect it so we don't have a workshop 2.0 that's all buggy and won't even work.

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Pyrotech4426 months ago

I get it, the shocktrain is overpowered and seemingly ruins the game for many players, but I mean being able to hit stealthing stargets is kind of nice, but not when the shocktrain is totally overpowered. 75m chain range nerf so it's good against players by a mender or weyland or inside an ally's ancile, but not when the players get to get pretty far apart but still get hit. 5% damage nerf is also necessary for the fact that maxed shocktrains can one-shot any light robot without a shield. Do these and this should help with the shocktrain dominance.

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Pyrotech4426 months ago

if you can't get to mk2, that means you didn't try to get to mk2. I just got another shocktrain a few days ago and with a few days of upgrading and speeding with gold, it's now mk2. Just be patient and take the time to upgrade.

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Pyrotech4426 months ago

they are supposed to give you the upper hand, and besides, they only last for a round or so. I believe they cost 50 gold or so, which is a great way to grind small bits of excess gold that you don't really need. Besides, boosters should help dealing with dash and shocktrain (unless it's them who have the boosters)

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Pyrotech4426 months ago

whiners like this just need to understand the game better and play harder.

For one, silver in crates are doubled. You get silver by dealing damage, so if you are using gekkos and noricums, don't expect that. And for the gekkos, the damage is fine, because it is a long range (light) weapon. If it dealt more damage, slow bots like leo would die so fast cause they can't get to cover in time on long maps like yamantau or some parts of dreadnought.

Chests may seem worse, but you get so many more keys since update 3.7 or 3.8. I mean, you used to get up to 60 keys per set of supply drops, now there are 200! that means you could open a chest every 2-3 days!

Free to play players can still get top tier robots, they just have to work harder. For example, I worked hard playijg and opening chests and that resulted in an orkan kumiho, a triple shocktrain bulgasari, a hover, and even an ember for my ember/ancile raijin!

Though you do have a point on the trident and shocktrain. While the trident is only a WP weapon, even then I still think it should be xealing more damage for the type of weapon it is, and if it becomes a component weapon once workshop 2.0 is introduced, literaply it will be forgotten (I think it already is). Maybe change it to a lower tier silver weapon or gold like the zeus, and if not and it does become a component weapon, at least 25% damage buff needed. Now for shocktrain, I think the spectre and bulgasari just exaggerate the power of shocktrain. I mean, have you ever seen a rog or doc...or even cossack with shocktrain? not quite as much damage as you would expect, though when the shocktrain beats players in close combat, that is truly a sign of its dominance. Lookijg at the main problems, death mark damage and chain range. They say to split up when a shocktrain is around, but you can't really by that much with 150m chain range. 100m is much more logical and doesn't nerf it too much to the point that it is obslolete. Second, the first shot damage is must too high for a mid range instant shot weapon, and a 5% damage nerf is necessary.

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Pyrotech4426 months ago

I just thought of a really cool defensive (or attack?) module: just need some suggestions on the name of the module. I believe this will definitely help with the dominance of shocktrain and make the user put more thought into how they will fire it.

It will only affect bots with physical shields (not including aegis) where whenevernthe shield loses X% of its capacity, there is X percent chance a plasma shot will be deflected, so let's say running a gareth against a shocktrain haechi. With the module, depending on how upgraded it is, when the haechi fires at the shield, it will deflect back 50% of the damage it received. Possibly could be used with detachwble shields like Ecu. Does not affect with shocktrain 'chain'.

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Pyrotech4426 months ago

For those of you who hate the shocktrain, get a bulwark. It's aegis will completely absorb the shocktrain's damage whike the physical shield will also protect the front from shocktrain.

P.S. it would be cool if physical shields deflect 50% of the damage of the shocktrain back to who shot it (if it was a direct shot and not ricochet)

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Pyrotech4426 months ago

I get that you want all these nerfs for the shocktrain, but look at it's cousin Scourge, three of those mk2 level 12 can shred like orkans at close range! Plus it has more range than the shocktrain. Also, if you didn't see the ion vs shocktrain video comparison, the ion actually has more cycle DPS than shocktrain (not including chain damage). We don't need to nerf things that don't need to be nerfed. The 500m and target lock on should stay. But the real problem is the chain range and how it can reach far across the map to damage players. (fyi, did you know that if enemy robots were lined up in a straight line, the shocktrain chain can reach 1100m?) if the chain range is something like 100m, then pl ayers have to get really clustered to be punished by the chain pulse. Damagewise, if the chain is included, a pair of mk2 level 12 shocktrains can deal nearly 60,000 damage in a single shot, plus 30,000 for the second hit, 15,000 for the third...totalled up it could deal around 100,000 damage if you were lucky to find a jumble of players. and 60,000 still foe a single shot with 10 seconds recharge while the trebuchet deals around 70,000 damage but takes twice as long to recharge. Also, bear in mind that the zeus deals the same amount of damage...but it's a heavy weapon. Of course, the zeus has faster reload rime but the shocktrain also has the chain bomus, so that cancels each other out.

Sticking to the point, 5% damage nerf and nerfing the chain range to 100m is fair for now, and if it is still op, we can nerf it again.

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Pyrotech4426 months ago

yeah once battle of titans comes out Pixonic, copying them will make no use. They will have to do something really good battle of titans doesn't have if you want to compete for players

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Pyrotech4426 months ago

1. lose silver for leaving
2. higher risk of being kicked into low priority queue (LPQ)
3. you only get 1 less honor point if you lose, but you get zero if you quit mid battle
4. tanking results in less keys and even COMPONENTS won in chests and crates

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Pyrotech4426 months ago

It's really the spectre that makes every medium weapon look overpowered, even the seemingly obsolete storm and ion. Have you ever mentionedma shocktrain fujin, rog...or even cossack?

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Pyrotech4426 months ago

the designer is not bad at all, as a matter in fact, it's kind of our fault these weapons are op. in the test servers, we don't test the old equipment, cause we have it already, but because of that we don't know how the old equipment will perform against the new stuff, and while in the google forms said it is ok....as a matter in fact, I remember people saying to buff the damage causeit was like a mid range trebuchet and hardly anyone wanted it, but because YOU players wanted it to be buffed during testing the weapon for the first time, it lead to a monstrous one shot killing beast! Pixonic does not set the damage numbers on their own, they ask for your feedback, so be careful of what you ask for!

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Pyrotech4426 months ago

what if the shocktrain was a close-mid range weapon like aphid? ofmcourse it would have to be balanced to compete with weapons within that range so 10% more damage but 150m less range, making it a close range hide-and-shoot weapon like orkan.

or...

just do 5% damage nerf and nerf the chain range to 100m

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Pyrotech4426 months ago

what if the shocktrain was a close-mid range weapon like aphid? ofmcourse it would have to be balanced to compete with weapons within that range so 10% more damage but 150m less range, making it a close range hide-and-shoot weapon like orkan.

or...

just do 5% damage nerf and nerf the chain range to 100m

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Pyrotech4426 months ago

I remember when I first started playing WR and it was rated 4.6 stars, now it's closer to 4 stars. However, it does not mean it is a bad game...just players may be upset with the current meta.

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Pyrotech4426 months ago

hate to break it to you...but these are top of the line robots, and top of the line robots like haechi require components...so it probably will cost components...unless you pay $300 cash per robot

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Pyrotech4426 months ago

...unless it's a powerhouse for campers. Long range weapons have a lower DPS rating, so it will be much harder to take a weyland down with a trebuchet than an orkan at close range. So...maybe the weyland is an invitation for a big camper party! //🔥\\

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Pyrotech4426 months ago

just keep trying, you'll eventually win a component robot or two. I won most of my component robots through opening chests and WR royale, so maybe you should take a shot at it

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Pyrotech4426 months ago

it says it's not trusted because it is an apk file. These files are known for malware, so they have to put that there. I downloaded the test server mamy times and I did not get any viruses.

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Pyrotech4426 months ago

though the concept sounds nice

Here are some ideas for possible new support bots:
1. repair missing weapons
2. repair destroyed or damaged shields
3. boost players within radius (new spider robot?)
4. repairs leg damage

I mean there are plenty of robots in the game now, but if you want to expand into the "support" category, maybe these ideas will help

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Pyrotech4426 months ago

So true. These whiners just want to win all the time, and if they don't, they quit. I saw many players showing youtube videos of them getting really close to a haechi, but they just sell all of their robots, all of their components, and just be done with it for good. I was almost tempted to stop playing, but my perseverance and willing to not give up led me to a kumiho with level 12 orkans, a hover with level 12 punishers, a bulgasari with three shocktrain, and even a raijin with an ancike and ember! the best part? I just started playing WR less than a year ago!

I mean they say that it is zero skill to use these new equipment, but they are wrong. The kumiho with orkans, for example, is quite powerful, but no shields make it quite vulnerable without dashing smart. There are several techniques like the "super dash" that require skill to use. As well, the spectre may seem overpowered with four medium weapons, but two orkans on a rog can easily take it out if you time it right. In summary, these robots may be more powerful than the previous ones, but that doesn't mean there is no skill required to operate them. handing over a dash bot to a noob and you can still beat them.

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Pyrotech4426 months ago

very well WRitten poem!

I mean, this is a new meta. They are considering the once-dominant lancelot...mid tier. the Rog is gone for good, thanks to kumiho, and also say goodbye to the griffin, which now is reblaced by raven. And the new weyland makes support setups on the raijin obsolete, haechi replaces fujin, the pursuer takes down hoth the gepard and stalker...and it just goes on forever. The days with the destrier in higher leages are over. And don't even start with the weapons.

I just got a third shocktrain a few days ago, and even though they aren't upgraded very high (levels 7-9 mk2), they can nearly one-shot a cossack! and not onl that, a bulgasari shocktrain with level 12mk2 equipment can bring my kumiho to nearly half health in a single shot! But the problem isn't just the equipment...it's the matchmaking as well. These cossacks level 1 or 2 are facing my level 9 dash bots with level 12 equipment.

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Pyrotech4427 months ago

It's nice to hear a few positive players still remain. Most all e comments are negative but I hear them, this game is going through a lot of changes but once they adapt it will be great for everyone! 👍

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Pyrotech4427 months ago

Agreed. I think it should be 3x easier to get new robots but leave the time to upgrsde them the same. I just recently got a bulgasari and it has been out for at leasr half a year, so definitely make it easier but don't make it longer to upgrade.

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Pyrotech4427 months ago

If this is with all these play2win players instantly with level 12 mk2 equipment, then just raise up the price to buy gold. Currently, with $300 worth of gold you could get a new robot plus plenty of 💰💰💰 left over. Gold is way too cheap for what it can do, and if you disagree with me then just stop spending money on this game at all.

Oh, and btw, some games have in-app purchases that can cost up to a million dollars, so be thankful that no in-app purchases in this game are that expensive.

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Pyrotech4427 months ago

I totally agree with you

Shocktrain is too op. I recommend one of these balancing options:
1. 25% buff, range nerf 350m, chain effect range nerf to 100m (this wsy, it's more of a close range hide-and-shoot weapon, like orkan
2. 5% damage nerf, chain range nerfed to 100m

having an expensive price tag is actually good for free2play players so that because it's harder to get them, the less op robots there will be on the battlefield. I

Doubling the time it takes for upgrades means it will take 16 entire days to upgrade a raijin from level 11-12, which means it will take more than 2 months to upgrade to level 12 mk2 without speeding upgrades. It's just not right. You look at other games and level 1-2 takes even as little as 30 seconds! And if they do decide to increase upgrade time, at least make it cheaper to speed up upgrades.

400 gold for 300 components is insane, but comparing prices to older content, the butch used to cost 14000 gold, which is very similar to the cost of that in gold to components, which is 13,600 gold for a new robot plus whatever weapon came with the deal.

Lastly, and most importantly, that plasma and targeting issue does need to be fixed.

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Pyrotech4427 months ago

It's slower than dash bots and still slower than every medium robot in the game (even the slow patton at 40). I agree that it is kind of fast, but it is still the average speed of a lancelot using rush periodically. And if the raven was let's say only $2 then the game would be flooded with so many us free2play players that won't even spend a penny will get left behind with easier access. Think about it, the newest robots are $200-$300, if they were half the price at $100-$150, theoretically people will be twice as willling to get it, so be thankful that the prices are expensive, unless you will be playing for it.

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Pyrotech4427 months ago

Matchmaking has so many issues.

I have two accounts, a higher leveled one on android and a lower level account on gameroom. Both have issues in matchmaking. In my first one, amazon (android?) I have a bulgasari with orkans and it wrecks havoc in everything in its path! I find the bulgasari quite balanced myself, though the issueis not that, it's that I'm matched with lower league players. Players with even destriers and cossacks to be exact. Thsese helpless players can't stand against level 9-12 equipment, and I was then experiencing their pain.

Earlier today playing WR on the gameroom version this time, I had a stalker gust, magnum thunder leo, DB griffin and taran fujin, but I was matched against shocktrain bulgasari's, orkan kumihos and haechis, a plasma inquisitor, even mk2 trebuchets. I was hiding behind a corner to dodge a shocktrain in my fragile bot, and it ricocheted off an ally and dealt almost half my entire health at level 9! I checked at my opponents and allies, and what do you expect? level 12mk2 with some level 10's. Rewarded with -22 trophies That is what I get for being paired with dash bots. Maybe they will in a future update balance the dash bots better and hopefully make a change in matchmaking.

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Pyrotech4427 months ago

modules will likely be in components or a new currency, but I don't think they should be in components.

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Pyrotech4427 months ago

lol that would be awesome, but the cost to get one would be like 4 billion silver, and I don't even have close to 3 million silver.

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Pyrotech4427 months ago

lol shocktrains can destroy a rhino shield in 2 hits and hydras can barely penetrate haechi's shield at all. Please give these overpowered game-destroying monsters out of the game. nerf them along with kumiho please!

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Pyrotech4427 months ago

The ultimate annoyance setup: gekko hydra zenit golem! It can penetrate energy and physical shields while the gekko and zenit give infinite range, the zenit gives indirect fire, and the hydra can't miss. If each bot had only one health left, it would be so op

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Pyrotech4427 months ago

Hold on, there is silver in the gold chest SILVER! Do you know how angry players will get? I'm not sure what is worse, losing 500 keys for nothing or losing 1000 keys for some useless silver.

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Pyrotech4427 months ago

That's the point, it encourages your clanmates to earn more rewards. As a matter in fact, most high level league players won't care as much because since they have all the level 12 mk2 equipment they need, new tempests or anciles are pointless to them.

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Pyrotech4427 months ago

what they need is physical shields to deflect shocktrain bolts. This way, a rhino or lancelot can lead in the front while the shocktrain bot will have to more strategically shoot around them. But I see your point, it is a pain in the rear, and even after 2 nerfs it did little to nothing with the weapon.

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Pyrotech4427 months ago

third shocktrain nerf needed:
1. 5% less damage
2. chain range nerfed to 50m (If robots were aligned in a straight line staying still, a shocktrain bolt can ricochet to a robot that is 1100m away! That is the distance of snipers!!!
3. VERY IMPORTANT- physical shields need to deflect shocktrain back to the user. This will give a chance for new players that use ecus or gareths to fight back. Shocktrain bulgasari's don't care because they have a physical shield that can be tilted in front of them.

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Pyrotech4427 months ago

The fix to this game isn't as simple as it looks.
1. For one, I don't see why you would complain about free stuff. Maybe if you knew how to submit videos, it would be different, though I do see the point that more dash bots and op equipment will seep into the game that way if more free dash bots are given away
2. Yes, please pixonic we are overwhelmed enough with the new robots either slow down thrate in which new equipment is released or don't release it at all. It makes it harder to win the prizes WE want and adding 100 more robots will make it very hard to get the components you need in your next spin.
3. Game balance is very difficult, but there is one solution to stop with the increasing of misbalance: stop making new equipment. It's nice and all to have more robots to choose from, but each time a robot is released, another robot is obsolete. This applies for the pursuer specifically. Before there were any dash or op nonsense, the stalker and gepard performed quite well. Now with robots that are stronger and have more firepower, yet faster (yeah I'm talking to you kumiho) doesn't make sense and with robots that so insanely fast like hellburner in rush it's just nonsense. Balance more than you can release, it's as simple as that.
4. Matchaking is made the way it is because in higher leagues, there are less players, so unless you want to wait 2 minutes for a match, it would be much easier to group you with similar leagues. My only problem is why are there players in private league when I'm in champion? Now that needs to be fixed.

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Pyrotech4428 months ago

No, the concept is that the tankers that already tanked will jump back in the league they are supposed to be in, so there will be less matches with level 12 mk2 dash bot hangars in silver league.

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Pyrotech4428 months ago

Yeah, but they don't even need that. Physical shields should be able to reflect shocktrain charges so they deal 50% damage to themselves, then it chain reacts to the whole enemy team! This will definitely bring the ecu back in lower leagues to counter shocktrains.

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Pyrotech4428 months ago

it's not a huge deal, but 8 seconds off could have me another kill or liberate another beacon. It's amazing what you can do in 10 seconds, especially with a dash bot

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Pyrotech4428 months ago

This very well is needed! If not, and they release 50 more robots/weapons, it will be a one in 100 chance you will get what you want.

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Pyrotech4428 months ago

even better, nerf the shocktrain by 100% so it does zero damage and it's just as annoying as a gekko but weaker

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Pyrotech4428 months ago

Still call the kumiho a medium robot, but nerf the cooldeown to 7 seconds. That way it will be just like the rogatka and the speed issue will help.

Also, what if there was a dash ability rebalance where at the beginning of the round each dash bot only gets one dash? This way kumiho and the others will zip only once at the start and strider won't be able to go to the next beacon in like 2 seconds.

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Pyrotech4428 months ago

One more thing for pixonic if you are reading this, please work on thing in the game and do NOT create so many new robots and weapons at once. It's plenty hard to get the components I specifically want and whenever a new item is added, a new issue arrives. I insist making the next update a huge balancing update to fix the old problems with dash bots, shocktrain, and the huge difference in power between the obsolete destrier and dominant haechi.

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Pyrotech4428 months ago

BALANCE SOLUTIONS!!!!!!!!!!!!!!!!!!!
1. dash ability rebalance: only one dash at the start of the game, so dash strider isn't instantly to the next beacon and dash bots don't get such a head start
2. kumiho rebalance: 3.33% health nerf (145k at level 12) and dash nerf to a reasonable 7 seconds
3. haechi rebalance: 3.33% health nerf (145k at level 12)
4.spectre rebalance: 5% speed nerf
5. Shocktrain rebalance: chain range nerfed to 100m, physical shields deflect shots by shocktrain
6. Stealth rebalance: Occurs immediately after hitting button so no hitting stealthing robots in mid-air or whatever
7. All robots get an additional 10% health boost (yes, even dash bots) so that light robots can last a it longer from such firepower and less one-hit-kills
8. Gamemode rebalance: remove TDM from the random mode! The main purpose for people to use the random mode is for beacons, but there are no beacons in TDM, so it's pointless
9. change fury's price to 2500 gold. The natasha is nearly just as good, and dash bots make it beyond obsolete, like with how pursuer beats stalker and gepard
10. carnage rebalance: 5% health buff
11. Fujin rebalance: regenerates even when shield is deactivated OR shield regeneration rate buffed to 5%
12. Arbalast rebalance: 10% damage buff
13. magnum and pin rebalance: 5% damage buff
14. Ecu rebalance: 10% health buff, 30% buff when placed on medium slot
15. machine gun rebalance: 5% more accuracy
16. ember and dragoon rebalance: 5% damage nerf
17. Trident rebalance: reload while firing, 20% damage buff

Let me know what you think about it ;)

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Pyrotech4428 months ago

My thoughts...
1. MOLOT COMPONENTS?!? WHAT IS WRONG WITH YOU?!?
2. new rewards is nice, but this is a good way to get some gold so you could either power your clan or use it for your own benefits to improve your hangar performance with or without squads.

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Pyrotech4428 months ago

And also, what if there was a heavy punisher? It would be slightly more accurate than the lighter versions with a range of 500m. It would be like a minigun with infinite ammo and high fire rate, with a cool minigun sound effect. I feel like this would be a nice addition to the game with all the punisher fans and it won't be too similar to it so it's unique in its own style. Suggestions anyone?

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Pyrotech4428 months ago

Have you guys noticed that pixonic is doing this update for us? US! And you negative pessimistic players out there can fuss and disagree with me, but pixonic is likely listening to us.

While they can't handle 10 million voiced screaming at them at once, they are fixing it by small fractions. Remember when you guys were complaining the random mode? the fixed that? the haechi and shocktrain issues? While they didn't exactly fix it, the nerfs definitely helped.

Remember when that WR royale ate all your gold? pixonic fixed that as well! And also with too many currencies? They are working on removing unnecessary currencies as well!

You see, while some of the things pixonic adds you may not agree with, they're not careless like many of you think they are. There here for us, fixing bugs that need to be fixed and what-not, but this is a big game. Your suggestions won't come out all at once, it will just take time, like with the shocktrain. It needed small nerfs at small increments to check the balance of it, instead of plopping it to the point it's useless.

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Pyrotech4428 months ago

Then It would be overpowered. I think it's good just the way it is, you just have to get used to it.

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Pyrotech4428 months ago

The last and final nerf the shocktrain needs is to nerf the shock range to 50m. This way, it will punish players huddling around in an ancile while not being too far off to the point it could hit a row of players chaining 1100m (500+150+150+150+150=1100, so it's technically a never-miss sniper weapon that can deal more than 100,000 damage in a single shot.
And yes, the taran bug needs to be fixed, but that goes for all plasma weapons like the taran, such as the redeemer which sometimes goes through without dealing damage.

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Pyrotech4428 months ago

Guys, the orkan is fine, and the taran is perfectly balanced. The only problem is when level 12 mk2 equipment interferes with level 4 or 6 equipment. A league system redesign would be great. A new league that could be called "hero league" or "gladiator league" or something along those lines to make room for the new meta of dash and other stuff. That way the champion league can be reserved for players that only have mid-tier equipment (hovers, galahads, rogatkas) and noobs with dash bots while the new league will be for the top players with the top weapons. Maybe it could be made into the "legend league".

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Pyrotech4428 months ago

It's not that. Most players in the Low Priority Queue (LPQ) stopped playing for good with how bad the matchmaking is in there. The tankers you see in the battlefield are NOT in the LPQ. While I don't think they should be punished forever, the tanking-sensing algorithm should be more sensitive to catch players that are more sneaky about their tanking but punish them temporarily so they know what it's like to be in the LPQ.

LPQ should work like this:

1st time tanking/leaving too much: 1 day LPQ
2nd time tanking: 3 days LPQ
3rd time tanking: entire season LPQ
The LPQ setup will be more strict on the players to catch more tankers but at the same time they don't get punished for as long so they don't just quit the game overall

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Pyrotech4428 months ago

spectre vs mercury vs inquisitor which is best? I know spectre has tons more fire power, but the inquisitor and mercury have a lot more health, and the mercury is quite a bit faster than inquisitor.

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Pyrotech4428 months ago

How to defeat spectre: pay a boatload of $2000 cash, take a few months to upgrade, and there you have it!

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Pyrotech4428 months ago

My thoughts on review:
1. Thank you for fixing bug for kumiho. It is very annoying, but at this point kuiho will be too fast. Could you please nerf it to a reasonable 7 seconds? It's still better than rog because it has dash and can hold up to 2 dashes.
2. Could you please make more balance changes? That would really help. And if you continue to make new weapons, could you redesign the hangar possibly, because I don't want to be scrolling all the way down just for a weapon I want to look at.

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Pyrotech4428 months ago

Pixonic is not intended to reply to these comments, these are made specifically for the players.

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Pyrotech4428 months ago

There are several reasons why there isn't a lot of comment of activity. It might be that players don't like the game anymore, but also when it was released not many people from the specific times zones were active. Just saying, but there are still many people who like this game.

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Pyrotech4428 months ago

Pixonic, I like the concept of healing capabilities, but please stop with the new stuff and fix the stuff we have now. Plenty of errors can be fixed. The plasma issue needs to be fixed. The shocktrain needs a third rebalance. Many robots are obsolete. The game size needs to be shunken down. I know it's a long and hard process, and from my experience from programming games it is more fun to addnew items, but it's better just to fix the old equipment and current issues.

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Pyrotech4428 months ago

I get it, they haven't stopped tanking, but at least they're trying. It's at least better than not caring about tanking at all. And one more thing, this may disappoint you, but tanking will never be 100% fixed. There is always the few reasons:
1. to get gold
2. to get away from dash bots
3. they want to try new setups in lower leagues so they don't get punished for trying new setups
4. to fight noobs and easily win against them

At least appreciate they are doing something about it

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Pyrotech4428 months ago

do you think "support mode" is a good rename for clinic mode? It kind of makes sense because it supports on all four legs and will support allies nearby, so it would make a nice name for the ability.

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Pyrotech4428 months ago

Yes, discounts for current equipent on holidays is needed! Many players don't play on holidays to celebrate and this could bring more players into playing on holidays. FOor example, haechi could be only 7500 components, or lancelot could be 2500 gold, or even give out stuff for free, but they have to claim it within that 24 hours.

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Pyrotech4428 months ago

"gotta catch 'em all" haha, no, this is not some pokemon game (I don't even play pokemon) but it would take at least 4 or so years to collect one of every single component item with how hard it is to find components

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Pyrotech4428 months ago

New solution for matchmaking and tanking! What if the points you receive or lose are doubled? This means at most 13*2 or 26 max if you win and lose 44 at most if you lose. This way tankers will tank faster (yes, I know) but this might mean that their tanking will harm less players as it takes less round for them to tank. Also, for other players, you will be matched with your ideal league more quickly. Constantly losing of dash bots? doubled league points means your score will drop down twice as fast, meaning you can get down to your ideal league in less time.

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Pyrotech4428 months ago

Please buff the ecu shield. Most low-league players use kinetic weapons and rockets, the main weaknesses to this shield. Doubling This shield's hitpoints wouldn't matter because it's not a frontal shield and it needs to be brought to higher levels.
Plus, could there be a medium physical shield? The ecu on medium hardpoints is pointless as it's like using a light weapon on a medium slot.

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Pyrotech4428 months ago

Imagine if dash bots get their hands on these. The stun module on shocktrain will give the shocktrain users a chance them to shot them a second time, while the heal module will let them HEAL! I think balance should be fixed or a new higher league should be created to prevent dash bots adding onto their dominance.

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Pyrotech4428 months ago

You should appreciate that the robots are really expensive. I they were cheap like the $50 hover, there would be so many dash and stealth-jump robots on the field and there are plenty already. Literally every payer could have a dash bot and that would lead to such obsoletion that anything that isn't gold or components they will be wiped out instantly.

The problem isn't how expensive these $300 robots are, it's how scarce components are. I only had 2,000 haechi components a few months ago until I realized it wasn't worth saving for and the discounts stopped giving me good deals for haechi components. I'm saving for bulgasari, at 9,000 components, but I haven't found any deals on these, making me wonder if the deal-giving code is rigged. I hope Pixonic will fix this in future updates.

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Pyrotech4428 months ago

How about we VOTE on what we want from the reward chests, instead of something most people likely won't want.
For instance, there will be a google form (king of like with how we choose new hangar X setups) and decide what robot we want for the next supply drop.

Also, very important, PLEASE add a new source or way to get gold. If we don't get components in supply drops, then we should at least get some gold in the chests. Both new and experienced players have a hard time keeping up with all the new ways to use gold. 10 gold or even 15 gold is quite reasonable because that leaves the player with 120 gold per day or 840 gold per week, which when you compare to 7500 gold hangars 5000 gold furies and 500 gold component deals it really isn't much.

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Pyrotech4428 months ago

Thank you pixonic for addressing our complaints! The multi-currency issue has helped by removing the influence and making the wild bunch more affordable. And 4x black market keys?!? WOW! The Black market is even better than ever. I have never in my entire life won a super chest and this may be my opportunity! I was annoyed to spend 1000 components for storms. Silver in workshop 2.0 is a nice way to grind that excess 200k silver sitting in my hangar doing nothing. It's very nice as well to grind away excess currencies like workshop or influence. This is a good call because I think the butch vs fury are kind of the same in firepower. Once thing I would like to add is that grinding 300 gold for 170 bulgasari components and somethings else you don't want is pointless. Please make it something more reasonable like 50 or 100 gold, or maybe make silver deals? As well, because of all the current uses of gold (speeding upgrades, trading for components, buying premium equipment, trade for silver/workshop, use on WR royale, spending on hangars and hangar sets, and increase clan power, etc) the scarcity of gold is a huge issue for both new and experienced players, because there is always something to spend it on. Please increase daily rewards to something like 50 gold and make the special 40 gold challenges 75 or 100 gold. 150 workshop specials are a rip-off and because of the removal of the currancy, what if it was a special currency like tokens, keys, or even rare components.

Lastly, this idea may sound stupid, but what if there was an extremely rare robot with a special ability that can counter dash bots but can only be found in specific places at very low quantities and can't be bought with real money?

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Pyrotech4428 months ago

No, what I meant was that it was comparing other items within the same cereal, not other cereals

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Pyrotech4428 months ago

No, they won't remove it, they will just modify it so instead of trading silver for workshop and then trading that for components, you're simply trading silver for whatever components you want (and that can be a bulgasari).

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Pyrotech4428 months ago

Please We have plenty of robots already! If you guys really want new robots, combine ideas. So if some people want a new spider robot and others want a stationary healer robot, then make a healing spider robot! If you want a new 'special' energy shield but you want a drone to be added to a robot and have a robot with a unique weapon setup like two heavies and a medium, combine it! That way you won't have a ton of robots all over the place. This isn't Minecraft with 1000's of items...and if it was then at least make a search bar/filter/modified hangar/etc. with all the robots coming out.

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Pyrotech4428 months ago

Umm...yes it does. Quadrupling the keys and improving chest openings means better chances for free2play players to get dash bots and new equipment!

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Pyrotech4428 months ago

Dude, cheer up! Pixonic's going to quadruple your key earnings which will let you increase your chances to get a super chest and possibly win $100 worth of components! Plus, the superchest rewards will be even better, and not a bunch of crappy arbalest or ion junk (or at least I hope) and more components can be won. While they are introducing new currencies, the battle tokens appear to be less confusing than the influence. When I started the game, influence looked like a foreign chinese currency I can't even read.

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Pyrotech4428 months ago

The only reasons why people still tank even with chests is because either they don't care about the rewards, need gold, or want to get away from dash bots. I think the chests help with tanking a little, but to get rid of tankers completely pixonic would have to first make a new reliable source of gold because of all the uses gold now has, most players can't keep up without spending loads of money to use it. Second, matchmaking (and balancing of op stuff) NEEDS to be fixed! I know I almost felt like tanking just to get away from the dash bots because at the time I had mostly silver equipment with some workshop and a lancelot. A lancelot is powerful but compared to dash bots? More like obsolete! Fixing these two things is the next huge move to fix tanking and also help players get new components faster.

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Pyrotech4428 months ago

Could you guys NOT have the superchest reset or make it refill faster? I've played for six hours a day average for a few days but realized it was impossible to get it without playing it even more and paying real money to get it.

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Pyrotech4428 months ago

maybe the ambient sound could be slightly louder especially in higher level with orkans and pinatas so loud it's hard to hear any ambient sound at all

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Pyrotech4428 months ago

I think the balance of this game is a lot like cereal. Unbalanced equipment is like Lucky Charms, with dominant marshmallows (dash bots) that make the cereal part obsolete. Good balance is like Cap'n Crunch, or Fruit Loops where nothing dominates over the other.

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Pyrotech4428 months ago

Yes, this issue needs to be fixed. The timer was to the last seconds when I almost finished off the last player, but it stopped at 3 seconds remaining. 10:00? more like 9:52. It's just like when subway calls their sandwiches a "footlong" when you pull out a tape measure and it's only 11 inches.

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Pyrotech4428 months ago

Because of more and more robots and weapons, it's increasingly harder to get the components you want, so what if you win up to 10 keys at the end of the game instead of 5, and up to 8 if you lose (originally 4)

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Pyrotech4428 months ago

The tanking solutions are new, so it will take a while before the rest of the tankers bump back into champion.

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Pyrotech4428 months ago

New shocktrain rebalance needed!

-chain range nerfed to 100m (was 150)
-if shocktrain hits a physical shield, it is deflected back
and deals 50% damage to the shocktrain user

This way, more skill will be implemented into the shocktrain
while at the same time more balanced.

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Pyrotech4428 months ago

Tanking isn't 100% fixed, but it's pretty close. New chests and reward systems make it so that you earn less rewards, discouraging tanking

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Pyrotech4428 months ago

Buff all robots converted from workshop to components, because that will literally make robots like Fujin obsolete to haechi, and no one would want it. If not, nerf the kumiho at least so its dash is the same as rog's, because it is way too fast. I have one, and it ruins the game for my enemies because they are either too slow or too weak, or both!
P.S. just STOP calling all new robots medium. from the lightweight pursuer classified as medium to the massive inquisitor, yet it's a medium robot!

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Pyrotech4428 months ago

I think because of all these modes, it should be grouped by the following:
(P.S. TDM=team deathmatch, BR=beacon rush, KoTH=king of the kill, FFA=free-for-all)

Domination with beacon rush
TDM with KoTH
FFA with Skirmish
(though third button is needed)

OR

Domination with beacon and KoTH
TDM with FFA and Skirmish

OR

Rotate gamemodes sort of like you're doing currently:
Domination is separate queue on Sunday
BR on Monday
TDM on Tuesday
KoTH on Wednesday
FFA on Thursday
Skirmish on Friday
New game mode on Saturdays

OR

Have two separate queues, but no "random mode"

One day, FFA and domination will ONLY be available
Next, BR and TDM
Next, Skirmishand KoTH
(This way, everyone will get the game they want)

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Pyrotech4428 months ago

Yes! thank you for supporting rebalance over new weapons. Trident was always obsolete since the beginning, and maybe a rebalance will bring it back. I just hope the next test server is just a big rebalance update and not introducing 50 new weapons, I already can't win the prizes I want in the black market!

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Pyrotech4428 months ago

Geez people quit fussing about shocktrain just slap on an ecu upgrade it to level 12 mk2 with the help of $300 worth of gold speeding upgrades and you're nearly unstoppable!

I'm kidding, I get it, shocktrain is op, even after 2 nerfs. Curving around walls is enough, but 150m chain range? That discourages team play! I say that it should be halved to 75m shock range, around the diameter of the ancile to punish players who share an ancile but not much more. One incredibly important rebalance the shocktrain needs is if it hits a physical shield, it deflects of the shield and hits the shocktrain user. This will teach shocktrain haechi a lesson, make more skill out of the weapon, and possibly pull back the long-forgotten ecu shield.

(Wrap-up if you're not willing to read my paragraph above: shocktrain is op. new rebalance: 75m chain range (was 150) and shocktrain deflects off physical shield, dealing 50% damage to the shocktrain owner.)

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Pyrotech4428 months ago

(if you were playing war robots years ago) then instead of dominating tankers there will be seal clubbers with gepard magnums or something like that.

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Pyrotech4428 months ago

Si! Ellos nececitan un nuevo modo sin conexion a internet porue yo viajo mucho.
Yes! they need a new gamemode that works offline because I travel a lot.

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Pyrotech4428 months ago

They already have rebalanced gareth and stalker. They are now much cheaper with the gepard nearly 5x cheaper than before, starting at 250 gold.

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Pyrotech4428 months ago

I agree. Dash are worse than hackers. If my device was rooted, there is no doubt I would try to find a way to get unlimited gold.

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Pyrotech4428 months ago

If you are complaining about this game so much along with hundreds of other players, why not stop playing overall?

P.S. If pixonic gave away a total 1 million gold to chosen players that would be really nice!

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Pyrotech4428 months ago

NO!!! thunder is perfect where it's at. If it's buffed, then new players will dominate the battlefield until they reach higher leagues. When beacon rush was released, the thunder was a huge issue as someone could spawn right next to an enemy at point-blank range, and it's fine where it's at not.

Secondly, the thunder is a SHOTGUN! The accuracy is going to be bad. If you want a thunder-like weapon with better accuracy, use punishers. It's powerful at point-blank range, yet it works fine at 400 meters safe from orkans and tarans.

The thunder is also a silver weapon, so if it gets buffed in any way, it should be converted to a component item like storm and gust, though I don't want that to happen.

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Pyrotech4428 months ago

whoa, seriously?
Gold for upgrades is expensive enough. They sould just raise the price for those using real money so people aren't tempted to pay $100 worth of gold and using that gold on the card and dice games to instantly win a dash bot. $200 for 14,000 gold is a bit more reasonable and if anyone complains about how expensive it is, you should be thankful because some games can charge up to a million bucks for a simple item, like if Pixonic had a new "disruptor" weapon that can penetrate anergy and physical, one-shot-kill at 600 meters but it was only available for ONE USER, an extremely rare item worth $10,000. Simply put gold and components should not be available for sale all the time so that people with big wallets don't flood the game with op dash and shocktrain.
P.S. thumbs up for the heavy disruptor weapon idea?

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Pyrotech4428 months ago

True that. I can't even think of a player that would even think about saving up for an inquisitor or tempest. Their mind is set on the most powerful stuff: dash bots, shocktrain, and spectre.

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Pyrotech4428 months ago

What programming language is that? I don't think it's that simple to put in a reload button. Having to customize it to work for specific weapons and complex bugs must be the reason why it came out so late. I'ts not quite as simple as you think.

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Pyrotech4428 months ago

I see your point, but once new gamemodes are introduced, this struggle will become even harder. If every single of the 6 game modes (domination, beacon rush, TDM, KoTH, FFA, and skirmish) had its own button, even though almost everyone likes beacon rush, there will be quite a few people that will want to play different game modes. Few might even like to play TDM, but waitinf 10 minutes is not worth it. Others will want to play FFA or skirmish. I personally like the good old domination. While there are around 2 million players that downloaded the game, thousands of themquitted or stopped playing, while others are kicked to LPQ, don't play often, or are even in a different time zone. Plus, you usually play with your league, and if you're in champion, that narrows the population of players active to 500 at most, and different players play throughout the day. divide that by the 6 gamemodes, and it would make it so hard to join a single battle, especially if you like an unpopular gamemode. My suggestion is to group similar modes. Domination with BR and KoTH, and TDM with FFA and skirmish, separating quicker beacon modes with fight to the death modes.

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Pyrotech4428 months ago

I believe LPQ should be like this:
1. 1 day LPQ
2. a week LPQ
3. the entire season LPQ
The Tanking detectors should be more strict to catch hardcore tankers easier and give them a warning of what it is like to be in it.

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Pyrotech4428 months ago

Unbalance and tanking will never be 100% fixed. If new robots come out, there is always a chance of misbalance that affects everything. Look at the dash bots, once they were introduced and the balancing ecosystem went haywire! Tanking will always be here. Even if there is the best reporting and matchmaking, there will always be a reason to tank: gold. The most hardcore "professional" tankers (like me) know how to bypass security and tank without being thrown into LPQ. Matchmaking will never be perfect. Back then gepard magnums were the devilish monters of doom. Now it's tankers with level 12 equipment.

I'm really thinking about quitting this game overall. Don't get me wrong, I love this game, but It's not worth working your rear off trying to get the one robot you longed to obtain. When I first had the lancelot, I had to TANK to get it. Without tanking, I wouldn't have the equipment I have now: level 12 orkans, a level 9 ember, an ancilot, hover with level 8-12 punishers and a kumiho all in half a year! But without some loot chests where you can get nearly 500 kumiho components a day, It's literally impossible to get it. I'm trying to save for a bulgasari and playing the "gambling" games, only to find out to lose 700 gold for little to no components. It takes 5 months to save up for a component robot free2play, yet within that time frame, 6 more robots and weapons come out, making it literally impossible to obtain every robot up to date without spending $2000. The balance is sickening as I use my (currently) level 9 kumiho with level 12 orkans obliterate the field and get all 5 beacons in 4 minutes. It only gets worse. Rocket class weapons are easily obsolete as dash bots can dodge them with ease. Haechi caught between 2 redeemer carnage? Double dash covers around 150 meters leaving it out of trouble. My greatest fear is that these monsters creep their way into lower leagues as I saw a full-out kumiho and a hover when I started my first round playing with my destrier. The ember makes the once-powerful ancilots obsolete and are easily outperformed by dash. And don't get me started on shocktrain. A triple mk2 shocktrain can one-hit-kill any light robot and despite the two nerfs to chain damage and reload time, the core damage and chain range (2 main issues) are still the same. I tested this on a shocktrain kumiho vs ancilot and even with the physical shield the kumiho is just too fast and killed me in a few shots. This game just ate up too much time and I decided to play moderately. Right after, I was kicked from my clan the second time (first time was for tanking into expert league, but I needed that ancilot to compete). For any of you spending hours looking for the latest stuff on war robots, don't do it. I doubt anything drastic will change in WR until version 4.0. Better off collecting rewards, saving workshop for the next new robot in town. And to be honest, It's best if I quit overall. Playing 13 hours a day but not getting the robot of my dreams really sucks out a lot of my life. I quit excessive war robots playing and guess what? My grades went up, I've been feeling better, and don't feel quite as tired all the time! Plus, I can do educational things I enjoy doing like coding, researching the latest tech and building robots. With played for 340 hours (plus more on previous accounts and WR test servers) within the past 6 months sucking that much time of the approximate 500,000 hours remaining of my life. My point is not to play war robots at all, but this is a game of fun, not to try to get every single robot in the game. Play it moderately. If you enjoy it, play it in your freetime, but don't spend hundreds of hours (or dollars) on that one robot you longed to use. Do some beneficial things in your life and think of your future. Unless you're a great youtuber like adrian, manni-gaming, and all the others out there, the future holds nothing by playing these games excessively. I hope my speech inspired you, and have a great day!

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Pyrotech4428 months ago

I remember back in the day when I was obliterated by gepard magnums. The hangar strength matchmaking setup did not work and counted the gepard magnum as a low level player, yet it took out medium and heavy robots. Now, the gepard is so useless it can barely even defend against a Patton.

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Pyrotech4428 months ago

I think you would rather have the modes jumbled into a random mode than having to wait 30 minutes for the mode you want. I can't even wait 5 minutes.

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Pyrotech4428 months ago

I think it would be cool to upgrade a griffin to a raven as the mk2 version, and the pursuer the mk2 of the gepard.

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Pyrotech4428 months ago

The prize chests that give loot based on your ranking and the report system will nearly get rid of tankers for sure.

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Pyrotech4429 months ago

Like some online games like pixel gun, if you know what that is, you can choose the game mode and map. I think that should be added to WR. However, that would mean much longer matchmaking as maps that the majority of people dislike (like yamantau or TDM, the matchmaking will take nearly forever to find an opponent.

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Pyrotech4429 months ago

Tanking issues are generally fixed (thanks pixonic) with prizes based on ranking. Balance comes in next. The shocktrain has been nerfed, yet that thing is still overpowered. I tested it on a noricum gepard level 12 vs bulgasari shocktrain. In one hit, the shocktrain nearly one-hit-killed a level 12 gepard. Yes, a LEVEL 12 GEPARD!!! Nerf 5% damage needed to this overpowered beast.

he kumiho and haechi is insane. 5% health nerf is required because the kumiho is way too fast for its health. If not, increase the cooldown to 7 seconds, same as rogatka.

Fujin and Carnage could go for a 5% health buff as plasma makes them kind of like one-hit-kill. All non-component light robots need a 10% health buff because they are one-hit-killed easily.

My gepard was one-hit-killed by a natasha kang-dae no problem. Around 100,000 health at level 12 is nothing to a gepard against component weapons like shocktrain. 110,000 may give it a chance to escape if it's lucky.

Spectre needs a speed nerf because come on, more firepower than an inquisitor yet faster? Slow it down to at most 50kmh or even a more reasonable 45kmh.

Ember needs a nerf, making ancilots uneless and die in 3 seconds. 5% nerf is good, which also brings redeemer back up the league.

A solution to all dash robots for being way too fast (especially strider) all dash start out with just one dash at the beginning of the round so the strider doesn't zip to the center beacon in 2 seconds and help with the double dash issue.

I can go deeper, like buffing the trident 10%, buffing arbalest 5% damage and splitting charge time in half, buffing punisher 5% to compete with gust, fix bug where plasma passes through robots without dealing damage, buffing the ecu by 10%, and so on. However, we have to stick to the main problems. Please consider my ideas pixonic and in the next update add no new equipment/robots without making balance changes.

(P.S.) reduce fury to 2500 gold because natasha has similar firepower, same health, and same speed.

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Pyrotech4429 months ago

I love the sound effects and are really cool, but the big issues come first: tanking, matchmaking, and balance. tanking issues are generally fixed (thanks pixonic) with prizes based on ranking. Balance comes in next. The shocktrain has been nerfed, yet the thing is still overpowered. I tested it on a noricum gepard level 12 vs bulgasari shocktrain. In one hit, the shocktrain nearly one-hit-killed a level 12 gepard. Yes, a LEVEL 12 GEPARD!!! Nerf 5% damage needed to this overpowered beast.

he kumiho and haechi is insane. 5% health nerf is required because the kumiho is way too fast for its health. If not, increase the cooldown to 7 seconds, same as rogatka.

Fujin and Carnage could go for a 5% health buff as plasma makes them kind of like one-hit-kill. All non-component light robots need a 10% health buff because they are one-hit-killed easily.

My gepard was one-hit-killed by a natasha kang-dae no problem. Around 100,000 health at level 12 is nothing to a gepard against component weapons like shocktrain. 110,000 may give it a chance to escape if it's lucky.

Spectre needs a speed nerf because come on, more firepower than an inquisitor yet faster? Slow it down to at most 50kmh or even a more reasonable 45kmh.

Ember needs a nerf, making ancilots uneless and die in 3 seconds. 5% nerf is good, which also brings redeemer back up the league.

A solution to all dash robots for being way too fast (especially strider) all dash start out with just one dash at the beginning of the round so the strider doesn't zip to the center beacon in 2 seconds and help with the double dash issue.

I can go deeper, like buffing the trident 10%, buffing arbalest 5% damage and splitting charge time in half, buffing punisher 5% to compete with gust, fix bug where plasma passes through robots without dealing damage, buffing the ecu by 10%, and so on. However, we have to stick to the main problems. Please consider my ideas pixonic and in the next update add no new equipment/robots without making balance changes.

(P.S.) reduce fury to 2500 gold because natasha has similar firepower, same health, and same speed.

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Pyrotech4429 months ago

Hey there!
I think it would be nice that each day they rotate different modes out of the random mode, so day 1: random mode and domination, day 2: random and beacon rush, day 3: random and TDM, and day 4: KoTH. After that, it just repeats itself again. That way, players can for a period of time play what they want to play instead of it being shoved into other modes.

The number of tankers should be declining because, with new battle rewards, tankers will be "punished" by receiving fewer components in low leagues. However, I do see your point in tanking not being solved. Players that spend $1000 get all the robots they need and don't care about rewards (unless there are components toward more op robots than what they have). Just to point out, there is nothing they can do to stop hardcore tankers. The primary reason is this: gold, to lose purposely and rank back up beating up helpless players with less skill than them. I wanted to tank on the pc version so bad because everyone has magnum thunder griffins when I only had molot griffins and RDB pattons. Then these two component reward systems came out

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Pyrotech4429 months ago

Which is best, haechi, bulgasari, or spectre? What weapons are good on each? (orkan haechi, shocktrain bulgasari, etc.)

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Pyrotech44210 months ago

Excellent idea! What if the shocktrain also was reflected back onto the user if it hits a physical shield, so physical shields reflect shocktrain, doing 50% damage to them. Then they can see how powerful it is and add some skill to using it.

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Pyrotech44210 months ago

Because of Auto-targeting for shocktrain and scourge, you can have the shocktrain targeting you at the same time the shield is up. Plus, the weapon fires instantly, so it's not likely for the bulgasari to have its shield down.

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Pyrotech44210 months ago

Matchmaking will not fix tanking. There are so many reasons out there and to fix all of them is nearly impossible. Some like to farm gold, not because of matchmaking. Others are sick of dash bots and tank to fight weaker robots. Then there is a handful who tank to try to win the grand prize in events.

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Pyrotech44210 months ago

Ember needs a nerf, and It's a FLAMETHROWER! No projectile buff is needed, and it needs more of a nerf than a buff. Melting an ancilot in 2 seconds is unfair gameplay.

Arbalest needs to deal at least 2x damage, if not a 25% buff is needed. It costs 2x as much as gekko, yet gekko does so much more damage than it.

Spectre, as its name suggests, should jump really high. Maybe instead have a slower speed and slightly less health. They claim it's weaker than carnage, but by only a few thousand unnoticeable hitpoints.

Dragoon Needs a 5% damage nerf, then this weapon is ok.

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Pyrotech44210 months ago

Useless as tridents? This isn't even a nerf compared to actually balancing the shocktrain. Just chill, you're fine.

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Pyrotech44210 months ago

Participate in Challenges by Manni. You could win any robot or any mk2 weapon. You just have to do the instructions and make a video off of it. I'm going to try to win an ember mk2

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Pyrotech44210 months ago

Well It's not much different than reading those words straight off the page. Maybe try Google Translate

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Pyrotech44210 months ago

You could just put it in google translate. It may not translate it 100% accurate, but it helps!

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Pyrotech44210 months ago

The nerf is going to be unnoticeably small, and besides, maybe pixonic will be giving free shocktrain on next supply drop, that's what I'm hoping...and concerning. If everyone has shocktrain, what does that make carnage? fujin? Even lancelot with a physical shield? nothing. Newbies will get wiped out in a single shot, taking along a few others in the chain reaction. Does 8 second reload, 60,000 damage (with 3) at 500 meters sound even close to balanced? Not to mention that it can ricochet and deal additional damage per shot. I get you paid good money for it and I'm sorry you got "scammed", but pixonic would never do a huge nerf. The 35% changed to 50% nerf from shocktrain ricochet a few updates ago was nothing. The initial damage was the same and the ricochet was still a lot of damage.

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Pyrotech44210 months ago

taran sometimes passes through the target (probably a bug), punisher almost deals the same damage as taran at point-blank range during 1.5x accelerated state (approx. 2,000 less damage less per second), and orkan takes 23 entire seconds to reload, so you're fine.

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Pyrotech44210 months ago

True, but I'm not paying 18,000 gold for a heavy robot with useless currency left over. I could get an ancilot, a fury, a rog, and a gareth with some gold left over. I think It should be half what they are worth in influence, so butch is 14000 influence, so it should be 7000 gold. Doc should be 3500 gold (a bit more than rog) and jesse shuld be half of 3500, or 1750 gold.

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Pyrotech44210 months ago

$300 worth of keys can get you more than $600 worth of components plus other free stuff, so the black market isn't bad.

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Pyrotech44210 months ago

I hope the wild bunch will be available in a different currency other than that annoying influence, there are already too many currencies in the game.

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Pyrotech44210 months ago

Sice the shocktrain is receiving a nerf, maybe the next supply drop should be shocktrain. I would make more sense that way; a robot the first month, a weapon the next, a robot the following, and so on.

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Pyrotech44210 months ago

Seriously, It's just 2 seconds more reload time, is it that big of a deal? It's even more of a buff than a nerf because you can hold 7 charges instead of 5.

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Pyrotech44210 months ago

You just want to keep the shocktrain unbalanced. Do what would be best for everyone, not just shocktrain owners.

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Pyrotech44210 months ago

Shocktrain deal too much damage for 500 meters, deal more damage than tulumbas, reload faster than them, and can ricochet multiple times to deal more than 100,000 damage in a single shot! Hydras are just annoying, they don't deal a ton of damage, and take time to unload and reload (19.5 seconds). Hydras can't penetrate an ancile shield, but shocktrain ricochet can hit a robot from behind and bypass the physical shield and energy shield. Once in domination, I had an ancilot against a shocktrain doc and a shocktrain bulgasari and they broke my frontal plate IN A SINGLE SHOT! The nerf will only add 2 more seconds to the reload time. Even if it was a 5% damage nerf, the shocktrain will still be dominant. Dashing in and out of cover, dealing 60,000 damage, and repeating the process 8 seconds later. Is that not balanced? I got a kumiho recently from supply drops and at level 1 with orkans, I was able to cripple a fujin with its shield activated and take out a leo. Just because it's not invincible or can take out a robot in a single shot doesn't mean it's underpowered.

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Pyrotech44210 months ago

homing energy weapons defy the laws of physics, so unless this is some game with "magical unicorns and equipment" (which it isn't) the likelihood that your idea will be added to the game are slim, but the concept is kind of nice. The only problem is that since this projectile can damage from above, it can bypass physical shields, along with penetrating energy shields.

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Pyrotech44210 months ago

Maybe a ricochet nerf from 150m to 50m would logically help a lot with the ricochet issue and a 5% damage nerf will reduce the damage per shot but not to the point it's underpowered, An increase of charge time from 8 seconds to 10 seconds would be nice as well. If all this was changed of the shocktrain, it will be more balanced but at the same time not to the point the payers don't get too frustrated.

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Pyrotech44210 months ago

I believe update 3.7 should be a balance update fixing the current issues instead of releasing new equipment and creating more issues.

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Pyrotech44210 months ago

NERF NERF NERF NERF NERF NERF NERF NERF NERF PLEASE NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF PLEASE NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF 100% NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF 350 METERS NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF 10% LESS DAMAGE NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF MORE NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF NERF

My point: just nerf it.

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Pyrotech44210 months ago

I believe it will be nerfed in the next update, but it will probably only be something little like a 5% nerf or something like that, so even with the next nerf it will still be overpowered.

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Pyrotech44210 months ago

Exactly! Zero skill is used yet he killed almost everyone. I even find the shocktrain winning at a brawling range, yet it was never intended to be a knife-fighting weapon.

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Pyrotech44210 months ago

Why used the balanced inquisitor when you can get an op spectre with more firepower, more speed, and faster cooldown time?

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Pyrotech44210 months ago

Just saying, but I believe there is a difference between tanking and simply leaving. I think they're trying to say that if you need cut your arm then get a bandage, not continue playing. If you need to use the restroom and it is an emergency, then it is ok to turn off your game.
Combining domination, beacon rush, and TDM is a nightmare. I think TDM should be combined with king of the hill, so the ones with sufficient beacons will be there if you need it, and the newer modes on the other button. I also agree that the points provided per beacon and the rate it is given should be increased.
I agree the shocktrain nerf is awesome! Though that alone is not enough to thoroughly balance the game. The redeemer is obsolete to the ember, haechi left fujin in the dust, dragoon is a nightmare, arbalest is like trying to penetrate bullet-proof armor with a foam toy dart gun, and so on. And if something is too op no matter how much they nerf it (*cough* *cough* *spectre* *cough*).
I agree with changing the rewards for the events, though they kind of in a way did that with the second half of the chain.

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Pyrotech44210 months ago

I believe tanking will never be fixed no matter how hard they try unless they come up with an ingenious solution that encourages tankers to not tank instead of forcing them to not tank. What I mean is there are many kinds of tankers and leavers with different reasons to tank. LPQ is really a quitters/leavers league than a tankers. I have to admit

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Pyrotech44210 months ago

Shocktrain is being used as a BRAWLING WEAPON! I used a punisher hover earlier today to try to take out an annoying shocktrain bulgasari. I snuck close into the punisher's effective range with nearly full health, but came out with almost nothing at such a close range. Another time I had problems with shocktrain was I was in an ancilot trying to make it to the other side on yamantau, but nearly all the health I lost (I had around 20% health after them all shooting at me) was from shocktrain. Another "shocking" time was when I used an ancilot, full health, then a shocktrain bulgasari and doc shocktrain came out and in a single shot of them shooting at me, those 7 shocktrains broke through my front plate, and I have a level 9 lancelot.

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Pyrotech44210 months ago

I thought it was a good idea to spend a couple hundred gold to try to get a gust. Apparently, I didn't win it and burned up all that valuable gold.

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Pyrotech44210 months ago

You don't even need to know how to properly play this robot to win, you just need to have it. That is how powerful these robots have become. 4 vortex = 1 hit kill. 4 shocktrain = 3 hits kill 6 robots. 4 orkans = 0_0 let's not go too far, this robot is beyond overpowered, and I thought the haechi was op.

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Pyrotech44210 months ago

True that. The only way to get rid of tankers is to encourage them to try hard and not quit. You could do this by introducing rewards for those who stay in battle extra points, but this only works for leavers. Tankers is a whole different issue. To encourage them to try harder for one the supply crates already do that as you would have to up your

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Pyrotech44210 months ago

A spectre vortex can one-hit-kill a full health maxed out rogatka! Not only that but load these up with shocktrain and now you make the HAECHI obsolete!

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Pyrotech44210 months ago

Not only that I doubt it is 33% equally. I have a feeling that domination has a higher chance than beacon rush, as I have been in domination more often than BR, or maybe I'm just lucky (or unlucky for those who deislike domination)

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Pyrotech44210 months ago

Then why don't tridents affect players with an ancile? There would be some code so that it may hit them, but it won't deal damage. However, it would be nice to bring back long range splash into the game.

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Pyrotech44210 months ago

If you have gameroom, iphone, or amazon, you should expect the update a few days later. Currently, the event to win a haechi will be in a few days, so hold on tight!

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Pyrotech44210 months ago

Please don't suggest that. As much as I asked for a similar shield to what you requested, I just can't stand the new spectre or even a bulgasari 2 scourge and 1 medium shield; it would be stronger than an ancilot! I wanted a specially designed shield to help with the problem with thunders and punishers busting into shields too fast. I thought of a new shield made of dark energy or antimatter. It would have a slightly less radius compared to the ancile, to balance it so that it can't protect your teammates. It will have a definite health and can't regenerate. Enemies that touch it are damaged but the shield is damaged as well, so a suicide bot with a ton of health could potentially take it out. Speaking of weapon class properties, It blocks ALL weapon types, but with a large hit radius spread weapons and shotgund like the tempest, thunder, and punishers will gnaw through it with ease, so to balance that

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Pyrotech44210 months ago

Hangars aren't worth it (I tried in test server) and I hear you with this tanking stuff, even I am almost tempted to tank for the $200 haechi. At least they made a move to discourage "leaver-holics", thise who

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Pyrotech44210 months ago

Orkan/mag rhino (beacon capping+brawling)
Ancilot (well-shielded bot)
Punisher hover (mid-range support/close range fighting/total distraction/too much fun)
DB griff (bye-bye raijin)
Carnage (ambusher
All my equipment are levels 6-12, averaging at around levels 8-9

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Pyrotech44210 months ago

Sorry, I should've used the term "backpacking", where you use long range weapons to keep a distance from opponents while at the same time trying to go around the map capturing beacons. Gekkos are more of an annoyance weapon than a damage weapon. I get it's kinda (more like really) expensive, but maybe a fury zeus would be an effective mid-range fighter. Lastly, camping so simple you can camp without even knowing it. Simply put you just kind of safely hang out near your base firing long-range weapons while not moving hardly at all. My main point is that it's mainly from using longer, lesser damage weapons, or if your weapons aren't upgraded enough (though they probably are), and using more brawling bots may result in more deaths but you will deal more damage and be less worries if someone close to you is trying to stop you from capturing a beacon.
P.S. What do you truly mean by zero? I mean very little to nothing? If so I recommend trying to upgrade things more frequently and stick to a few knife-fighters at the beginning of the round.

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Pyrotech44210 months ago

I feel the same way. Very often I am the only player around, as I am probably the only player that can take out dash bots with non-dash equipment (magnum/orkan rhino, punisher hover, ancilot, DB griff, and carnage thunder), yet for some reason dash bots can take out ancilots with ease. I am always after the beacons, from the very start to the end. I use my hover to glide across the map, the only one doing any effort. When I lose the stats show, 16 kills, 1.6 million damage, 9 or 10 beacons, yet still lose as my team does only a couple thosand damage in their destriers and schutze,

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Pyrotech44210 months ago

1. Lol "goggle" play O-O
2. This will hopefully be changed in the next update with modified reward systems so even just participating and trying your hardest will get you rewarded.
3. contacting support will do nothing. Support is only for bug issues, glitches, or help with navigating the game.
4. the big fat zero is a result of camping. With bad matchmaking, just don't do it. My hangar is 100% brawl, 0% camping

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Pyrotech44210 months ago

...Yet you could've "won" a rog or galahad risk-free. My trick to not wasting my gold on those games is to calculate how much those things cost. Anything overpowered costing components like haechi, inquisitor, kumiho, etc. is likely to cost around 14,000 gold. I won an orkan paying less than 600 gold total (orkan costs 1200 gold) by playing one of those games with a sufficient amount of gold. I also knew it was worth it as I may want to save up for a haechi and I had two other orkans to go with it.
Though I completely understand what you are saying about this greed and what-not. Maybe they just like overpowered stuff, but have to put it "reasonably" priced. I thought pixonic understood the serious balancing issues by releasing super-balanced equipment like the gust, hover, storm, and to a certain extent the redeemer. Now they released nonsense four medium stealth-jumping robots, and health is NOT a weakness to it, and the quintuple, or five times dash. Actually, I think these op bots were added because of a comment someone made exaggerating by stating that if the game is this unbalanced, how about making a four medium weapon robot and a robot with a triple dash. He was shocked when he found these two robots actually came out. Not only that but the spectre (four medium weapons) has stealth jump on top of that and strider has not only 3 dashes but 5 dashes! I wonder what will come out next. $_$

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Pyrotech44211 months ago

2 questions. First, would it be a good idea to tank for the prizes? Second, I have a feeling that it is just one type, but is the hangar X random or is it the same each tie you play?

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Pyrotech44211 months ago

Yes please, but don't forget dash. I would even spam them for them to even listen to us. But still, they're adding new robots and ignoring the other op stuff.

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Pyrotech44211 months ago

A feature to temporarily blind disable the radars of an opponent would be nice to have, and light robots, as well as heavier but older robots, may come back once modules are released. I don't agree with the 5-10 sec delay of respawning, as you only have a limited supply of robots to use. If there was a free-for-all gamemode with unlimited lives or robots then a 5-10 second delay would work nicely. Those EMP/smoke screen/flare abilities may be available in modules.

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Pyrotech44211 months ago

Gepard magnum is still a problem, as they are qualified as silver league and take out weaker problems. How about they be classified as a higher league to prevent seal clubbing from gepards. I'm also not sure if running 5 kumiho's would match them with weaker players, it's but worth a shot.

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Pyrotech44211 months ago

Tulumbas will be obsolete when the dragoon is out. That thing deals more damage at a longer range, and anciles won't be a problem. Physical shields are destroyed in seconds, so they aren't any problem either.

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Pyrotech44211 months ago

Yeah, too many "organs" splattered everywhere with this build. Now put some shocktrain on this.

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Pyrotech44211 months ago

Having trouble with inquisitor? Get a dash bot! They are faster, have more health, good firepower, and TWO DASHES!!! Plus, they are cheaper.

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Pyrotech44211 months ago

Speaking of the new weapons, the arbalest I can see being a nuisance, but really doesn't deal much damage at all; please make it silver, or slightly buff its reload speed to make it viable for high level players. The dragoon is still way too powerful. It deals nearly twice the damage of zeus on a single clip and has an insane amount of range. The damage definitely needs to be nerfed. The vortex is fine, but I have a concern with it being mounted on dash. Being to double dash making it impossible to catch

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Pyrotech44211 months ago

Maybe if you save up something cheaper but more powerful like an ancilot (yes, the ancilot is much cheaper than dash) or a zeus fury (still cheaper) or even a zeus carnage, PDB fujin or rhino are pretty good against non-dash competitors.

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Pyrotech44211 months ago

lol, that would be annoying and make a flying schutze with an ancile to amp up the frustration. You capture a beacon and turn around to find it being changed to red...

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Pyrotech44211 months ago

Currently, I'm assuming there aren't enough players in the matchmaking pool to match players to similar leagues. This is why
common silver or gold players are matched with champions at times. If there are more players, then it wouldn't be as much of an issue.

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Pyrotech44211 months ago

Better premium should come later in 2018. Sorry to spoil this for you, but it probably won't be in this update.

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Pyrotech44211 months ago

Will there be one of those special tasks where you can win magnum, trebuchet, raijin, storm, hover, etc in this update?

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Pyrotech44211 months ago

Dash bots are out, so it is beyond obsolete. Stalker magnum is even a threat. I feel like every workshop robot (other than stalker) was buffed, and carnage is nearly left in the dust. The spider bots are faster and tougher, raijin has more firepower in bastion mode, and the rhino is crazy fast. Carnage is just...well...carnage. Sure it's fast, but it means nothing to a little plasma. Even a molot haechi would outperform than a tempest carnage at mid range.. The haechi would obviously win as it has more hitpoints (approximately 40k-50k), and that's just without the bullet-dodging dash capabilities.

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Pyrotech44211 months ago

1. that was before the nerf.
2. ember deals more damage per minute.
3. ember bypasses physical shields as well.
4. redeemer shoots slow.
5. you have to aim manually, so not like a 0 skill user with the shocktrain.

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Pyrotech44211 months ago

I got hit by 2 shocktrain users and the first shot completely destroyed the plate on my ancilot. I then brought out a carnage to take out a shocktrain bulgasari and ONE SHOT brought me to 2/3 health. Manni gaming uses a "doctrain", aka shocktrain on a doc and used it at CLOSE RANGE COMBAT yet still didn't die. This thing either needs a range nerf or damage nerf and with a dash bot or new Spectre, there goes a robot army of galahads in 2 seconds (ricochets to the sides of galahad, thus bypassing his shield). Ember is also a big problem, as it is much more devastating than the redeemer in damage per second and bypasses physical shields as well, which is no fair for people that pay $50 for an ancilot plus more for tarans. EVEN A SCHUTZE EMBER IS A THREAT!!! Please rebalance the ember, dash, and shocktrain better.

Though I get you guys have been doing better with balancing of the new weapons and robots released (hover, storm, gust, and redeemer), you shouldn't make any more equipment until the current stuff is balanced. This idea will also give some people a relief from the spectre and strider being released.

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Pyrotech44211 months ago

Don't even bother with the redeemer. The ember deals more damage and can penetrate anything. Sure, it can deal a ton of damage in a single shot, but in reality the redeemer is even OBSOLETE

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Pyrotech44211 months ago

Redeemer does a lot of damage but has a really slow rate of fire. Ember deals more damage per second and can penetrate anything.

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Pyrotech44211 months ago

The physical shield on a lancelot is no different from a lancelot with extra health, other than not seeing the physical shield health and being able to bypass it, so if 3 tarans are firing at it at once, it would break on a single clip of tarans if upgraded enough. Plasma griffin, fujin, or if you really want to eat into your budget a zeus fury would easily take out a distracted ancilot at a safe distance. The point is, along with my previous reply somewhere in this blog, There is no exact count for the ancilot, but there are setups that take advantage if used in a skillful manner.

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Pyrotech44211 months ago

Is there a safe third party screen recording app for the amazon fire? all the other free ones available in the amazon app store don't work.

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Pyrotech44211 months ago

Pixonic knows some people will pay hundreds of dollars for a single item. Thousands of dash purchases occur worldwide. $10 per dash? Are you insane? Rich players will have five full hangars full of dash bots! I think they should make it only available for purchase at different times of the month. Pixonic would totally disagree with me, as they want the money and buyer would want it ASAP, so it may not work.

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Pyrotech44211 months ago

True. If there was only one task per day, I would only have a single lancelot and possibly an ancile if I'm lucky. Though I have a lancelot, 3 or so anciles, a gareth, 5 orkans, some aphids, and burned a bunch speeding upgrades and buying components, yet I played only for 4 or so months! I would like to save up for some zeus or a fury, but if that other task is taken away, It would take me more than 8 months If I want a 9000 gold fury zeus. Talking about trading gold for components for every single dash bot with premium weapons and inquisitor? I'll have gray hair and a beard before I would even get to try all of them.

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Pyrotech44211 months ago

Turns out that I will have to wait for a new computer as I am just using a school computer with a weak processor, ok graphics and a battery that will only last 2 minutes.

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Pyrotech44211 months ago

Most tankers blast through all their bots to drop their league to champion, then master, then diamond or expert, and so on so that they are matched with weaker players and can "farm" gold. When people say they farm gold It just means that they usually earn 10 gold per battle by getting a ton of beacons and dealing a lot of damage continuously. Nerfing just means to reduce its performance somehow, like a 5% health nerf on a haechi. With what I said about saving for a lancelot over another slot, I meant the fifth slot. Go for the fourth slot as soon as possible. I also get that you are probably the last one on the battlefield at times, and it can get annoying. My team was a bunch of destriers cossacks and vityaz shooting each other messing around While I was the only one actually trying to get the beacons. I lost that round as I burned through my beacon runner (my magnum/orkan rhino) and jumped into my ancile/taran lancelot (ancilot). The lancelot was too slow to capture all the rest of the beacons as there were like four or six other people on the other team.

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Pyrotech44211 months ago

1. NERF THE DASH AND SHOCKTRAIN
2. if there is a player who you don't think they know what they are doing, don't team up with them and do it solo
3. don't spend your gold on ANYTHING until you either get a lancelot or your fifth slot (preferrably lancelot)

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Pyrotech44211 months ago

I wouldn't exactly like this idea since I own a lancelot with an ancile, but to balance the game better, what if there was a 5% nerf to physical and energy shield health if and only if an ancile is placed on a lancelot. Without an ancile the lancelot isn't much better than a leo as the punisher and thunder spread bypasses the shield and only one of the 3 main shields are effective against plasma. I ran some unique setups like thunder/storm and thunder/orkan but die fast as a result since the physical shield is small and ineffective to most projectiles, though it does help with those annoying gekkos!

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Pyrotech44211 months ago

Once they get more players so that there is a sufficient amount of people in the matchmaking pool, then maybe they will add a third button, or even a fourth with a new gamemode. I have to agree with you, I want to play just doination

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Pyrotech44211 months ago

Whoops, clicked post by mistake. If a single piece of gold is worth 100,000 silver, then you would have 15,000 gold there, but that's a little too much, and I would still save .5 billion silver for upgrades. What would be really nice is if the gambling spinner games cost silver instead of gold. It might be a little too much, but that would be not even a third of a kumiho, and to waste all that silver. Another cool suggestion is if there is a way to pay four times as much silver for the upgrade cost of a weapon and cut it in half. I thin k that would be balanced. If not, how about (joke) waste it on a bunch of noricum/zenit natashas and tulumbas cossacks, maybe a spiral/ecu/ancile leo? Lastly, silver could be used to strengthen clans.

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Pyrotech44211 months ago

If a single piece of gold is worth 100,000 silver, then you would have 15,000 gold there, but that's a little too much, and I would still save .5 billion silver for upgrades. What would be really nice is if the gambling spinner games cost silver instead of gold. It might be a little too much, but that would be not even a third of a kumiho, and to waste all that silver. Another cool suggestion is if there is a way to pay four times as much silver for the upgrade cost of a weapon and cut it in half. I thin k that would be balanced. If not, how about (joke) waste it on a bunch of noricum/zenit natashas and tulumbas cossacks, maybe a spiral/ecu/ancile leo? Lastly, silver could be used to strengthen clans.

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Pyrotech44211 months ago

If you struggle for resources, then the punisher and tulumbas are your ideal choices. the taran/magnum build is ok, I use it sometimes but you have to get really close to your enemy to deal damage, same goes with the orkan. My top suggestion would be the tulumbas for you; I like the punisher as it is a good suppressor, ranged fighter, and brawler at close range. Although it is very hard to control with suppressive weapons while "hovering". The tulumbas, though, you shoot straight up into the air unexpectedly, get rained on with pins and tulumbas, and when you turn to see who shot you, he's already behind cover. This setup is especially powerful setup in deathmatch mode, especially on springfield, dead city, and other maps with lots of cover. The only problem with the tulumbas build is the lack of damage it puts off. 300,000 just with this build is considered a lot of damage. Plan to upgrade your pins and tulumbas at least to levels 6 or 7. It also depends on your playstyle; like to force enemies using lond range suppression? Slap on some molots, and this build is even more effective with the recent 5% buff to molots. Want to ambush players in the sky? "Pun-ish" them with my other suggested setup. To sum up, use longer ranged weapons, and NOT the taran build.

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Pyrotech44211 months ago

This game has gone the wrong direction since the updates. Now its just a game of luck, gambling, and pying thousands of dollars to win.

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Pyrotech44211 months ago

Rhino and Galahad are the weakness to a lancelot with an ancile. Galahad has more firepower when an ancile is replaced on a lancelot and has a much stronger shield. Rhino has an even stronger shield and can rush right into its ancile and unload all of its orkans, pinatas, punishers, or whatever you have on. You could also use a punisher griffin and keep a safe distance of around 400m to easily take out its ancile and deal double damage to its physical shields. A thunder is also a very effective at close range to break the energy shield with its wide pullet spread and deal double damage to the physical shields. For setups, a plasma griffin or thunder pinata natasha or thunder magnum leo will deal good amount of damage for their price.

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Pyrotech44211 months ago

If those lancelots are ancilots (2 tarans with an ancile) then that 4x medium robot doesn't stand a chance. If it's loaded with tulumbas, it's dead. If it's loaded with 4 tarans, it won't be able to break through the physical shield in time. However, I get what you're saying. If used skillfully and with high level weapons, it can take out a double ancile raijin in seconds! If using kinetic weapons (also known as firearms) The raijin level 12 mk2 and 2 level 12 mk2 anciles would have 708000 health! 4 maxed out mk2 orkans would deal more than 310,000 damage, enough to kill a maxed out mk2 raijin in 3 seconds!

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Pyrotech44211 months ago

Good point. Glad I didn't either. I have 4 orkans, a lancelot, multiple anciles, aphids, a gareth, even a hover, yet I did not pay a single penny on this game.

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Pyrotech44211 months ago

Ranged weapons are best: punishers (my personal favorite), molots (for insane range suppression), and RDB (tulumbas and pins). Orkans and pinatas are ok on maps with lots of cover, but I don't recommend it, as you get pretty far away from your opponents when flying.

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Pyrotech44211 months ago

The map ceiling is very annoying when using this bot. Raise it up at least a little so it can at least fly to its full potential.

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Pyrotech44211 months ago

Tanking is a much bigger problem than AFK-ing, especially when they jump into a heavy bot and block teammates from getting the beacons. I use enemies and allies that AFK for cover lol

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Pyrotech44211 months ago

Completely agree with you, though I hope the resolutions they claimed to help prevent tanking will actually work.

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Pyrotech44211 months ago

I'm kidding. The new griffin looks nice, and the claws aren't that visible to the user. I'll take it.

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Pyrotech44211 months ago

I wish, but that probably won't happen. However, now you can upgrade to mk2. Therefore, it's like upgrading EVERYTHING all over again. At least reduce the wait time for some upgrades, especially the fujin.

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Pyrotech44211 months ago

In domination/beacon rush: of your team wins, you get 5 gold for the most damage and 5 gold for the most beacons. In team death match, you get 5 gold for most damage and 5 gold for most kills if you win. You get 3 extra gold for the first 3 times you play with a squad in a day. Try to complete gold daily tasks to earn gold, change a task to gold if the reward is workshop because gold is more valuable. You also get gold at the end of a season for free and the reward is better the higher your league. I don't like playing with dash bots either, but the only other way is to drop your league by losing on purpose, also known as tanking. I don't recommended this unless you are a skilled tanker, or you will be thrown in the miserable now priority queue.

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Pyrotech44211 months ago

After the campers on my team are destroyed and I am the only one left, I am on the battlefield in all the action capturing beacons and destroying the enemy team. I hate camping; If I'm in a Patton gekko or fury zeus supporting my team, I will be more than ready to ditch it whenever the beacons are insufficient or there aren't enough brawlers. Just look at my hangar. Orkan/magnum rhino, orkan/pinata (DB) Griff, ancilot, punisher Griff (going to be punisher hover one I get my hover tomorrow) with a punisher gareth to replace my hover for now. All brawlers and beacon cappers with level 6-12 equipment.

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Pyrotech44211 months ago

Lol no I just listed some obsolete setups (though Patton gekko sounds pretty fun, despite my lack of desire in camping) that would turn out to actually deal a lot of damage...at any range.

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Pyrotech44211 months ago

There is a bug where the shocktrain does TOO MUCH DAMAGE IN A SINGLE SHOT!! There is also a bug where op hacker-bots (dash) outrun stalker, outperform fujin significantly, take out a griffin like nothing, survive death buttons, and even dodge trebuchets! A bug with the ember allows it to deal more damage than the redeemer, unfairly melt ancilots in seconds, yet the prices are the same for the ember and redeemer. Either make the redeemer cheaper or nerf the ember. Nerf the dash bots' speed and INITIAL health. Finally, please nerf the shocktrain's initial damage by AT LEAST 10%.

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Pyrotech44211 months ago

A report system would be good for reporting people who use inappropriate language. My clan talks bad and I don't want them to do so. It would also be nice to be able to like good comments here and report bad language on this forum.

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Pyrotech44211 months ago

It would be worth delaying the loot crates if it means better balancing of op dash bots and improved matchmaking.

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Pyrotech44211 months ago

Add a module that fits in a heavy slot and can carry 2 light (like a shutze turning into a destrier, or a lenncelot turning into a shielded rushing griffin. Though I'm not sure if the maximum total weapons is 4 or not, so maybe make a heavy module that can attach a medium module but withincrease, or a medium slot that fits a light with a 60% (similar) or 75% (slightly more) damage % increase. Gekko haechi or noricum spectre! It would also be nice

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Pyrotech44211 months ago

30 minutes sounds good. It isn't too much to the point where it wouldn't worth spending gold on speeding up upgrades. Maybe also improve the bronze chest slightly so it is viable for higher leagues, specifically to increase the number of components per drop.

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Pyrotech44211 months ago

The new griffin looks nice, but the feet remind me of a dinosaur. Add a purple skin, get the new remodel, and you got BARNEY!!!

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Pyrotech44211 months ago

What platform are you using? I'm using amazon fire, but I don't have any video ads either.

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Pyrotech44211 months ago

Yes, converting silver into gold would be nice, even if it means converting 50,000 silver for a single piece of gold. If you had 200 million silver, that would convert to 4000 gold out of that, which to me is pretty balanced. If not, 100,000 silver per gold should be ok too.

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Pyrotech44211 months ago

True. I got my first golem in the first 3 or so rounds of playing. Of course, I've played before, and am more experienced than most other players who just started the game, resulting in more damage outputs and silver. The funny thing was I really wanted a patton after a round or 2 after buying my golem and I had some spare keys. I opened a bronze chest and got a patton! I also got a zenit a few rounds after yet it wasn't even unlocked at the time. I learned really fast and got fourth slot and a LANCELOT after a month or two of playing.

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Pyrotech44211 months ago

Balancing has a lot of issues now; look at some of the videos for examples below. Feel free to fast forward to the times I listed beside the links.
Redeemer compared to other bots- https://www.youtube.com/watch?v=D2R_fn7_5ks (2:25-3:50)
Redeemer vs Ember- https://www.youtube.com/watch?v=pGmD98Qditg (0:43-2:00)
Ember vs 2 ancilots- https://www.youtube.com/watch?v=4yIaH_32vEg&vl=en-US (3:05-4:10)
Haechi shocktrain (WITH NERF)- https://www.youtube.com/watch?v=OsKDOvBqbJY (4:45-7:50)

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Pyrotech44211 months ago

Update 3.6:

-workshop 2.0: a better way to obtain components
-all workshop weapons and robots will now be bought with components
-new features: supply drops, new reward system
-new robots: spectre, strider, and hellburner
Balance changes:
-pin: 5% buff
-orkan: 5% nerf
-taran: 5% nerf (if bug is fixed)
-kumiho: 5% health nerf, 5% speed nerf, dash delayed to 7 seconds
-haechi: 5% base health nerf
-shocktrain: 10% initial damage nerf
-spectre: 10% speed nerf, descend ability switched to jump 30 sec. cooldown, with rebuffed jump height
-strider: 5% speed nerf
-all dash bots (including strider): all bots start with no dashes (so the strider, for example, doesn't zip to the center beacon on yamantau in just a few seconds)
Bug fixes:
-taran projectiles no longer penetrate opponents without dealing damage
-move button doesn't work at the beginning of a round

Let me know what you would like to see in the next update!

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Pyrotech44211 months ago

That would be nice, but with the recent buffs of the rogatka, It's too powerful now to be bought with silver.

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Pyrotech44211 months ago

If they don't either finish supply drops, nerf the dash bots and ember, or have some better discounts when trading valuable gold and workshop for components, I'll be close to done with War Robots. I would have a decent leveled carnage by now, but wasted all that workshop on silly components to robots and weapons I will never get until there will be a new way to obtain components or if they make universal components.

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Pyrotech44211 months ago

Agreed. 20 minutes should be buffed to 30 minutes, but how come there are no videos for the amazon fire edition? Second, with the silver, what if you could queue upgrades, but each upgrade you queue costs 50% more silver? that way, when we are either in school or in bed, we don't lose hours worth of upgrade time.

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Pyrotech44211 months ago

I would say to raise the prices of these robots to make them less affordable, but then not-so-rich people can't buy them. Instead, they should rotate what you can buy. For example, one week they have the kumiho, bulgasari, and a weapon or two available for purchase. The next week will be haechi, inquisitor, scourge, and storm, and so on. They will be rotated each week so you can't buy whatever you want once they come out. Another possible option is to have ridiculous $500-700 price tag for the new spectre. Then have frequent 30% to 90% off sales for the new items. $70 spectre, people, if you can catch the deal fast enough!

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Pyrotech44211 months ago

I totally agree with you, along with the rog redesign. Though I think the reason the boa isn't that appealing is that it doesn't look much like the original; it in a way looks like a walking turd. Imagine that- Walking Turd Robots. Make the boa design more like the original; I would prefer the original look than a walking turd.

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Pyrotech44211 months ago

Sorry, I'm being a little exaggerated here, but Pixonic should release NOTHING ELSE until the current balancing issues and bugs are fixed. Yes, I'm talking about the the dash bots.

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Pyrotech44211 months ago

What if pixonic made a big trash button and you can throw all your dash butts in there? Sorry, typo, I mean bots.

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Pyrotech44211 months ago

It's supply and demand. Of course, there is infinite supply since the items are just virtual, but it's all about the demand. Pixonic knows people will pay an insane $300 for a bot with $100 per weapon. The price will keep on increasing until too little people buy their overpriced products, and FINALLY they will drop their prices. So if you want to get a good deal, find a sale (there was once a kumiho for only $100) or if you can't find any good sales, then don't buy any at all. Why are popular branded items so much more expensive than unbranded? partially the quality at times, but they know consumers will buy from them even if it is a lot more expensive. That's also why things on clearance are so cheap. No one would buy those things, so they drop the prices. So to conclude, if enough people stop buying Pixonic's conponents, then the prices will eventually drop, if not on sale.

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Pyrotech44211 months ago

It's supply and demand. Of course, there is infinite supply since the items are just virtual, but it's all about the demand. Pixonic knows people will pay an insane $300 for a bot with $100 per weapon. The price will keep on increasing until too little people buy their overpriced products, and FINALLY they will drop their prices. So if you want to get a good deal, find a sale (there was once a kumiho for only $100) or if you can't find any good sales, then don't buy any at all. Why are popular branded items so much more expensive than unbranded? partially the quality at times, but they know consumers will buy from them even if it is a lot more expensive. That's also why things on clearance are so cheap. No one would buy those things, so they drop the prices. So to conclude, if enough people stop buying Pixonic's conponents, then the prices will eventually drop, if not on sale.

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Pyrotech44211 months ago

Dude, the hover is a flying robot. If it was in the air 100% of the time, that would be too OP and capture all the beacons before the other robots even have a chance.

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Pyrotech44211 months ago

This is a really wacky idea, but what if pixonic was getting your money on a simple mobile game and putting that money towards a ballistic missile to launch at the US and destroy us all for some of our hateful comments towards the game? It probably isn't the case, but what if?

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Pyrotech44211 months ago

Uhh, no. First off, if you are the only player, matchmaking would take forever, as no one will be playing. Second, assuming someone else is either rich like you or obtained the latest bots some other way, they can still stop you with one thing: skill. Assuming you're in an op haechi, you can attempt to dash away, but a skilled player will know your weakness (running out of dashes) and take you out if they have a strong enough hangar. Lastly, If you pay thousands of dollars for each new batch of bots and weapons, you could eventually spend nearly 100k on a mobile game. Think of what else you can do with that money.

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Pyrotech44211 months ago

I agree it really does look like a turd, thanks for pointing that out! But the other design looks like a walking toaster, and there are more detailed designs on the newer model. I also don't really like the thunder shifted to the side as corner-shooting with a medium weapon while using the thunder would be more difficult. Just be happy with the design for now, maybe a new redesign will come in the future.

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Pyrotech44211 months ago

Completely agree with you. Only 17 days to do the Christmas events weren't even close to enough time to get a bulgasari. The one for halloween I only made it to the orkan and that was it. No shocktrain, No bulgasari. I mainly struggled with the wins, as I either pair with a bunch of recruit league players and tankers or the other team has dash bots. Unless Pixonic nerfs the shocktrain, dashes, ember, spectre no doubt, possibly taran and orkan, AND matchmaking, there will be no point to play against these players. Kicked to low priority queue? No problem! That's why they made a delete app button if they don't fix these balance issues and nerf the items I listed above.

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Pyrotech44211 months ago

I would've got more haechi components, until I realized how much WP I would be wasting. 2k components still isn't even close to a haechi. I'm now saving for something more reasonably priced, namely the hover. I got like almost 9,000 components on that.

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Pyrotech44211 months ago

The spark looks like a longer ranged blue (instead of yellow) ultra-high temperature magnum

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Pyrotech44211 months ago

Also keep in mind that there were six robots pre-planned this fall (kumiho, haechi, bulgasari, hellburner, glider better known as hover, and inquisitor). The firepower value is 6 (light is 1, medium is 1.5, heavy is 2) Lastly, there are 3 syllables in its name. The 6 bots, 6 value in firepower, 3 syllables in its name+3:00 am devil's hour=6, so 666. This game is starting to get a little freaky!

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Pyrotech44211 months ago

What if there were universal components? They would be slightly more expensive than say, a hover, but they can be used toward ANY bot or weapon. This could solve one problem with getting 9,000 components but can't get a lot of components for that robot. With the current workshop, there is a chance that you could get an 8x multiplier, until your workshop was maxed out. What if instead of that being multiplied the reward was multiplied, so instead of 85 components, it would be up to 680 components if you are lucky. These workshops should produce universal components instead of a specific type so during the months the storm for example are producing, no one will want to get it and not be quite so excited for this and in return play it less. If there was the kumiho in production, then the people who don't have it and want it will play it more, but the ones who either already have one or don't want it won't play as much to try to get it. However, if universal components are used, then everyone will want to get them, whether they want to save up for an ember or a haechi. I am really close to a hover, and I think these wil definitly help people progress like me faster with the components they want. I truly think this will be a great addition to the game.

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Pyrotech44211 months ago

What if there were universal components? They would be slightly more expensive than say, a hover, but they can be used toward ANY bot or weapon. This could solve one problem with getting 9,000 components but can't get a lot of components for that robot. With the current workshop, there is a chance that you could get an 8x multiplier, until your workshop was maxed out. What if instead of that being multiplied the reward was multiplied, so instead of 85 components, it would be up to 680 components if you are lucky. These workshops should produce universal components instead of a specific type so during the months the storm for example are producing, no one will want to get it and not be quite so excited for this and in return play it less. If there was the kumiho in production, then the people who don't have it and want it will play it more, but the ones who either already have one or don't want it won't play as much to try to get it. However, if universal components are used, then everyone will want to get them, whether they want to save up for an ember or a haechi. I am really close to a hover, and I think these wil definitly help people progress like me faster with the components they want. I truly think this will be a great addition to the game.

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Pyrotech44211 months ago

A buff for fury would make sense, though. The buffs with the natasha made it faster than the fury with the same health and similar firepower. Pricewise, with further calculations, the natasha is actually BETTER, yet cheaper.

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Pyrotech44211 months ago

Instead of paying gold for the extra workshop to the right, it might be real money in workshop 2.0. The next big currency may even be US dollars, or whatever your currency is.

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Pyrotech44211 months ago

Or just nerf the small group of overpowered bots and weapons so you don't have to worry about balancing every single robot in the game

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Pyrotech44211 months ago

Not by that much though; a level 12 griff might have an extra 2 light slots, but it has similar health to the rog, nearly half the speed, and it takes more than 3 times longer for it to wait to jump again. However, the griffin costs silver, so if you are looking for a good cost-effective bot, griffin is a number one choice no doubt.

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Pyrotech44211 months ago

Sell that for the cheaper 6 plus, and use the money you've earned to get a bunch of dash bots lol

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Pyrotech44211 months ago

Not just shocktrain, but the ember (beats redeemer and unfair to ancilots), redeemer (tons of damage in a single shot, almost too much?) ALL DASH BOTS (too fast and too much health, tons of firepower, dash in, unload and dash out unharmed, make pretty much every bot in the game, including the knights of camelot and buffed rog, and completely throws the game off balance) Shocktrain on a dash bot? Use the ultimate button: the app-delete button (assuming you don't have too much progress saved)

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Pyrotech44211 months ago

Someone who either leaves the game or makes their team lose on purpose is considered a tanker. They do this to drop their league and fight against weaker players to farm gold and stay away from the cheater (dash) bots.

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Pyrotech44211 months ago

The main issues of the game aren't really the prices of the new robots, the scarcity of components, how pixonic values gold and components (come on, more than 30,000 gold or 6 lancelots for a single inquisitor?) or even the gambling. These aren't the main problems, though they are big ones. It is the severe imbalance in matchmaking and robots. I often find destriers on either the other team or my team in champion league. They don't know much about the game and I feel bad for them constantly being beaten up by bigger opponents. The dash bots, on the other hand, are insanely unbalanced and op. A haechi at nearly 10% health took out someone else (I think it was a thunder natasha) with more health and reduced my level 9 ancilot to 25% health. That is just plain unfair and it is no fun trying to chase down just to get beaten up again. Going back to the gambling I mentioned above, this is no different than a real casino. They do mathematical calculations and special methods to ensure they walk out with your money. It is your responsibility to decide whether or not to play these games. The scarcity of components issue should hopefully be solved with workshop 2.0, assuming it doesn't generate too little components. The rip-offs of converting gold and workshop to components shouldn't be that big of a problem as you would only need these if there is a good deal or if you are really close to obtaining a new robot.

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Pyrotech44211 months ago

Exactly. No matter how good the system is, tankers will always find a way around. The only way to truly get rid of them is to encourage players to do their best, even if it is a 99% chance of loss with dash bots on the other team. Have the top damage players get more rewards and have better rewards for the most beacons, because most games end in beacon domination, not destroying all the bots.

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Pyrotech44211 months ago

If they change the the hardpoints, then the whole design will have to be changed; even the spectre being nerfed 53kmh to less than 45 and jump ability COMPLETELY REMOVED, it would still be powerful yet balanced. Though some would argue that it then would be a bit underpowered with its minimal health. The Griffin has less firepower, but it can jump. I see this as a stronger, but slower griffin; I just don't want this robot replacing the perfectly balanced griffin.

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Pyrotech44211 months ago

lol I got over 200M useless silver in my hangar. It would be nice to convert it into gold or at least some more useless components to robots we will never get without paying $300 just for the robot itself.

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Pyrotech44211 months ago

Instead of 2x damage, kinetic weapons should have a 1.5x damage increase, because for one the thunder, storm, gust, punishers, and tempest already deal a ton of damage for something paid for silver (except tempest). This will still give this weapon class an advantage, but it won't make them so overpowered. I mean a level 12 mk 1 griff can deal more than a million damage to a physical shield on a singlle clip. This is just too much. A galahad in contact at point blank range with a thunder should at least be able to retreat safely without dying. Galahad is now useless as bulgasari's shield is just too strong and the dash bots can dash around to flank the galahad or take it out with orkans. I would also say lancelot's shield as well, but with the ancilot build, that is just too far. All kinetic weapons will still deal additional damage, just not quite so much

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Pyrotech44211 months ago

They have to make the new content expensive, because they know people will be willing to buy it. If the new content was really cheap, it would be dominating over the battlefield and anyone who wouldn't even pay $20 for a new haechi will be far behind. It would make the content harder to get, and pixonic doesn't want pay2win players to have a huge advantage, but it proves they're wrong with the new dash bots. Unless the latest robots and weapons are actually balanced, this game truly puts payers in huge advantage over free2play players.

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Pyrotech44211 months ago

I get it, but how would you like being dominated by stealthing dash bots, bulletproof inquisitors, kumiho with triple dash, or even a plasma resistant haechi? I personally feel like these "modules" should have some drawback, like exchanging firepower for mobility. They should be put on a weapon slot, not on an additional slot. That would throw the game even more off balance.

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Pyrotech44211 months ago

Though 50 storm components are equivalent in value to 5 inquisitor components, so I'm not sure if there will be a multiplier or what. Second, The amount of components this workshop 2.0 generates must be reasonable, not like one haechi component per hour or something ridiculous like that.

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Pyrotech44211 months ago

Kumiho is just TOO fast. A speed nerf would balance it and the storm setup would be more viable. Along with haechi, what if you completely removed the ancile? It still has better firepower than the kumiho and you could nerf the health of the kumiho so the haechi has more health than it. The kumiho has too much health for its speed yet is faster than a stalker.

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Pyrotech44211 months ago

I would be using my gareth more if the dash bots ween't so overpowered. I get in my level 9 (max speed) gareth and rush to the beacons, but a kumiho always beats me and throws its level 12 orkans at my face. I use a rhino now for beacon running; at least it has the health to withstand a dash bot.

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Pyrotech44211 months ago

Yes, please nerf the shocktrain initial damage; it is way too much for a mid-range weapon. And with dash bots dashing out, unloading al their damage and dashing back into cover, seriously? And you think it is a good idea to give the haechi an energy shield, kumiho more speed than a stalker, and bulgasari to considerably outperfom leo's and griffins. These "cheater" bots dodge trebuchets, survive death buttons without an ancile, and get to the center beacon in the first five or so seconds of the game. Kumiho has too much health for its speed, haechi leaved fujin in the dust and outperforms literally every other non-dash bot, along with too much speed for its class, and bulgasari a good amount of health and shield durability, however it can too dash making it much faster than other heavy bots and scourge or shocktrain of this guy is just a nightmare. According to https://wwrpixonic.zendesk.com/ three shocktrain maxed out mk 2 deal nearly 60k damage in a single shot, with a quick 8 sec reload! Such a balance killer, and imagine four of these on a spectre! 75k damage at 500m! it just puts RDB's to shame.

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Pyrotech44211 months ago

and to make it a real balance killer, it would have "balance kiil" mode where it gains an energy shield four times as good as fujin's and regens faster, activate permanent stealth, and damage increase by 100% per weapon, so that would be like 16 orkans, or over a million damage (1,233,792) in under 7 seconds. It would have the speed of stalker, three times the health of raijin, and an indestructible physical shield. It would take eight ancilots at once to take something like this out.

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Pyrotech44211 months ago

I wish That was how it was. Now with the dash bots, at times it feels like the 5 real tips to becoming a pro would be:
1. having A LOT of cash, like at least a thousand $$$
2. get the dash bots
3. get op weapons
4. if you need gold and hate dash bots, just tank
5. upgrade everything to level 12 mk2, no matter how much it costs

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Pyrotech44211 months ago

Yeah, he only won because the other team had nashorns and low level molots/punishers on vityaz, pattons, and golems. Replace those with dash bots and he's dead.

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Pyrotech44211 months ago

You can really only hunt a dash bot if you have better level weapons that it, but a lot of the time it is the other way around. People pay hundreds of dollars on these dash bots so they want to upgrade them as soon as possible and spend more money on top of that for gold. That is why when you see a dash bot, either one of its weapons or the bot itself is mk2. But if you're lucky to find a low level dash bot used by an unskilled player, then they shouldn't be too hard to take down, assuming you have much better weapons than it.

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Pyrotech44211 months ago

You can really only hunt a dash bot if you have better level weapons that it, but a lot of the time it is the other way around. People pay hundreds of dollars on these dash bots so they want to upgrade them as soon as possible and spend more money on top of that for gold. That is why when you see a dash bot, either one of its weapons or the bot itself is mk2. But if you're lucky to find a low level dash bot used by an unskilled player, then they shouldn't be too hard to take down, assuming you have much better weapons than it.

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Pyrotech44211 months ago

Assuming all those orkans are level 12 mk2, that would calculate to 616,896 damage in less than 7 seconds (maxed out mk2 raijin has some 300,000 health I think, so enough to kill 2 raijins in under 7 seconds)

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Pyrotech44211 months ago

Ember penetrates all shielding, which is just too much. Plus, it beats the new redeemer, and even that needs to be nerfed. It can take out ancilots that sacrifice firepower for useless shielding. Nothing should be able to penetrate all shields. Either make a new shield class, make physical shields block the ember, or at least nerf it by 5%.

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Pyrotech44211 months ago

They won't put a third button to improve wait times when making matches. Though I would sacrifice a few seconds to do a game mode I want and have a good match.

Later (hopefully by update 3.6) they will make it customizable so the special ability isn't so close to the fire button, just the way you would like it.

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Pyrotech442last year

Have to agree with the matchmaking, but it is not cheating when lower level bots take you out. It is them using skill to outperform you. It is how a stalker can solo an ancilot.

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Pyrotech442last year

Your suggestions on stalker: 66kph to me is really fast the way it is. Instead of buffing the speed of the stalker, nerf the speed of the kumiho to no more than 55kph. Besides, it is now classified as a medium robot, so it should have the speed of one. But I do agree the stealth time should be improved.
Your suggestions on rogatka: an ancile, no matter how weak it is, is just too much. It has something in advantage light robots don't have- lots of hp. The kumiho is crazy fast, and has the same hp as the rogatka. Just nerf the kumiho's health to balance the rog and kumiho.
Your suggestions on fujin: radius increase is good, even if it means opponents have an easier time walking into the shield. I always thought of the haechi of "fast but fragile" and fujin as "strong but slow", kind of like comparing an ancile fury with a carnage. The fujin's shield definitely needs that extra 2% regen buff, and the health of the robot itself needs a slight buff. Along with the haechi's base health needing a nerf, because even with plasma, it's nearly impossible to kill. It can even one on one TAKE OUT AN ANCILOT! Bulgasari will take any nerfs that have to do with dashing whether it be taking away one dash, having only one dash at the start of the game instead of all, or even having your suggestion of having a cooldown between each dash.

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Pyrotech442last year

Gareth's shield isn't that worse and is worth losing a light weapon for much greater speed. The galahad is good against ancilots, but now with the dash bots reign the galahad is pretty much useless as dash bots can dash to the side of one and get past its shield. I would say a buff to the galahad as well along with the stalker (kumiho is faster AND stronger), vityaz and a plethora of other robots, but at the same time a simple nerf to ALL dash bots will do the trick. Plus the ember and shocktrain, as these bypass all shields (when a shocktrain ricochets, the victim isn't likely to turn its shield in the direction of the blast, and even if it does hit a physical shield the first time, it would still damage an unshielded ally nearby, which I think is a bug and shouldn't happen.)

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Pyrotech442last year

Don't forget about matchmaking imbalance. Your team a bunch of cossacks and schutze, with the other team a bunch of mk2 dash bots and spectres. Dodging trebuchets, defeating anicots 1v1 without any use of skill, really? And the only real way to Obtain these two hundred dollar dash bots are to either spend 200,000 workshop points or waste your time playing gambling games that are programmed to make you lose.

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Pyrotech442last year

Report player will definitely help with some tankers, but it won't solve the problem completely. When I done it, I used an ecu ancilot and blocked allies from passing me. It was mainly for fun, and to try out new setups without feeling bad of losing. Now it can be reported, but what about tankers in disguise? I mean they will have a level 1 destrier and act like a newbie but are really a champion with other better equipment. Besides, gold farming isn't really the main reason for some tankers. It is to get away from op dash bots, so if you balance the dash bots, then that group of tankers won't likely be tanking again...until the next batch of op robots come to the live servers.

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Pyrotech442last year

Report player will definitely help with some tankers, but it won't solve the problem completely. When I done it, I used an ecu ancilot and blocked allies from passing me. It was mainly for fun, and to try out new setups without feeling bad of losing. Now it can be reported, but what about tankers in disguise? I mean they will have a level 1 destrier and act like a newbie but are really a champion with other better equipment. Besides, gold farming isn't really the main reason for some tankers. It is to get away from op dash bots, so if you balance the dash bots, then that group of tankers won't likely be tanking again...until the next batch of op robots come to the live servers.

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Pyrotech442last year

The punisher sounds like a television screen. I was making a game with war robots sound effects but I couldn't find a punisher sound effect. So I searched online for a television sound effect and you can't even tell the difference. Make the punisher sound like a minigun, and reduce the spread slightly so it's not so much like a suppressing shotgun.

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Pyrotech442last year

Agreed with the covers; they don't blend with the maps well
What if there were unique barriers for each map?
I would like to buff the lancelot's speed, but like the dash bots, it would be overpowered. Try to focus on uprading your lancelot to level 9 (max speed).

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Pyrotech442last year

Maybe include a game mode where all dash bots component equipment, and mk2 items are restricted. At least it will leave the players without the latest tech free from the tyranny of the cheater (dash) bots.

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Pyrotech442last year

That's not the worst part. Unless they fix the matchmaking, champions with level 12 mk2 dash bots will spawn at the last minute and wipe the helpless recruit league destriers and cossacks instantaneously.

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Pyrotech442last year

How about this? Stop releasing robots and other things until you successfully balance the current content. Before the dash bots were added to the live servers and the rhino, natty, fujin and raijin were buffed slightly, the balance was near perfect. It's like en ecosystem. When you put too many invasive species (dash bots) too quickly, the ecosystem will become more and more unstable, until it completely falls apart. However, when you indroduce small quantities slowly and monitor them, it will less likely end into a disaster. That's just what's happening now in War Robots. New robots are being released too fast. If this happens even more and robots like the exorcist are released, the game will just crash. There will be no variety. No strategy. One bot, load it with the latest weapons, and you are unstoppable. Thankfully, you guys are testing them some more before they hit the live server. But keep testing the dash bots and compare them to other (not op) builds and bots like ancilot or haechi. Hopefully you will be considering our thoughts on this game and making a change to this potential disaster.

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Pyrotech442last year

True, but I'm just saying it should be a kind of equipment to balance the firepower and special abilities, so you won't have to deal with the full firepower of Dashing furies and jumping fujins.

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Pyrotech442last year

Releasing new op robots won't increase variety in playstyles. Just look at the new exorcist, now named spectre, which considerably outperforms the Patton. Haechi replaces Fujin, Kumiho replaces rog and stalker, and so on. No one will be using the older bots, but if there was a balance (fujin was stronger but slower than haechi, Patton is more fragile but quicker than exorcist), then there would be more variety. If there was a single overpowered bot that dominated the field, then in high level play, that will be the only bot being used. There needs to be a balance. [BTW, dash bots and shocktrain need more nerfs].

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Pyrotech442last year

A module will take up a slot so a stealthing kumiho will only have the firepower of a cossack and a plasma resistant fujin will have less firepower. But what if there was a fujin with one of each immunity type; it would be unkillable. So what if instead of being 100% immune, the weapon does only 50% damage or something like that.

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Pyrotech442last year

I am glad I didn't spend any money on this game. Dash bots are way off-balanced. Kumiho is too fast, Haechi is too strong and fast, and Bulgasari is just plain too powerful. Ember penetrates ancilots like nothing (which I have an ancilot) and shocktrain deal too much damage for a mid-range weapon, plus there is a bug where it will bouncs off physical shields, not being absorbed. Strider and Exorcist? I just can't explain their off-balance.

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Pyrotech442last year

- drop the prices to 1/3: this they probably won't do because people will pay anything to get an op bot to dominate the field
- only same league players should battle not master and champ at the same ground: if this happens, then matchmaking times will get worse, because it eliminates other people in your matchmaking pool
- allow at least 2 upgrades at the same time: I actually kind of agree with this, but they really should tremendously reduce the wait time, I mean look at the fujin. If you want it level 12 mark 2 just for the bot itself, it would take you more than a month.
- nerf down shocktrain and ember or any new weapon close to the other weapons: YES PLEASE
- stop fooling people with fake gambling games and prevent them losing their valuble gold for silly prizes: just quadruple the rewards; it won't really make a difference. 20 tempest components to 80 tempest components, it is still <1% of a tempest.
- focus on clans to make their experience better because its a pain in the neck to be a clan/squad leader.
- stop launching pointless bots while there is a dash reign over the game, it doesnt help anyone: not pointless, balanced robots. They just need to nerf the dash bots. DID YOU HEAR ME PIXONIC? NERF THE DASH BOTS!!!! >:(

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Pyrotech442last year

Goal #1: More variety in op robots
Goal #2: More op robots. More money sucked out of your account. More losses in battle to free2play players!
Goal #3: More attention to customization: have a dashing stealth-jump exorcist with and energy AND physical shield. Have a Haechi with stealth. Give a strider 7 dashes!

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Pyrotech442last year

There would be no worry about the price if the weapons are obtainable. I saved up more than 15,000 gold in just a few months and got an ancilot, some orkans, a gareth, speed up some upgrades, traded some in for useless components for robots I will never get, and wasted the rest on the gambling games. If you wanted to get that gold instantaneously, it would be like 100 bucks, and I did not pay a single penny to Pixonic.

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Pyrotech442last year

NERF THE DASH BOTS ASAP!!!! Another player and I teamed against a severely damaged haechi. I had full health and a level 12 punisher on my level 8 punisher griffin, and that haechi brought me to like 1/4 health when he had like 1/8 health. I really hope the next bots are balanced like the hover and storm.

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Pyrotech442last year

Second, I believe they are listening, but they put us to their last priority and the developers and top supporters first. It's like dumping us to the low priority queue. We can find a match there (similar to one of our requests accepted) but it is so unlikely that if feels like forever. Luckily, we considerably outnumber them, so if we all take a stand, we can save this game.

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Pyrotech442last year

If you have a fury or even a natty and your tempest are at least level 6, a tempest setup would make a pretty overpowered support bot.

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Pyrotech442last year

If the dash bots will be easier to obtain then the fields will be pure dash bots. Anyone who doesn't have one will be left in the dust. They need more nerfs to come their way. The kumiho is WAY too fast and too much health for what hardpoints it has. The haechi is somewhat better now, but it still needs a nerf in health. Plasma is NOT a weakness to the haechi, it is just a vulnerability. The bulgasari doesn't need much, but its shield might be a little strong. Shocktrain nearly does the damage of a trebuchet, but reloads almost three times as fast. Plus it unfairly ricochets off to other players hiding in corners to reload or something else. The most threatening are the exorcist and strider. The exorcist, or spectre, can jump, has FOUR medium hardpoins, has stealth, is "hackerly" fast (I don't even know if that's a word) and will likely have an hp buff once it hits live servers. The strider, on the other hand, can dash five times. The only way to fix this is to let them along with the other dash bots start with only one dash so some robots aren't at the beacons in like five seconds. Or maybe have a 2 second cooldown between each dash, as this will prevent the haechi dashing in, unloading its shocktrain, and dashing out. These nerfs are just not enough to call "good".

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Pyrotech442last year

It's a little late, but what I would like for christmas would be: -5% or -10% haechi health nerf, -15% kumiho health nerf (really, the fastest robot in the game should not have the health of a heavy robot and shouldn't even be the fastest robot in the game; it should still be the stalker), -5% kumiho speed nerf, 5 seconds --> 7 seconds cooldown nerf, Shocktrain nerf base shot -5% (seriously, no midrange weapon should deal that much damage), bulgasari -5% shield durability nerf, vityaz 5% health buff, since the golem has more firepower and more max health than the vityaz, future redesign to fix the clown-looking boa, remove the chance to LOSE keys from opening chest (opening gold chest w/ 1000 keys and only get 500 keys in return), or make them not quite so bad, no less than 80% of what you paid. Nerf exorcist speed to no more than 45km MAX, claasify it as heavy, remove stealth, reduce cooldown back to 20 seconds, and increase the health. I would appreciate at least one of my nerfs to be done or this game could end up in a disaster.

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Pyrotech442last year

Why is there no rewarded ads and custom games on the amazon fire? And no reload button? Come on, I thought that was approved, by a lot more than a pentadruple (5 dash) dash bot.

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Pyrotech442last year

It is, just has to be upgraded to at least level 5 to be effective and is perfectly balanced, NOT overpowered. And even if it is by a little, a simple +5% buff will do.

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Pyrotech442last year

I wrote a long essay here but it got deleted, so I'll just briefly tell my suggestions. New shield type: "antimatter". Surrounds robot like ancile with a smaller radius. Doesn't regenerate like a physical shield. kinetic weapons deal half damage (thunder would obliterate it due to the shield larger radius compared to a physical shield). Blocks all weapon types (finally something to counter ember). New quadropod or "spider robot" (suggest a name below and stats). It would have an antimatter sheild for "sentry mode". Base speed: 40km Base health: 54k Base shield capacity: 70k. New medium physical shield. Ecu: can't see where you are going (while shield is up); can't fire while under cover. Ancile: Both can see where you are going and can see where you are going. New medium physical shield: can see where you are going but can't fire while under cover. Weaker than bulgasari's, so not OP. Shield is larger than ecu so if on a lancelot or griffin, there will be better cover. Plus, ecu can be used both as a light and medium hardpoint, which might be confusing for new players. BTW, the ecu needs a buff, because for one it is hardly ever used in higher level play and two most players in lower levels use double-damaging punishers and shield-bypassing rockets. Besides, you can't shoot when using it so why complain if it was stronger than Galahad's shield?

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Pyrotech442last year

I have been spending long and hard for a haechi without spending a single penny on this game, yet I only have 1243 components. In the article it claimed that this new method of obtaining components would boost your component income by 15%-30%, so that would be like me having 1678 haechi components at most. I really hope it would be more than just this.

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Pyrotech442last year

Balancing this robot is simple. First, remove the jump drive along with stealth. It is unnecessary, especially with having four medium weapons working simultaneously. Second, slow it down, WAAAAAY down. 42km at most. Third, it is classified as a medium robot. The jesse is light but the Patton is medium. The doc is medium, so it would make sense to make the exorcist, or now called spectre, heavy. Finally, give a little health to this robot, because you don't see a griffin or leo one hit kill unless you load four orkans on these. Geez, that's a lot of firepower. Please consider at least one of my suggested nerfs, because imagine a robot with four medium weapons, descends crazy far like a hacker, has more health than the raijin, goes 64km, and has an ancile better than fujin. It's a little exaggerated, but it's what this game could potentially be headed into if they release
more op robots without testing them properly.

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Pyrotech442last year

Yes please and along with the fury. The natasha has same health, similar firepower, and faster movement speed, yet it is SILVER, and would you really expect someone to pay 5000 gold when they can get a bot of similar quality for some silver?

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