The only thing that can say is that we can’t beat the lottery mechanics. It’s all about the RNG. The lottery can be nice to you and give you the good stuff or, It slaps you with its stinky middle finger and says to go f yourself and give me you’re money. You can do many methods as you like like being nice, trying you’re best, do all the event quest or paying, it will still not increase you’re luck chance. If you’re paying into this game, the best way to buy stuff is that does not require a luck chance. Event lottery resources and keys, don’t buy those, because it can really f you’re day up. Just buy thing that you will guaranteed get it.Check comments
I did comment you’re last comment to let you know that their was a way to see the loots in the events. The comment was before Pixonic added the second part of the event and I did not knew that they would do that. It’s also to prevent an idiot that comment the same way that I did, but in a more toxic way. Anyway, I played this for 4 years long. I’m currently in champion league( if you don’t trust me, check my ID on IOS). I’ve been playing when the old workshop was added into the game. If you don’t know what I mean, it’s was the workshop was giving workshop points. Allowing you to buy bots and weapons that cost workshop points like the Stalker,Carnage,Tarrans etc. I complete all of the event quest and like you, I did not manage to get a full bot. I only manage to get full weapons,comps,gold and power cells. *sigh*, I just want a Tyr.Check comments
Uh...i don’t how you did not saw that but, that was a small question mark on the top of the event box. It was showing all of the loot that was inside the event box. The loots were: Eldritch Ares(The bot with the Event skin), Imperial Hades(the bot with the Event Skin), Loki(New Robot), Fenrir(New Robot), Tyr(New Robot), Calamity,Blaze,Marquess,2.5k Component of the Loki, Fenrir or the Tyr, 1k components of the Calamity, Blaze or the Marquess, 500 Components of the Loki, Fenrir or the Tyr, 1.5k Power cells, 900 gold, 600 gold and 300 gold. I might miss one of them but that were pretty much the loots that was inside. The event skins were only available in this event just like the Dragon calamity, dragon blaze and dragon marquess.Check comments
We know that the pantheon bots are overpower. Be able to be invincible for 4/6/8 seconds is really strong. But here’s the problem, it’s only the Ares that is Overpowered. The Hades and the Nemesis are much more weaker than the Ares. In champion, I see at least 5 to 8 Ares in a match. I rarely see Hades and Nemesis. The Ares is like a MUST HAVE to be useful in Champion. The Nemesis and the Hades are easy to kill when they don’t got their shields and their build in weapons are easy to avoid. Even if they lock you down, They will most likely not instantly kill you like the Ares. The Ares can pretty much do anything that the other Pantheon bots does, but better. Can deal 300k damage with just its build-in-weapons, moves like fricking Sonic and can protect him and its teammates from a full clip Orkan Specter. Nerfing the Pantheon bots is risky. They need to be still very good even it got nerf. For exemple The Specter and the Invader were nerf, but they are still very good.
In my opinion they should only nerf the Ares. The Hades and the Nemesis are fine. My nerf that the Ares should get is: Increase ability coldown to 20 second, reduce its movement speed to 52 km/h, reduce its built-in-weapon’s range to 350m and increase the amount of damage that the Absorber shield needs to absorb to fully increase the build-in-weapon’s damage. Or if you don’t like the Pantheon bots that has a invincible shield, maybe the can get a rework. My idea, is that instead they have a unlimited absorber shield, their will have hp. The less that the shield has, The more dmg that your build-in-weapon will do. when you’re shield is depleted, your build in weapons will do 100% more dmg. but when they start firing, their shield are gone. All of Pantheon bots shield will last for 6 second. The Ares has the lowest shield hp, the Hades has the average shield and the nemesis has the highest shield hp. That’s my opinion Pantheon Rework. It might be stupid but that was just my opinion...
To be honest, the Nemesis and the Hades were kinda...bad compared to the Ares. Their ability were weak or easy to avoid and their were easy to kill when they don’t got their shields. The reason they don’t nerf the Ares is because they let the player that have craft the Ares in the workshop to enjoy the carnage that the ares does before it get nerf. Many players (including me) took them a month of crafting it. This will probably do the same thing on the Ao Jun. the Ao Jun will be on the workshop, they let players crafting and enjoy the strength of this thing does for a month or 2 and then they nerf it.
Damm time goes fast. I start playing this game when the old Workshop was added to the game. It was added 3 year ago if I remember, and WR is already 5 years old. Anyway, after watching the Devstream, this pilot mechanic could maybe be interesting. Certain pilots will be stronger with different bots or weapon. It could allow us to use different bots than the meta. Right now the most common meta hangar is this: Ao jun, Ares, Mercury, Invader and Hellburner. It will be really nice that the pilots lvl up when you are playing the game and not wasting billions and billions of silver and wait years just to get pilot to its maximum lvl. All bots that receive a buff and a nerf is worth, except the Blitz. It was already good but now, it may be Overpowered. The Arena, yay skill base game mode. If they had a Ranking system into this. Il be happy. The New Ragnarok bots seems balance expect the Loki. The unlimited stealth can cause a lot of problem into gamemode that has beacon in it. This is what will happen if you fight against a full squad that they have an Loki in each of their hangar: they will all go with their beacon runner to get as much beacon as they can. after their beacon runners died, each player will spawn as Loki on a beacon that they cap, and they will just use their ability and just stand there....hoping that you don’t have the Anti-stealth module. If you don’t have the anti-stealth module WELP THE GAME IS OVER! YoU LoSE! In a nutshell, this update is good...for me personally.Check comments
I have no idea why they add a clan ranking system. It’s probably just for the clan daily quest and not fighting against other clan that are close to your rank clan. Tbh, in most video games, when you play a game against a full platoon. It’s pretty much gg for you unless they suck or they have weaker equipment than you. I have no idea how they can remove that full squad problem. The only thing that I got in my mind is that, when you are in a full squad, it will increase the chance that you will fight against a nother full squad. But, this will probably end up into complaining.Check comments
I do understand that the match making system is bad. I’m in champion league and it happen a lot of time that I’m fighting against players or a full squad that has a full hangar of meta bots(Ares,Mercury,Invaders,Au Juns, Hellburners..etc) Mk 2 lvl 12 and my hangar is ok(ish) for champion. All of my stuff are between lvl 9 to lvl 11 mk1. I know that the Ares will get nerf because it can kill anything without risk but I don’t think the other Pantheon bots will receive a nerf. The balancing problem was here since day one and they should really fix it. The thing Is it will be hard to balance between F2P and P2W players in lower leagues. Tankers are also a problem but theres less tankers than before and Pixonic are currently working on a report system. So maybe it will help to stop them or punish them.Check comments
This actually an update that I’m happy to see. This update and the Lunar Event(except the event lottery and buffing the Invader) are good. Both of them have upgrade have upgrade time reduction and now, the Black market can be useful for F2P players. We still got balancing problems. The last stand, Lock-down weapon, Ares and now the Invaders are making a lot of problems in the champions league. I know that next week the Ares will be in the workshop but keep it mind that a few month after the Ares was in the workshop, EVERYONE will have one since this thing can one tap everything without risk. We will only see an infestation on Ares in the battlefield if they don’t receive a nerf. If you Rebalances you’re game, reducing the cost price on the Upgrade time and the Workshop/conversions and listening to the community of WR, I could make a lot of players happyCheck comments
If the amount of percentage health DOT that you were saying was in 5 sec it would be ok(i think) but if It was per tick it would be overpowered. Il give you an example. Let’s say if it was per tick. A Specter with 4 Waps lvl 12 mk2 is shooting at you. the DOT will deal 1.2% damage per second. So you lose around 6% in 5 second from just 1 bullets of each 4 Wasps. The Wasps has 5 clip before reloading. So if get hit with all of the bullets, you will lose around 30% of you’re hp just from the DOT. On top of that, 4 Waps mk 2 lvl 12 deals 15920 damage per bullets( if all 4 Wasps hits you). Keep in mind that if it was in the game, the percentage health DOT could have been stronger per upgrades. The direct damage might be weak to tank bots, but the DOT will be the problem, And bots that has low hp for example a Ares, will get shred by the DOT and the direct damage. The percentage health damage might be fun to play with, but it’s really unpleasant to fight against in most
Percentage health damage? Eh, idk. This is an interesting idea but it will destroy the tank bot. If the Viper has a percentage health damage, it could possibly be better than the Avenger. Even tho, robot that are using Orkans or Exodus are a good counter to tank bots. They can maybe make it so the DOT ignores damage resistance since were starting to get more and more bots with damage resistance. Right now, we got the Falcon, the Invader, The Ao Guang and the Battle born modules that has damage resistance. And we only got 4 tank bots: the Falcon, the bulwark, the Invader and the Lancelot with an Ancile Sheild. Your idea is not bad but it could end up into balance problemsCheck comments
Idk, but i can give somme infos. The bolt will be a low league dash bot. You get it with components or with gold. I do not know what would be the price. Pix said it will be in low league since it will have only 1 active module . I don’t think it will be stronger than a kumiho or a persuer.Check comments
The red dragon will cost 3500 gold after the Lunar event and the other can only get by purchase or with components. The dragon will probably be on the workshop around end of March or April. The green one will be probebly be cheaper than the white one since the white is the strongest of all three. Duing the event, I do not know how hard will be to get them tho.Check comments
Im happy the hellburner got nerf. I know that a lot players that were working/upgrading on it will be disappointed but these things were like an must have lock-down weapon/module to counter them. What you can do against a full squad of 6 hellburners, decently lvled and with healing module. We would only be able to cap our home beacon in a brawling map. It’s like and instant win for them. I don’t have a hellburner because I knew these things will get nerf one day. Buffing the Invader...oh boy. i did not think that they would buff that. Since this thing is already hard to kill. Reducing the upgrade time is nice.
The only thing that I’m worry is that New Ao Jun robot(The White dragon robot). Since this thing is the one that has the most hp than the other dragon, fly faster than the other dragon, has 2 heavy weapon and it has stealth. I know that we got the anti-stealth module but, it like the only thing that can save you from that dragon. If you don’t have that module, you can say goodbye to your robots. In my opinion the Ao jun is a nother version of the persuer...but worst. You can’t 1v1 it without the anti-stealth module, It can kill you easily and retread without problem. I love and I hate you Pix, constantly making the game fresh by adding big updates and the game is fun to play, but making the game grindy and P2W. Cheers
To be honest I don’t really like update expect the conversion thing. I mange to get my Invader, a halo and a corona out of it and I thank you Pix that you did not put a timer on that. Please don’t put one in the future. Still the conversion is a little bit over exaggerated. Like seriously I trade 9.1k flux components for the corona. How many corona components that I manage to get with that high amount of flux? Only 1.8k! That’s stupid! The cost 12m silver is again a little bit over exaggerated. Also, why you guys remove some cheap comps like gust into gold? Like why? Thousand of players are enraged because of that. I had like 20k gust comps and I was literally keeping those comps for that update. Then Bam! All gone for no fking reason! Same thing goes with my stingers( around 7.7k) comps and my storm( around 8.9k ) comps. A nother thing that I’m disappointed is that you said that you fix the problem about the halo that always lock-down player was way to high. But that’s not true. The lock-down chance of that thing is like 30%. That’s very low but how I can lock-down pretty much everything with only 2 shots? It like 80% instead of 30%. Same thing goes with all the other lock-down weapon. One last thing (correct me if I’m wrong), why the weapon in that update are so...silence? Before, I could hear my Avenger Bulwark firing a that nasty Specter. Now all the things I heard are those annoying bot footsteps. We can’t even hear the Shocktrains that are charging themselves( Did the shocktrains get buff because of that silence???). I hope that’s a bug and the Dev will bring those back those high weapons sound. Sorry for that long comment but that’s just my opinionCheck comments
To be honest with you, the best way to counter stealth bot is by using a Blitz. Since the Blitz’s ability can hit all of the stealth bot, i don’t know if it hits Stalkers but who is using it? It’s pretty much a dead today. If you want to make it better, use 4 shredders or 4 halos. The stealth bot will be immortalized, only deal 15% of its damage and it can’t hurt you since your ageis shield will soak all of its damage. It will take time sure, but it’s the best way to counter the stealth botsCheck comments
in my opinion, I think the rajin Zeus is as strong as a rajin dragoon. A lot of math incoming. A rajin Zeus deal(with the 30% damage included) 21349 damage with 1 Zeus lvl 12 mk1. So it deals 42698 damage with both zeus. The dragoon deals( with 30% damage) 11050 damage with 1 dragoon lvl 12 mk1. So it deals 22100 damage with both. The upside about the Zeus is that it can’t miss his target and it deals more damage but it need to fire his full clip(takes around 1.5 second to empty the full clip) to deal his damage and it need to wait 3s to lock-on the target. So the enemy can hide will still beings shot so they can stop the damage. His DPS those not drop off because it need to wait 6 second before shooting again. The dragoon however can miss his target,deal less damage but 1 shot will deal 11050 damage and it has 5 clips before running out. It’s has a high reloading time and this will reduce the DPS of the dragoon. It take 12s to full the clip and 3s to regenerate 1 clip. Zeus and the Dragoon are strong but one of them will be better in a certain situation.Check comments
This is kinda a good idea for the game. This will allow player to stay alive much more longer without taking pointless damage or scraping there bots. If the player knows how to play with those bots, they can change to match rapidly. Sadly, the shocktrains will be there biggest weakness because it deal chain damage. Hey, that’s what the weapon suppose to do and I don’t want to criticize it. And player that are smart will probebly target those medic bots first. The mender will be good for group of bots that are in the fight. But he need to have good protection of his team or else he will die rapidly. The wayland will be good for protecting a position or helping bot that are retreating so they can somme heals and with his good firepower he will can still defend himself. All in all, this will be a great idea to add those bots into the game.Check comments
So far, this update is good. But there a lot of things that I don’t understand. First thing is
that pixonic said that in box that cost 100 keys contains only token, med tier bots and
gold. They said that you should not getting silver in silver box and yet you can still get
silver on silver box. In FFA feels kinda unbalanced and random. it manly focus of the lvls of
the bots and the weapons. If you got the highest lvl weapons and bots than the others,
you will most likely win every game. Royal token is fantastic, we can now use gold for
proper reasons and not wasting like 2k gold for praying that you will get 1.5k of
components from a high tier bot. The reason that I don’t like that update is that they
remove the component in the daily boxes and reducing the amount of components from
honor box. The components from daily box’s was a good way for free to play players to get high tier bots(that why in my league expert I see many kumihos and inquisitors). Getting more keys from daily box is great but there’s a problem, this games is getting more and more RNG. Now we’re taking the keys from daily box, opening our loot box and hoping that we’re going to get something good. By far the worst is the honor box, yes we’re getting a lot of Royal tokens but now we just have a change for getting 0 to 2650 Flux and ballista components or 0-850 raven compents (depends on your leagues). Now it’s again with the RNG thing. You can be lucky and get a high amount of components or getting a small amount. Getting the private box to Gold box is not that hard but it will take more and more time when you get on the diamond,expert,master boxes. The way that could make A LOT of ppl happy in this game is to bring back the daily components box and getting a high amount of components from 1 weapon in honor boxes. Maybe this problem will be gone when the Workshop 2.0 will be here
I do have a strider (from my first super chest) and yet they are not as strong as a Korea bot. Lest just say that a kumeho will be more effective than a strider. I my opinion the strider is balances. It’s fast and it have 5 dashes yes that sound Dangerous but it takes like a full min to recharge all of the dashes and it has ok*ish* fire power. Spectre is one of the meta bots. Overpower Fire power but fragile. One F**k up could end up as a dead Specter. Pixonic have reduce his hp for making him balance when the spectre was WIP (work in progress during test servers) but this does not making the spectre balance. Strider is for ppl that love to be like to that surprise attack bot. Spectre is for ppl that love for being a huge threat for the enemy teamCheck comments
Probebly the best build for the Strider( in my opinions ) is Gust/Thunder. Usually build as a Flank bot. It’s not really a good beacon runner like the Kumehio because he is really slow when he ran out of Dash and he will have a hard time to get out. Kumehios always dash. For being effective with the Gust/Thunder with the strider is to wait until the enemy bot is distract by something and then you got for the kill. You always keep 2 or 3 stack of dash when going to attack a enemy bot. Use them for running away or charge into your target to get the maximum damage. The second way for being effective is to kill important targets. Targets that are threatening your team. Like Shocktrain SpectersCheck comments