WAR ROBOTS 10.2 UPDATE NOTES - War Robots
Patch Notes

WAR ROBOTS 10.2 UPDATE NOTES

EVENT: YAN-DI AUCTION HOUSE

The event will start shortly after the update is released on most platforms. It will include Operation "E", in which you can earn the latest Data Pads. You can progress through Operation "E" by completing Event Tasks.

Discounts on D-Gems and other resources:

WEB SHOP

 

Here’s what's in store for 10.2:

  • New Titan build: Bersagliere + Vendicatore (Alpha) + pilot Ishikawa Saizou
  • New robot build: Bagliore + Dune (Heavy) + Solar drone
  • New Pilot: Gina Bertini (Raptor)
  • New Ultimates: Phantom, Scourge
  • New Starbase Section: Shipyard
  • Ultimate Luck update
  • Unstable Conduit update
  • Hangar UI and sound improvements

Follow our social media during the update for more information and giveaways:

Complete the event to earn this collectible Title for your account:

CONNOISSEUR

 

BERSAGLIERE: NEW TITAN BUILD

The ultra-long-range combination of the new sniper cannons and built-in weapon allows Bersagliere to engage targets across the entire map. The Titan forgoes advanced defense systems in favor of firepower and relies on maneuverability to avoid fighting at close range. The SLOWDOWN effect of the Vendicatore cannons helps the Titan keep its opponents at a safe distance while reloading its built-in weapon.

BERSAGLIERE

The noble art of archery is reborn!

Fatigue Shot: The Titan fires its built-in weapon, applying the FATIGUE effect with each hit. FATIGUE increases the damage dealt by every subsequent hit with the same effect. (Range: 1100 m; Number of charges: 5; Reload time: 7 sec)

Jump Back: The Titan makes a quick Jump backward, rapidly covering a great distance. (Cooldown: 20 sec)

Passive ability: The Titan deals more damage to targets that are over 601 meters away.

Weapon Slots 3x Alpha
Durability 850,000
Defense Points 200
Movement Speed 43 km/h
 
The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

 

VENDICATORE

Keeps your opponent at bay — even when they are at their home beacon.

Weapon Slot Alpha
Special Effect SLOWDOWN
Damage Type Kinetic
Range 1,100 m
Damage per Particle 32,000
Particles per Shot 1
Shot Interval 0.35 s
Ammo 2
Reload Interval 6 s
Reload Amount 6
 
The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

 

PILOT ISHIKAWA SAIZOU

The perfect choice for any job that requires discretion and stealth.

Wise Retreat: Bersagliere receives STEALTH after using Jump Back (Cooldown: 15 sec).

Additional Power: Bersagliere deals 10% more damage with equipped weapons.

Precision shot: Bersagliere receives SHIELDBREAKER for 5 seconds After using Fatigue Shot.

BAGLIORE: NEW ROBOT BUILD

The first dedicated sniper robot that can teleport, Bagliore uses a movable teleport beacon to always stay one step ahead of its opponents. Its Dune missiles allow the robot to hammer the enemy team from the safety of its spawn area and the new Solar drone provides bonuses when fighting at long range.

BAGLIORE

Plan your escape long before you need it!

Flashing Escape (Active): The robot deploys a teleportation beacon. The longer you push the ability button, the further the beacon’s deployment distance will be. After the beacon lands, the robot can activate it and teleport to its location. While the beacon is deployed, Bagliore gets a 5 km/h increase to Movement Speed. (Beacon Lifetime: 30 sec; Cooldown: 15 sec)

Groundwork (Passive): While the robot holds fire, it accumulates an increasing damage bonus. Once the robot shoots, the accumulated bonus is applied to all ammunition fired for X seconds. After this time expires, the bonus is reset and begins to accumulate again. (Maximum stacks: 12; Applied bonus duration: 7 sec)

Weapon Slots 4x Heavy
Durability 360,000
Movement Speed 35 km/h
Bonus for MK2 0 → 40 DEFENSE POINTS on Flashing Escape
1.25 → x2.5 damage bonus from Groundwork
Bonus for MK3 40 → 80 DEFENSE POINTS on Flashing Escape
x2.5 → x5.8 damage bonus from Groundwork
 
The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

 

DUNE

Smoke ‘em out!

Weapon Slot Heavy
Special Effect N/A
Damage Type Explosive
Range 1,100 m
Damage per Particle 4,500
Particles per Shot 1
Shot Interval 0.14 s
Ammo 10
Reload Interval 8 s
Reload Amount 10
 
The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

 

SOLAR

Illuminating the target for further destruction.

Ability 1: If the enemy target fired upon is further than 700m away, the piloted robot receives a timed bonus damage effect.

Ability 2: The drone increases the damage output of the robot. The effect is always active.

Ability 3: If the enemy target fired upon is further than 700m away, the piloted robot receives a timed Defence Mitigation effect.

Ability 4: If the enemy target fired upon is further than 700m away, the piloted robot receives a timed Aegis shield.

PHANTOM: NEW ULTIMATE BUILD

A modern take on a classic saboteur build. The truly elusive Phantom excels at hit and run tactics. Its teleport beacon allows the robot to return to safety in the blink of an eye. Equipping Phantom with the Ultimate Scourge gives the robot versatility and makes it lethal at close range.

ULTIMATE PHANTOM

Catch me if you can!

Blink: The robot sets up a teleport beacon, accelerates and activates a defense system that reduces all incoming damage. Using the ability again teleports the robot back to the beacon, and restores its Durability and gray damage. (Action: 15 sec; Cooldown: 14 sec)

Weapon Slots 3x Medium
Durability 372,500
Movement Speed 68 km/h
Bonus for MK2 10 → 15% repair from Blink
Bonus for MK3 12 → 10 s Blink cooldown
 
The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

 

ULTIMATE SCOURGE

The ultimate zapper!

Weapon Slot Medium
Special Effect N/A
Damage Type Energy
Range 600 m
Damage per Particle 1,400
Particles per Shot 1
Shot Interval 0.1 s
Ammo 50
Reload Interval 3 s
Reload Amount 50
 
The above stats are for a maxed out item. The figures are valid for this release and may change in future updates.

 

OTHER ADDITIONS

PILOT GINA BERTINI

"Will be back on the ship in time for tea and crumpets!"

Gina's Manipulation Increases Raptor speed by 30% and repair from built-in weapons by 15% after landing.

SHIPYARD: NEW STARBASE SECTION

The new Shipyard section of the Clan's Starbase allows all members who have reached Account Lvl. 30 to collect Mothership components using Thorium from their personal balance. Unlock five cells on the same row to open the chest on the right which contains better components.

ULTIMATE LUCK UPDATE

Ultimate Luck will now mainly award Mothership components and Turrets. Press the WIN cell to see all the possible prizes in that cell.

UNSTABLE CONDUIT UPDATE

The new version of this active module allows for huge amounts of Durability to be instantly restored and maintains the Shieldbreaker effect on the robot's weapons.

Repair Amount 15%
Shieldbreaker Duration 15 s

 

HANGAR UI IMPROVEMENTS

All Hangar windows will now display their respective resources at the top of the screen. For example, the Drone upgrade window will show Microchips and Upgrade Tokens, as these are the only currencies required to level up a Drone. Click on the "i" tooltip on the resource icon to learn more about that resource.

Pilot icons will now display badges with the name of the item the pilot specializes in.

TECHNICAL FIXES

  • Fixed Custom Battles ending immediately after loading up.
  • Fixed Squads failing to assemble when inviting a player from another platform.
  • Fixed in-game News failing to load up.
  • Fixed Barrel not dealing damage at level 9.
  • Fixed shadows from Curie turrets being displayed after the turret has despawned.
  • Unlocked 60 FPS for GPU Xclipse 940.

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