
SWORD takes flight, leaving a translocator at its starting point, and gains increased speed and an Absorber shield. While airborne, its built-in weapon automatically fires at the enemy in its crosshairs, dealing damage based on a percentage of the target's Durability. Reactivating the ability sends the robot dashing toward the target to unleash a series of sword strikes. The ability can only be reactivated when an enemy is within the required range and in the crosshairs. When the ability ends, the robot teleports back to the translocator.
Some robots aren't afraid to bring a sword to a gunfight!
An integrated weapon tied directly to a robot's ability rather than its weapon slots. Built-in weapons are immune to negative effects that affect main weapons (e.g., Suppression).
An impenetrable Energy Shield that absorbs all incoming damage and increases the damage of the robot's built-in weapon based on the amount absorbed.
An essential component of certain abilities that serves as a temporary, indestructible anchor for teleportation. Typically, reactivating the ability recalls the robot to its translocator.
An auxiliary stat that allows weapons or abilities to instantly destroy targets whose Durability falls below a certain threshold. The exact threshold depends on the source.

Provides a gradually increasing damage bonus as the robot deals damage. Repairs a portion of Current Durability (Green) and grants partial Defense Mitigation when the stack limit is reached.

Significantly increases the damage dealt by equipped and built-in weapons, as well as the damage dealt to Titans.

Significantly increases the damage dealt by equipped and built-in weapons to Titans.

Increases the damage dealt by built-in weapons.
Increases the damage dealt to Titans.

SWORD's melee attacks are enhanced with the Execute effect.

SWORD gains a movement speed and damage boost for the duration of the ability.

