
Developers said that Shocktrains were a big advantage in battle since they could hit stealth enemy's. I spent real money in the game to get a Shocktrain and now this is a big disappointment.
Haechi's are way too strong and now you guys are making them even stronger. Haechi's already have three medium slots, a dash drive and an energy shield. Did you ever think about making the Haechi like the Bulwark? The Haechi could build up its depleted shield by turning it off?
The new update for Kang Dae's I kinda like because first, it does the same damage (love that!), I also really like the faster reload. I've been screwed due to enemy's getting too close for comfort and my Kang Dae taking forever to reload while my energy shield was just being hammered. Now I can finally be able to get a little more damage in and maybe I won't be discouraged to upgrade my Kang Dae. But on the other hand, really strong players and clans will be super strong with their already lvl. 12 mk2 Kang Dae's on their Fury's.
What I also dislike is that Hellburners already are really powerful and hard to get away from. Now that you spread their range, they will be really hard to get away from and people will become frustrated with Hellburner and will probably stock up your comment section of how to tweak the Hellburners overload damage, damage to Hellburner and finally, range of overload, just saying.
I also like that you guys made the Gust's shots are more compact because even from 100 meters away, not all my pellets or whatever their called don't hit the target.
I agree with The Madman because I know I'm a lvl. 30, but there is no way I can compete against that Japs clan or whatever. I usually end up having around two or maybe even three kills. I want to play squad with my clan but we're always paired up with Japs and etc.
Well, that's all I have to say, If you guys have to reply to me please do. Thank for your time.
Sincerely, TheReaperElliot