Nocluevok
If there are 4 game modes, three of which are "random", this KoTH news is all "spin". Especially during an event, when one "random" mode excludes the ability to cap beacons. I would bet it's only "concurrent" because pilots don't want to waste time having to play TDM, when the task they're completing is capping beacons.
"If we "randomly" ( 4 - 5 matches in a row) make them play TDM when they need beacons, it will boost the KoTH numbers!"
Somebody at PIX got their dates mixed up... it isn't April 1st. I can't wait to drop into a match with a brawler and find myself surrounded by "support" bots. Too bad I won't be able to lay on the battlefield screaming, "medic" just to watch my team's support bots get picked off by snipers when they come to "help" me. THAT would be funny!
查看评论But what does “feel good” mean here? We want Module effects to be clear and impactful, so you can make a clear decision on whether you want them or not based on your playstyle and strategy, not just maths.
Seriously? Translation... you can choose not to use them, and get your butt kicked as a result. Gee, which option will I chose? How about the, after years of paying and playing, it's no longer a game worth supporting with real money, option. Trust me, I'm there.