
NEW CLASSES OF WEAPONS & DEFENSES NEEDED! The new weapons that come out tend to be the same as old weapons tweaked some. Due to the growing environment, weapons are becoming stagnet in general groupings. The shock train is the only unique exception (that’s why so popular). Several suggestions from our community’s joint intellect: SUGGESTIONS.... Proximity Attraction Landmines with a self destruct if on field too long. Physical Microbot Shielding- like a black swarm able to block physical attacks until destroyed. Yellow Hard Light Sheilding- a spherical polyhedron soccer ball that leaves you impervious to all types of attacks via planks of hard glass-like light in which you have to shoot out of & destroy to once again be able to attack. Acid/Lava Weapons- able to impact (stay for a while on) the ground & walls around you to cause immediate leg and weapon joint damage first, leaving a residual slow accumulating damage for set time. Magnetic Tractor Beam- pull opponents toward you closer or pull you toward your opponent via it’s superior weight class. Medic Bot- a small backup repair mechanism that can take a place of a weapons slot that slowly brings you back up to 50%. Battle Blades and Physical Ramming damage devices- spear through, cut off limbs of opponents. Magnetize Shot- able to magnetize opponents to receive all close physical fire for a short time. Dark Light Beam- a medium weapons slot beam weapon, weak, but can shoot through walls and obstacles at opponents. One Shot Only Weapons- whether a mega spike nuke, launching a satellite weapon to beam an area of opponents from the sky, or giant physical boomerang slung out... weapons that you can only fire once in the entire game that cause great impact. Counter Flares- rockets that can counter other rockets fired at you, as well as the request to allow for your weapons to be able to shoot down rockets fired at you if your weapon is strong enough to pierce it’s shielding. Satellite Drones- can hover around corners or go high over obstacles to fire at opponents taking off from your installed launching platform for a charged time frame.
OTHER REQUESTS:
*There also has been a “fun” request to make a rewards event/mode where as you fight you find stashes of silver, gold, components....whether it be an event or an actually gaming senecio in random mode. Winner is calculated by who received the most. This is to give the players a fun break once and a while. I would suggest that this level would not impact your actually rating.
*A near zero gravity zone in a map has been suggested as well...things which give a map a unique fighting impact, not just visual.
*A new map full of damaged and ancient stored mechs has been requested as well. Something that sparks story interests to how this mechanical war all began...showing how far it has evolved since those original old mechs were designed.
*More GOLD BOTS & GOLD WEAPONS have always been requested.
Thank you for your time and hard work. Hopefully some of these ideas spark a little revolution verses stagnation for the game in the near future.