War Robots
User info

Amentoe

ID M9T56I
Comments
Amentoe6 years ago

What does this update mean for a novice player like me who only played a few months?

I will take my hangar as an example.
Bucht (Trebuchet / Zeus) - Griffin (Spiral / Hydra) - Pursuer (Gust) - Stalker (Pinata)

---------------- Balance provided in preliminary sheet, as it affects me.

WEAPONS
> Piñata.- low damage of 1000> 910 - Bffff :(
> Gust.- low damage of 3429> 3239 - Bffff :(
> Hydra.- Increases firing time of 0.8s> 1.1s - Bfffff :(

* Rest of weapons of the list only dream of them: I have some Arbalest, Aphid... and it turns out that they also lower their damage. - Bffff :(

ROBOTS
> None of my bots have changes. But three of four will have less attack capacity. Only my Natasha from the warehouse will need a helmet to run 3Km/h more. - Bfff :(

SUMMARY: great balance, but not for me. Every day a reason not to play. I'm sad.


* Excuse the translation

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Amentoe6 years ago

I started playing in IOS. I had a full hangar MK1 but my iPad 2 can no longer with the game.

Now I play on Steam. I have started again. I have a premier hangar that is not competitive since I have only been playing for a few months, however, I have to suffer games with people of very high levels with the consequent frustration. A lot of frustration

I am very disappointed with the game. You took away the gold from WR. You lengthened the times of improvement that are now eternal. The prizes of the chests are a joke. And the only light, the workshop 2 that allowed me to create 400 components of Dragoon in 3 days, is now going to happen to 6 days?

You do not know what you are doing. If you keep going it will be the death of this game. With me you will no longer count.

Where do you draw your conclusions?

Sad, very sad. :(


* Excuse the translation

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Amentoe5 years ago

SOLVE THESE BUGS IN STEAM VERSION PLEASE /// Trebuchet does not damage a Gareth with many shots (no shield on the front), the shot goes through the body without causing damage, it's a shame /// Glory does not kill, Damage a little, much less than a Dragon of the same level, checked in my Butch, one in each arm and less than 500mts. /// Thanks for the reduction of times on Halloween, but make them permanent! ---- M9T56I STEAM

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Amentoe5 years ago

SOLVE THESE BUGS IN STEAM VERSION PLEASE /// Trebuchet does not damage a Gareth with many shots (no shield on the front), the shot goes through the body without causing damage, it's a shame /// Glory does not kill, Damage a little, much less than a Dragon of the same level, checked in my Butch, one in each arm and less than 500mts. /// Thanks for the reduction of times on Halloween, but make them permanent! ---- M9T56I STEAM

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Amentoe5 years ago

SOLVE THESE BUGS IN STEAM VERSION PLEASE /// Trebuchet does not damage a Gareth with many shots (no shield on the front), the shot goes through the body without causing damage, it's a shame /// Glory does not kill, Damage a little, much less than a Dragon of the same level, checked in my Butch, one in each arm and less than 500mts. /// Thanks for the reduction of times on Halloween, but make them permanent! ---- M9T56I STEAM

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Amentoe5 years ago

SOLVE THESE BUGS IN STEAM VERSION PLEASE /// Trebuchet does not damage a Gareth with many shots (no shield on the front), the shot goes through the body without causing damage, it's a shame /// Glory does not kill, Damage a little, much less than a Dragon of the same level, checked in my Butch, one in each arm and less than 500mts. /// Thanks for the reduction of times on Halloween, but make them permanent! ---- M9T56I STEAM

Check comments
Amentoe5 years ago

SOLVE THESE BUGS IN STEAM VERSION PLEASE /// Trebuchet does not damage a Gareth with many shots (no shield on the front), the shot goes through the body without causing damage, it's a shame /// Glory does not kill, Damage a little, much less than a Dragon of the same level, checked in my Butch, one in each arm and less than 500mts. /// Thanks for the reduction of times on Halloween, but make them permanent! ---- M9T56I STEAM

Check comments
Amentoe5 years ago

SOLVE THESE BUGS IN STEAM VERSION PLEASE /// Trebuchet does not damage a Gareth with many shots (no shield on the front), the shot goes through the body without causing damage, it's a shame /// Glory does not kill, Damage a little, much less than a Dragon of the same level, checked in my Butch, one in each arm and less than 500mts. /// Thanks for the reduction of times on Halloween, but make them permanent! ---- M9T56I STEAM

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Amentoe5 years ago

FIX BUGS STEAM VERSION, PLEASE
> TREBUCHET FAILS many of its shots, even with static objetives.
> GARETH IS CHEATED, does not take damage in many situations, without a shield.
> UNBALANCED MAPS, starting points with different coverage, distances to flags…
> GLORY DOES NOT KILL, damage a little, much less than a Dragon of the same level (5).
> ZEUS UNLOADS itself with unintentional shots.
> MATCHMAKING AND WEAPON BALANCE is a shame.

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Amentoe5 years ago

FIX BUGS STEAM VERSION, PLEASE
> TREBUCHET FAILS many of its shots, even with static objetives.
> GARETH IS CHEATED, does not take damage in many situations, without a shield.
> UNBALANCED MAPS, starting points with different coverage, distances to flags…
> GLORY DOES NOT KILL, damage a little, much less than a Dragon of the same level (5).
> ZEUS UNLOADS itself with unintentional shots.
> MATCHMAKING AND WEAPON BALANCE is a shame.

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Amentoe5 years ago

Frequency Shifter: bad idea. Create a private battle environment within the battle itself. No possibility of receiving outside support. Where is the support of the snipers? Have they just been turned into dust? Should we change our bots to go all to fight in the frequency zone? The economy of the game does not allow you to prepare a hangar every time you change your approach. I have some bots and a hangar with a goal (2 long distance bots, 1 medium and 1 short) I have no resources for anything else, except that (that must be the idea) you intend to force players to renew their hangars every so often or stay out of the game. If it goes ahead, I'll have one more foot out of the game. It's time to explore other entertainment opportunities. Sad, very sad the evolution of War Robots.

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Frequency Shifter: mala idea. Crear un entorno privado de batalla dentro de la propia batalla. Sin posibilidad de recibir apoyo exterior. ¿Donde queda el apoyo de los francotiradores? ¿Acaban de ser convertidos en polvo? ¿Debemos cambiar nuestros bots para ir todos a pelear a la zona de frecuencia? La economia del juego no permite preparar un hangar cada vez que vds cambian de planteamiento. Yo tengo unos bots y un hangar con un objetivo (2 bots de larga distancia, 1 de media y 1 de corta) no tengo recursos para nada más, salvo que (esa debe ser la idea) pretendáis obligar a los jugadores a renovar sus hangares cada cierto tiempo o quedarse fuera del juego. Si se lleva adelante, ya tendre un pie más fuera del juego. Toca explorar otras oportunidades de entretenimiento. Triste, muy triste la evolución de War Robots.

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