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Tumdurgal

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Tumdurgallast month

Holy fucking nerf bats:

Gold (1000 keys)

Gold chest has it all: great amounts of currency, big chunks of components of the most desired items. Save up keys and get it all!

Possible loot:

● Au: 600-1500
● Royale Tokens: 125,000-150,000
● Most expensive Au robots
● Components (weapons): 500, 1000, 2000, 6000
● Components (robots): 500, 1000, 2000
Equipment (components) 53.98%
Robots (components) 26.65%
Au 14.30%
Royale Tokens 5.07%

1000 keys for 500 components? Bent over and fucked by Pix again.

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Tumdurgallast month

Nothing for the economy? With a decent workshop, we wouldn’t need to gamble on the black ripoff. Near 7 days for 400 dragoon...who’s smoking the drugs in the office?

More weapons we won’t see for months. 2 months to appear in workshop, a month or more to get the bits. Another month to get it to a useable level. 4 months minimum. I’ll stick to what I have.

A map that will probably come up 9 out of 10 times if Carrier and Rome’s introduction are anything to go by.


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Tumdurgallast month

"These changes ARE NOT linked to the 4.3 balance update."

Yeah. Ok. Hate to say it, but no one believes a word out of you. These are directly linked. Increase upgrade times, increase costs, nerf silver, nerf gold, nerf bots - make it so the whales have to start paying out again for heavy bots and weapons all combines to a pay day for Pix.

No one, not a single sentient intelligent soul thinks these things aren't connected. It's just the latest way to screw money from the players.

Well, F U, I'm keeping my specters, my pursuers, and whatever other things I have, and that will do. fuck chasing a carrot.

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Tumdurgallast month

"make an unfair play ("tanking") harder, while sufficiently promoting honorable pilots"

The players don't want you to make it harder, we want you to stop it completely. Pretty sure, just making it harder won't stop anyone doing it. So whatever failed system you have in mind needs to lead to week+ long bans.

Getting an Expert - Champion mix and finding one of the 'Masters' has tanked out at the start is complete bollocks. Prevent joining a new match until the last is finished - this slows the tankers down. Institute caps on bot weapon levels in each league - Drop to Silver 1 - all your bots / weapons register as lvl 3 (if it's seen that you were previously in a high league). This might make a dent.

Going by Pix's abysmal history of trying to prevent tanking or encourage people to not tank, I fully expect some other convoluted failure of a system.

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Tumdurgal2 months ago

Pix could do a survey, but I guarantee, 100%, the results will back up what they say.

Don't forget the Report Tankers form that did nothing.

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Tumdurgal2 months ago

"The new clan rating system replaces the old ranking based on activity points. From now on, clan rank takes into account not just how much you play, but also how well you play. Every match you complete affects your clan's rating. When you get league points, your clan receives a slight bump as well. When you lose them, clan rating goes down slightly too."

The match maker forces players into a 50% win/loss ratio, good luck ranking up in the clan system. This is possibly the stupidest thing Pixonic have ever created - with the exception of the Specter, Lag Guns and Nerf Bots.

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Tumdurgal2 months ago

"Your actions? Enter the Workshop and order a couple packs of Inquisitor components. Next day, collect freshly-made pieces — poof! — you've got yourself an Inquisitor."

That should now read "next week" - that's how badly the Workshop got nerfed. Items changing from 20 hours to 5 - 6 days.

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Tumdurgal2 months ago

It's worse than that. With the new bots you can now suppress your enemy. So not only are there lag guns, but now also nerf bots. Combine the two and you've got a real big barrel of no fun.

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Tumdurgal2 months ago

summarize the results of separating game modes. Soon after the experiment's conclusion on October 1 we will learn if modes will stay separated
- They'll be merged together again as no one is buying hangars. Even though I've had next to no problems with getting matches in Domination, at most a one minute wait, they'll still be merged together.

improve matchmaking system to lower the number of uneven matches
- Doubtful, the matchmaker is designed to give out lopsided matches. The only way to have balanced matches is to go back to the hangar based league system, but that doesn't sell power, so no way this is going to make any noticeable difference.

make an unfair play ("tanking") harder, while sufficiently promoting honorable pilots
- yeah, we've heard that over and over again with no noticeable effect, LQ, LPQ, Report Form, people keep on tanking. How about day long bans, leading to a week long ban, and a final lifetime ban. Ah, but can't do that as player numbers are dropping.

run a detailed research of how upgrading times influence the economy and find the right approach to it. Update 4.4 will include a first substantial change tied to equipment upgrading pace
- in other words, how can we do it so we can get more money out of players. This isn't for the players' benefit despite what Pix want you to believe.

How about taking the game and selling it to EA, it'll work out cheaper for the players because you clearly have no idea what you're doing.

League system that doesn't work Experts face anyone from Gold up to low Champions.
Clan system that an unmitigated disaster.
Constant nerfing of silver.
Massive nerf to everyones bots for the sake of *cough* balance *cough* - yet Blitz is clearly OP as fuck.
Pretty much eerything since DIESS has made the game worse.
Pretend gambling designed to fleece players.

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Tumdurgal2 months ago

Depends on what you were producing, but now, everything is fucked. Click Change List in the article, you’ll see how bad it is.

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Tumdurgal2 months ago

Depends on what you were producing, but now, everything is fucked. Click Change List in the article, you’ll see how bad it is.

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Tumdurgal2 months ago

The whole point of the new god awful economy was that bots and weapons are easier to get. Yay, Pixonic delivered, things are easier to get. Now, they’re going to make things much more time consuming to get, while still keeping the drastic upgrade times and costs.

Basically, any and all f2p guys just got royally screwed over.

Battle of a Titans, here I come. Fuck Prixonic.

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Tumdurgal2 months ago

The problem with the game economy is that you’ve repeatedly nerfed silver and still haven’t bumped it back to anywhere near the levels we were getting in 2016. With the mass nerf to weapons people are doing less damage, matches take longer, and so we get less silver.

The only thing the WS is effecting is money coming in, thus the increase in build time, and the delay on releasing new content, just another money grab. The players aren’t fooled by your antics.

As to doing anything serious about tanking... hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha Good joke.

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Tumdurgal2 months ago

If they really wanted balance, they'd go back to the hangar based league system. But that doesn't force you to upgrade and buy the latest shiny toys.

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Tumdurgal2 months ago

"We keep hearing from veteran players: it is not fun when every match boils down to a pure Dash-Descend extravaganza. "

So Pix decided that it will be a Falcon, Bulwark, Pursuer extravaganza. The bonus for Pix - with the economy changes MKII will cost much much more than before, as an added benefit (for Pix) the focus is now on heavy weapons to force people to MKII those instead of mediums - as everyone has medium weapons.

Keep chasing that carrot.

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Tumdurgal3 months ago

Given the length of time it takes to level anything useful up, I'll stick to getting Specters. Just levelling a few of those and the weapons to go with it will likely take years, so any interest in new shit being tossed out by Prixonic has minimal to zero interest.

Why get the new gear when Specter is still king. Maybe a close second from Pursuer.

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Tumdurgal3 months ago

In a nutshell:

Workshop 2.0 - get shit faster, but never really have the ability to level it up or use it. By the time you finish one item, level it up to a usable level, some other shit will have been released.

Clan Ranks: Anyone playing in Clans below Champions needs their head examined. Squad play is dead for the most part.

Battle rewards: Get 50% or less than the max of the component item being rewarded. Well, fuck you very much.

Boosters: Get your fix here, oh, and they're available to buy. Premium 2.0 made it into the game long before Workshop 2.0.

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Tumdurgal3 months ago

100 spectre components per day, assuming one has to finish before the next starts, means 14 an a bit weeks to complete a spectre.

Compared to the 11 and a bit weeks now, and at a much greater cost of silver.

Yet another clusterfuck from Pixonic. Also, don’t forget “numbers are quite close to what you’ll see at release”, if that’s the same as the “slight change” for the keys needed for the SuperChest, I guess the 100 components will become 10.

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Tumdurgal4 months ago

Commentary C: Shocktrain rebalance is terrible. Why did you buff it?

Tried it out on test and did way more damage than usual. Instantly changing targets, same crazy damage and after damage.

Funny how Pix have suddenly decided to ‘experiment’ with Shocktrain yet won’t touch Spectre which is clearly the most broken of bots.

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Tumdurgal4 months ago

"First, we address the elephant in the room: yes, this is a great way to counter agile enemies! Haechis and Spectres are first coming to the mind — now you have a proper tool to lock them down, making their mobility a much less intimidating factor."

This is how poorly Pixonic understand their own game. Spectre + Shocktrain sits behind a wall. Jumps up and fires. Lands back behind the wall. Spectre with Orkans, jumps out - invis again and too short for most bots to hit from open level fire, annihilates you and pops around the wall and back into cover. How the flying fuck are you supposed to hit it. Stun guns do nothing about the OPness of Spectres.

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Tumdurgal4 months ago

Pixonic still trying to be a crack dealer, give away free boosters to get players hooked and looking for more.

Flat out refuse to use them.

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Tumdurgal4 months ago

Still waiting for the 3 times cheaper / 3 times faster economy to begin.

"If Modules don't feel or play right, we won't release them until hitting the right balance."

Yeah, right. They'll be released no matter what anyone thinks. Boosters got dumped on us with no warning what-so-ever and despite complains are here to stay. $$

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Tumdurgal5 months ago

Well, the changes are now live on iOS and the big lie is revealed. There has been very little change in the Daily Offers, one of which had no change at all.

Pixonic are a lying sack of turds. Might as well move on from this once great game. Mail.ru are obviously dictating what Prix does and Prix are happy to oblige with persistent lies, bullshitting the player base, and misrepresenting what is really going to happen.

Faster, cheaper, has been their propaganda since they mentioned the economy changes and, once again, they've flat out lied to the player base.

As to the tokens; more bullshit to be revealed. No one knows how much the card flips cost before the supposed changes, so how would we know that they've changed. 3 times cheaper? I'd bet my left testicle that this is more bullshit from Pix-BS-onic.

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Tumdurgal5 months ago

"While we're trying boosters out, we are looking to hear what you think about them. "

Yeah, I'm sure that adding 20% to nearly everything doesn't make them too strong at all.

Spectre MKII - MKIII
HP 132,000 158,400 (+20%) over 20k extra hp.
Spd 55 66 faster than a stalker.
Orkans MKII - MKIII
Dmg 72576 83462 (+15%) 4 of these take out pretty much anything.


Nothing Over Powered about that at all.

Remove the boosters ffs.

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Tumdurgal5 months ago

As much as I despise tankers, I'm inclined to agree with you. Let's have a 3 month tankathon in Bronze / Silver and kill off the new player base. Tanking must be OK as Pix would have fixed it by now if it wasn't ok.

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Tumdurgal5 months ago

How do these changes bring anything faster? Unless the frequency of offers is increased by three times as much, or the number of components are increased by three times as much, then it'll take exactly the same time as it does now.

Yet more bullshit and lies from Prixonic.

And for getting things in the same time as it does now, upgrade silver and time costs are increasing by 4 - 7 times as much.

Well, fuck you very much.

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Tumdurgal5 months ago

WS2.0 a year and a half late, well thanks. And after the economy changes, well, what a fucking surprise.

Of the options listed, for F2P, the main way to get something you want are the abysmal daily deals where you get one thing you want, while the other (*cough* Storm *cough*) is unwanted.

However. Daily Deals rely on Workshop 1.0, so the Daily Deals are cheaper. Yay! One good thing coming. Yet, with WS2.0 coming, will 1.0 continue or be erased from the game? My guess, it'll be erased. Then, with 2.0 the time to complete a robot or weapon will be as long as it is now, or even longer.

Don't forget the past!

Supply Drops to encourage people to not tank, Components included. Get a free bot with Supply Drops. 2 months later, components in Supply Drops were gone.

"Slight" Superchest changes, from about 5000 keys to about 13,000 keys, to compensate, keys were increased in Supply Drops. A month later a 20 - 25% reduction in Supply Drop keys.

Silver has been nerfed repeatedly, 4 or five times now. However, you can get 2 times the keys from the boxes. Well, fuck you very much.

The three times faster will last a month, maybe a bit more, then it'll be nerfed as well. But the upgrade cost and times will remain.

If there's a time to rethink how you spend your free time, that time is now.

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Tumdurgal5 months ago

Just to add; why is WS2.0 taking so long?

A) to keep the players frustrated enough and collecting bits of puzzles that they'll pay for them?
B) they're trying to work out a way to monetize it
C) It's really difficult to code (despite already having a model workshop)

I'll leave you to decide.

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Tumdurgal5 months ago

Dude, after a year of this awful league system, do you really think they're listening?

I was in Diamond, frequently fighting Experts. Now, I'm in Expert and frequently fighting Masters. The league system is fubar and has been intentionally designed to be fubar. Why, to encourage you to spend money to upgrade faster.

Why has there been little to nothing about tankers? Same thing; money. Frustrated players are either payers or leavers; Pix doesn't seem to care which.

The economy bullshit coming up is for the same reason. Grind out millions in silver to start a multi day upgrade, or pay up to buy silver and gold to finish it quickly. The claim of giving out double the silver would be fine, if it were per match and not through the boxes. Silver has been nerfed from matches quite often over various updates. They're not really giving double the silver; it's more like giving back a little of what they stole away in the first place.

As to bugs, well, either they don't know what's wrong, they don't know how to fix it, or they're hoping you'll pay out and upgrade a different weapon.

In short: Pay Payonic.

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Tumdurgal5 months ago

How about a comparison of abilities for the Silver, Gold, Puzzle modules? I'm guessing bots will come fully loaded with the silver ones, while gold will be 5000+ and the usual 10,000 for component ones.

I'd also assume that the ones written about are the component ones.

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Tumdurgal5 months ago

"Module X acts as an insta-win button? Well, too bad, we better get rid of it or tweak the numbers so they actually make sense in a context. "

So how is it shocktrain hasn't had a reasonable nerf? Or orkans? Or any of the dash bots? Or Spectre?

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Tumdurgal5 months ago

"it will turn the game into chaos"

Between mis-matchmaking and tankers, the game is already in chaos.

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Tumdurgal5 months ago

"First, we want to try them on the test server, collect your feedback"

Going by dash bot, shocktrain, spectre; all feedback will be ignored.

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Tumdurgal5 months ago

Lance is just too slow for hit and run tactics. Get him on a map like Dead City, Moon, or any of the smaller maps, he's toast.

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Tumdurgal6 months ago

Multiple upgrades won't help at all considering the costs involved. Imagine scrounging enough silver together to do two 11-12 upgrades. 110 million. Great if you're a whale.

The 2x silver is bullshit. Silver has been nerfed from our winnings over various updates in the past. All this is is giving us back a fraction of what Prix stole away in the first place.

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Tumdurgal6 months ago

How about some news on the Workshop. Nice to see your getting economy changes in before getting the Workshop out.

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Tumdurgal6 months ago

"Lower and mid leagues players are usually matched up within the same league." This is a flat out lie. Bronze frequently plays against silver, sometimes Diamond.

"Our game designers are continuously monitoring the state of the system and take necessary measures now and then to make it balanced." More bullshit. you'll have rows of games where your team does well, then another row of games where you have little to no hope.

Throw Tankers into the mix and the league system / match maker is completely meaningless.

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Tumdurgal6 months ago

Yes, it was. This is why Pix changed it. They want it to be much more difficult to get a complete item so that, out of frustration, you'll pay to complete it.

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Tumdurgal6 months ago

Good Job tofsla, just completely ignore the biggest change with the update. Trying to hide the economy disaster?

Happy 4th anniversary, at this rate, there won't be a 5th.

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Tumdurgal6 months ago

Twice as much silver to pay for upgrades that cost 5-7 times as much. Well, fuck you very much.

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Tumdurgal6 months ago

Update is in and... it's so fucked up I'll be surprised if there are any players in the game by this time next week.

Easier to get items that now take upwards of 5 -7 times as long to upgrade. So much for three times as long.

AG costs have spiralled significantly - 5 - 7 times as much as previously, so the Twice as much Silver might as well not have been included as it's just insulting.

That it only effects newly acquired equipment is a flat out lie. That, or the coders are as about as competent as a blind mailman.

Well done Pixonic, you've finally brought about the complete and utter demise of the game.

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Tumdurgal6 months ago

Update is in and... it's so fucked up I'll be surprised if there are any players in the game by this time next week.

Easier to get items that now take upwards of 5 -7 times as long to upgrade. So much for three times as long.

AG costs have spiralled significantly - 5 - 7 times as much as previously, so the Twice as much Silver might as well not have been included as it's just insulting.

That it only effects newly acquired equipment is a flat out lie. That, or the coders are as about as competent as a blind mailman.

Well done Pixonic, you've finally brought about the complete and utter demise of the game.

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Tumdurgal6 months ago

Update is in and... it's so fucked up I'll be surprised if there are any players in the game by this time next week.

Easier to get items that now take upwards of 5 -7 times as long to upgrade. So much for three times as long.

AG costs have spiralled significantly - 5 - 7 times as much as previously, so the Twice as much Silver might as well not have been included as it's just insulting.

That it only effects newly acquired equipment is a flat out lie. That, or the coders are as about as competent as a blind mailman.

Well done Pixonic, you've finally brought about the complete and utter demise of the game.

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Tumdurgal6 months ago

Your average tanker in Bronze is doing 1 million + in damage. They'll still be making plenty of Silver, far more than the regular players. Tanking will continue unabated.

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Tumdurgal6 months ago

All I see is talk, "Equipment will be much easier to get" How? "Equipment will take longer to upgrade" - does that have any relation to the Silver cost, or does the silver cost stay the same?

If Silver is increased 3 fold or more, the Double Silver we get is meaningless.

"Encourage league ascending" - doubtful, Tankers find it much easier to stay in Bronze, get wins every 3 minutes or so and over a million damage every game. They have silver flooding towards them. Once again the stupidity of 'encouraging' tankers to not tank. It's been tried before and failed before. The definition of stupidity is to repeat the same action and expect a different result.

LQ - no effect on tanking. LPQ - no effect on tanking, Supply Drops - no effect on tanking, Honour Rewards - no effect on tanking, Changes to the economy, - no effect on tanking. How about actively doing something about it, like Bans.

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Tumdurgal6 months ago

"Beacon rush was introduced, and it was, and is, the best feature of the game."

That's your opinion, I much prefer Domination as it allows for strategy. BR is just grab beacons, die, wait, drop a bot on a half dead one trying to take the beacon. Basically, mindless red button pushing - any surprise it's Manni's favourite mode?

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Tumdurgal6 months ago

Big fat whoooppdie doo. So I can get a bot quicker for the tankers to kill. And to help the tankers out, it'll take me longer to upgrade it, likely for 4 times the silver it would have cost. But there's hope, we'll get double silver. /sigh.


Do something about Tankers ffs.


It's like Pixonic are deliberately trying to kill the game off.

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Tumdurgal6 months ago

"it has appeared to me that very few are even tanking anymore."

Guessing it's just you, still plenty of tanking going on, Bronze, Silver, Gold leagues on Steam are horrific with tankers.

However, it's clear Pixonic have zero interest in eradicating tanking. The big "Round Table" over a year ago led to nothing being done about tanking.

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Tumdurgal6 months ago

"Tanking isn't 100% fixed, but it's pretty close. New chests and reward systems make it so that you earn less rewards, discouraging tanking"

You're on drugs if you think that. Head over to steam Bronze/ Silver / Gold leagues. PYCC / UA and several other tanking clans are still going strong, even with the drop delay.

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Tumdurgal6 months ago

Why waste money on a Bulwark when Haechi, Bulgusari, Spectre are so much better.

Rather than continually churning out things no one really wants, why not focus on things that will keep players, WS2.0, balanced matchmaking (which is getting worse over time as more people keep quitting the game), actual penalties for tankers - suspended accounts leading to bans, tie MKII to Master and above - it has no business being in a lower league, give an actual nerf to shocktrain, fix tarans.

I just realised, they don't bring in money.

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Tumdurgal6 months ago

https://www.youtube.com/watch?v=OCgGVPV0X8Q

Same problems we have now, but a year ago. Fix MatchMaking and Tankers.

And where is WS2.0? It has to be harder to code a new robot and new abilities than it is a simple workshop. Players pay some silver, wait 4 ours or so, and get a meager amount of components. Or is it taking time as you can't work out how to bleed p(l)ayers dry?

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Tumdurgal7 months ago

Q: The game already is quite complex even without modules. How do you make modules manageable for non-hardcore players?
First of all, we make every single robot (included ones you already have) equipped with the worst modules by default, so you’ll be able to have mediocre benefits even without thinking about them. Once you’re interested in deeper customization, you can switch them out and start paying for new possibilities.

Edited to be accurate.

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Tumdurgal7 months ago

"Until their release later this year we have plenty of time to grill them on the test server"

The same test server that said, Hey, Shocktrains are too OP, and they still made it into game? Well, yay for the Test Server. I'm absolutely positive that will help.

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Tumdurgal7 months ago

"Q: Squad Leader drives teams to pack closely together to get bonuses. Does it mean that Shocktrain becomes a weapon of choice once again?

Squad Leader makes grouping greatly beneficial — and it actually requires a good counteraction to make it fair.

With that said — yes, Shocktrain users will be happy seeing people packed together. But this is the place we actually want to see Shocktrain: a weapon made to disrupt niche situations instead of a one-size-fits-all solution."

Well, that clears up that, shocktrain is intended to be OP and if you have this module, it becomes more OP. What a fucking stupid explanation. It already IS the one-size-fits all weapon. It requires little to no skill, it does way too much damage (go watch a bronze match v's MKii lvl 12 Shocktrains).

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Tumdurgal7 months ago

So, it's nothing to do with 'giving older bots new life' but how can we make even more money from the new bots?

When modules were first mentioned, it was about making old bots more viable. By including new buts having module options, old bots remain useless.

It's just a whale option.

Sod modules, get WS2.0 into the game. Stop going with fluff and Tokens, get WS2.0 into the game.

So my question: as you've, ever so graciously decided to answer questions, Are modules intended to bring some semblance of balance to the game, or are they just another cash grab from the whales?

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Tumdurgal7 months ago

Because FFA is meant to be individual fighting, if a clan member spots another, they're more likely to work together until they're the last standing. This makes it a stupid game mode.

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Tumdurgal7 months ago

Yeah, like they say, "it will be easier to collect latest robots and weapons" - this just got a fuck sight harder. Components removed from Supply drops, mix and match ones from Battle Rewards - is the effort really worth 200 components of something crap and unwanted? Yet, silver remains low, Superchest just got much less useful - 1/2 a robot or component, so now we need to do it twice and hope the second time around you get the same thing. Not only that but the "latest and hottest" rewards include: storm, kumiho, gust, hover and a whole barrel of useless gear not forgetting who gives a Flux. This game gets worse with every update.

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Tumdurgal7 months ago

Clan leagues because individual leagues have worked out so well. Now the lone tankers can clan together and tank down to feed on the weaker clans.

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Tumdurgal7 months ago

Great, given how poor changes have been, I'm going to go ahead and anticipate something as measly as 10 Haechi components every 24 hours (although, I think I'm being over generous in the quantity).

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Tumdurgal7 months ago

Good job on F-F-A, you couldn't even bother to prevent clan members from being in the same match...not so much FFA, is it?

Incompetent game developers.

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Tumdurgal7 months ago

How about breaking the components down in each category, as the likelihood isn't the same. Lets's take Super Chest as the example. Pix says 48.57% for Equipment(components) but from that is it 90% Storm and 0.005% Something Good?

I'll be contacting Apple for further detains about the loot boxes and the percentages, informing them that each component is, in fact, a different prize and that Pixonic haven't abided by Apple's TOS by not providing the appropriate values per item.

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Tumdurgal7 months ago

Updated: due to the greater value of Superchest, reaching it will take slightly more resources than before.

Double the number of keys is not 'slight'. I'd hate to live in Russia if Pixonic did the weather reports. "It's slightly cold today." People would freeze to death.

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Tumdurgal7 months ago

Gold and Superchest are almost exclusively about latest and hottest stuff (Haechi and onwards)

Storm and Gust are NOT the 'latest and hottest' stuff. It's trash that no one wants.

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Tumdurgal7 months ago

A Customer, Pixonic is not intended to reply to these comments, these are made specifically for the players.

Like most things Pix does, half assed and pointless. There is no purpose to having a comments section about their game if they have no intention of addressing the issues people bring up. It might as well not exist.

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Tumdurgal7 months ago

Oh, and energized ammo? Just, no. Terrible idea (much like the shocktrain was and is a terrible idea) so pretty much guaranteed to get into the game.

Here's the feedback: Energized Ammo - NNNNNnnnnnnOOOOOOOOOooooooo!!!

Are you listening?

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Tumdurgal7 months ago

No doubt modules will come out long before Workshop 2.0, meaning that the P2W crowd will advance that much further than the F2P crowd. Not only that, but the BM will be saturated with components as will the 'daily deals' (which have gotten much worse recently) so good luck building the things you want.

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Tumdurgal7 months ago

Options, Options, Options

Skirmish: no option to choose bots you want.

Free-For -All: no option to choose other modes you want.

New Map: good luck finding it or getting it, and of course, no option to choose it.

Raven: with no option to choose components to progress it.

Ballista and who gives a Flux: as above, no option to choose those components.

Economy: More currencies! More keys! - they don't help with the option to choose what I want to collect / aim for.

Bug fixes: we ignored the Taran, did one that people were complaining about, and fixed another no one knew about.

So, how about those 'options'?

How about the option to block tankers?

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